Homebrew WIP Retroarch Game Icons for Custom NSPs

mikifantastik98

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How many frames does it get when launched from with in Retroarch ?
I play other games at 60fps 1280x720. ( like Ocarina , Mario 64 , Banjo... )
I don't remember, I deleted it ... time ago.
maybe 30fps on tilte screen?
5fps in cut scenes
15fps to 5fps in game.
I remember something like that

does it work for you?
 

Broduskii

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I play other games at 60fps 1280x720. ( like Ocarina , Mario 64 , Banjo... )
I don't remember, I deleted it ... time ago.
maybe 30fps on tilte screen?
5fps in cut scenes
15fps to 5fps in game.
I remember something like that

does it work for you?
ohhhh I thought you meant that the game did not work because of the nsp forwarder.
Nope im having the same issue with Yoshi's story
 

gethsemane

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ohhhh I thought you meant that the game did not work because of the nsp forwarder.
Nope im having the same issue with Yoshi's story
The latest N64 core update appears to have broken Yoshi's Story as well as a few other games. On my end, I resolved the issue by editing the pre-glide update Mupen64Plus core, which allowed me to launch the core as a separate entity from the Glide Mupen version. From there, I pointed my Yoshi's Story forwarder to this modified "Mupen64Plus-OLD" core, and I haven't had any framerate issues since doing so.
Any settings/core remap modifications will be routed to a different folder, so your custom settings for Yoshi's Story should not interfere with the Glide-updated version at all.

Undoubtedly this is NOT a libretro-recommended method of solving Yoshi's Story's framerate issue and I'm pretty sure that it'll screw up your Recently Played games list in the Retroarch .nro, but I play all of my games through forwarders, rendering that issue irrelevant to me.
 
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Broduskii

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The latest N64 core update appears to have broken Yoshi's Story as well as a few other games. On my end, I resolved the issue by editing the pre-glide update Mupen64Plus core, which allowed me to launch the core as a separate entity from the Glide Mupen version. From there, I pointed my Yoshi's Story forwarder to this modified "Mupen64Plus-OLD" core, and I haven't had any framerate issues since doing so.
Any settings/core remap modifications will be routed to a different folder, so your custom settings for Yoshi's Story should not interfere with the Glide updated-version at all.

Undoubtedly this is NOT a libretro-recommended method of solving Yoshi's Story's framerate issue and I'm pretty sure that it'll screw up your Recently Played games list in the Retroarch .nro, but I play all of my games through forwarders, rendering that issue irrelevant to me.
Do you mind pointing me to the older build that works with it?
 

theinternetnomad

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Does it not open, or is it just slow?

Have you tried the game from with in Retroarch and self to make sure it runs?

--------------------- MERGED ---------------------------


When I've gotten those its usually because I tried to use my own gif with in the logo settings. Make sure those are set to default would be my advice.
it's all default :)
 

mattyxarope

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Corpse Party.jpg
Persona 3 Portable.jpg
Silent Hill Origins.jpg
Silent Hill Shattered Memories.jpg
 
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mattyxarope

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Your Super Mario Land 2 and 3 are much better than mine! Thanks so much. If you don't mind I crappily photoshopped out the gameboy logo in the first one and slightly cropped the second one to be more centered (although it made the image softer, if you still have the original file that would be awesome).

Super Mario Land 22.jpg
Super Mario Land.jpg
 
Last edited by mattyxarope,

mikifantastik98

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Your Super Mario Land 2 and 3 are much better than mine! Thanks so much. If you don't mind I crappily photoshopped out the gameboy logo in the first one and slightly cropped the second one to be more centered (although it made the image softer, if you still have the original file that would be awesome).
game boy gamepak.png
 
Last edited by mikifantastik98,

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