Hacking CONFIRMED: No roadblocks for 7.0.1 Support on SXOS

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Meepers55

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hahahah no they never did. why should i ? people just say there is reason to believe there wont be an update.. but what they really should be saying is " I believe it wont have an update. "
Actually they did state reasons. You can read them if you're willing to go through 40 pages of nonsense.

and yes i can bring others cfw to this.. people bash sxos for no update but till just recently rei didint have it and it still needs to use sept.. why no one bash it ? why te difference ? now people say but sxos is PAID or whatever.. but what does it matter to these people if its paid or not ? did they paid ? do they use it ? so why bash it ?
Yes, you can bring irrelevant pieces of information into the conversation, but I can also point out how irrelevant it is.

I'd go as far as to say that bringing up ReiNX is even more irrelevant than bringing up Atmosphere. In a perfect world, no one bashed ReiNX for using Sept because that means they have 7.0.x support. However, it's not a perfect world and people bashed ReiNX regardless. The same kind of CFW vs CFW bickering took place between Atmosphere and ReiNX. But again, all of this is irrelevant to the fact that there's reason to believe that TX will update SX OS.

--------------------- MERGED ---------------------------

Seems you're being so serious in a popcorn thread which does nothing but to enjoy. That's fine, good to hear your opinions.
I'm not taking it that serious at all actually, but I suppose that's just different viewpoints on the magnitude of the word. Not like saying that really debunks what I said though.
 

ombus

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Actually they did state reasons. You can read them if you're willing to go through 40 pages of nonsense.


Yes, you can bring irrelevant pieces of information into the conversation, but I can also point out how irrelevant it is.

I'd go as far as to say that bringing up ReiNX is even more irrelevant than bringing up Atmosphere. In a perfect world, no one bashed ReiNX for using Sept because that means they have 7.0.x support. However, it's not a perfect world and people bashed ReiNX regardless. The same kind of CFW vs CFW bickering took place between Atmosphere and ReiNX. But again, all of this is irrelevant to the fact that there's reason to believe that TX will update SX OS.
i hope sxos uses sept.. lets see if you people will stay quiet.
 
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Meepers55

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i hope sxos uses sept.. lets see if you people will stay quiet.
I honestly wouldn't care if TX used Sept or some other method. You're free to use whichever CFW you'd like, and defend it too. However, the way you go about defending could be better. I actually agree with some of the points saying that an SX OS update may happen, and I hope it does happen.
 

ombus

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I honestly wouldn't care if TX used Sept or some other method. You're free to use whichever CFW you'd like, and defend it too. However, the way you go about defending could be better. I actually agree with some of the points saying that an SX OS update may happen, and I hope it does happen.
Actually, i use rei..
 

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Not sure why people who don't even use SXOS come into these threads just to say how bad it is and how other cfw options are better and just argue with others. Maybe trolling? Mommy/Daddy issues? Needs a friend? Who knows?
I guess it's irrelevant as they are betas and will never change.

For TX, I can't say for sure what the hold up is on the update, but I hope it isn't a gateway-3ds situation where the developer is being a dick and refusing to work on it. Hopefully, they are just finalizing the 3.0 update and will be released soon.
 

djpannda

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the way I look at is, its only been a few weeks, this is still not the 6 month gateway wait. I bought sxos pro day one and don't regret it at all. I also bought gateway at launch also. It was fun while it lasted and when 3ds cfw overlapped it, I switched. I plan to do the same for the sxos (still hoping for .xci for cfw). These are shady backalley products that you should not expect long shelf life.
 

NFates

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There's reason to believe there's a general lack of logic and reason on this thread. ROFL

--------------------- MERGED ---------------------------


Huh? are you using google translate? "The reason is a fact" that's nonsense. Facts are proven with evidence.
fact
/fakt/
noun
plural noun: facts
  1. a thing that is known or proved to be true.
Sigh.

The reasons to believe SX OS won't have 7.0.x support are factual ibstead of a mere opinion, but saying that SX OS won't have 7.0.x support is not factual.

Is it that hard?
 
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_hexkyz_

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Alright, I'm fairly sure this post will have close to no effect towards all the fighting and bickering, but here it goes: TX did stumble on a roadblock with TSEC, but it's naive to assume they won't be able to get out of the situation.
A lot of people seem to be under the impression there's only one way to have 7.x+ support and that only a handful of people are capable of pulling it off... forever. This is false for a number of reasons, but it's probably easier to explain it this way: software development and the current team behind TX may not really go hand-in-hand, but they know their way around hardware.
While the current 7.0.0 SecureBoot TSEC payload goes to great lengths to prevent leaking keys through glitching, there are still a number of plausible attacks on other components involved that should suffice to extract the only key that is really necessary to continue the boot chain (the tsec_root_key).
The whole point behind Sept's splash screen was really just to mess with them and we obviously know it won't stop SX's development. In TX's words, one may look at it like "a perfectly safe and easily reversible hacker challenge we put in place for aspiring hackers". ;)

Anyway, I wouldn't count on TX just giving up and using Sept, but I also wouldn't count on TX explaining to their users that they have been stuck trying to hack the TSEC for a month now.
The main reason being presented for the delay is that SX OS has extra features that need time to port and test. But, if you think about it for a while, all the features exclusive to SX would take less than a week to port over to 7.0.0/7.0.1:
- Cheat Engine: its code lives in their custom Loader KIP and it only needs IPC and access to the debug SVCs to function. Nothing in 7.0.0 changed enough to force an update of this feature. In fact, its current iteration (v2.5.3) works without any modification on 7.0.0 and 7.0.1.
- XCI Loader: this feature is contained in a MIPS VM inside the custom Loader KIP. Aside from obfuscation changes that happen on every single SX OS version, this feature hasn't and doesn't need to be updated since the introduction of version 2 gamecard images.
- USB support for mass storage (HDD): the USB sysmodule did change in 7.0.0, but only to introduce a new unrelated service (usb:qdb) and an applet exclusive version of usb:hs (usb:hs:a). SX uses the usb:hs interface to provide support for mass storage devices, but in terms of functionality nothing changed for usb:hs. Thus, the current code in v2.5.3 is still functional on 7.x+ without any changes.
- EmuNAND: the creation and management of NAND images (either on NAND or SD card) is performed really early by their bootloader and is completely independent of firmware versions. The patches for the FS sysmodule, on the other hand, do need to be updated, but once again, nothing changed in SDMMC functions so adding support for 7.x+ patches is trivial.

Something that did change was the introduction of an extra measure to prevent title installation, but this is something completely external to SX OS (and rather an issue for title installers). It's obvious that the delay is related to TSEC, but admitting that would be a terrible marketing choice.

If this is something that matters to you so much, please don't just take mine or anyone else's words for it and try to research for yourself. Reverse engineering is becoming slightly more accessible and the resources and tools are out there in the open. For example, you can de-obfuscate SX OS, grab Ghidra (which is remarkably powerful and free) and achieve a decent decompilation of what makes SX tick. Even if you don't have the knowledge or time to invest, you can always end up finding other like-minded people who may help you in the process.
More often than not, people just tell what others want to hear, doesn't matter if it's a piracy tool, an open source project or a full blown game developer company.
 

comput3rus3r

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Alright, I'm fairly sure this post will have close to no effect towards all the fighting and bickering, but here it goes: TX did stumble on a roadblock with TSEC, but it's naive to assume they won't be able to get out of the situation.
A lot of people seem to be under the impression there's only one way to have 7.x+ support and that only a handful of people are capable of pulling it off... forever. This is false for a number of reasons, but it's probably easier to explain it this way: software development and the current team behind TX may not really go hand-in-hand, but they know their way around hardware.
While the current 7.0.0 SecureBoot TSEC payload goes to great lengths to prevent leaking keys through glitching, there are still a number of plausible attacks on other components involved that should suffice to extract the only key that is really necessary to continue the boot chain (the tsec_root_key).
The whole point behind Sept's splash screen was really just to mess with them and we obviously know it won't stop SX's development. In TX's words, one may look at it like "a perfectly safe and easily reversible hacker challenge we put in place for aspiring hackers". ;)

Anyway, I wouldn't count on TX just giving up and using Sept, but I also wouldn't count on TX explaining to their users that they have been stuck trying to hack the TSEC for a month now.
The main reason being presented for the delay is that SX OS has extra features that need time to port and test. But, if you think about it for a while, all the features exclusive to SX would take less than a week to port over to 7.0.0/7.0.1:
- Cheat Engine: its code lives in their custom Loader KIP and it only needs IPC and access to the debug SVCs to function. Nothing in 7.0.0 changed enough to force an update of this feature. In fact, its current iteration (v2.5.3) works without any modification on 7.0.0 and 7.0.1.
- XCI Loader: this feature is contained in a MIPS VM inside the custom Loader KIP. Aside from obfuscation changes that happen on every single SX OS version, this feature hasn't and doesn't need to be updated since the introduction of version 2 gamecard images.
- USB support for mass storage (HDD): the USB sysmodule did change in 7.0.0, but only to introduce a new unrelated service (usb:qdb) and an applet exclusive version of usb:hs (usb:hs:a). SX uses the usb:hs interface to provide support for mass storage devices, but in terms of functionality nothing changed for usb:hs. Thus, the current code in v2.5.3 is still functional on 7.x+ without any changes.
- EmuNAND: the creation and management of NAND images (either on NAND or SD card) is performed really early by their bootloader and is completely independent of firmware versions. The patches for the FS sysmodule, on the other hand, do need to be updated, but once again, nothing changed in SDMMC functions so adding support for 7.x+ patches is trivial.

Something that did change was the introduction of an extra measure to prevent title installation, but this is something completely external to SX OS (and rather an issue for title installers). It's obvious that the delay is related to TSEC, but admitting that would be a terrible marketing choice.

If this is something that matters to you so much, please don't just take mine or anyone else's words for it and try to research for yourself. Reverse engineering is becoming slightly more accessible and the resources and tools are out there in the open. For example, you can de-obfuscate SX OS, grab Ghidra (which is remarkably powerful and free) and achieve a decent decompilation of what makes SX tick. Even if you don't have the knowledge or time to invest, you can always end up finding other like-minded people who may help you in the process.
More often than not, people just tell what others want to hear, doesn't matter if it's a piracy tool, an open source project or a full blown game developer company.
This should be pinned and thread should be closed.
 

JBMario

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Alright, I'm fairly sure this post will have close to no effect towards all the fighting and bickering, but here it goes: TX did stumble on a roadblock with TSEC, but it's naive to assume they won't be able to get out of the situation.
A lot of people seem to be under the impression there's only one way to have 7.x+ support and that only a handful of people are capable of pulling it off... forever. This is false for a number of reasons, but it's probably easier to explain it this way: software development and the current team behind TX may not really go hand-in-hand, but they know their way around hardware.
While the current 7.0.0 SecureBoot TSEC payload goes to great lengths to prevent leaking keys through glitching, there are still a number of plausible attacks on other components involved that should suffice to extract the only key that is really necessary to continue the boot chain (the tsec_root_key).
The whole point behind Sept's splash screen was really just to mess with them and we obviously know it won't stop SX's development. In TX's words, one may look at it like "a perfectly safe and easily reversible hacker challenge we put in place for aspiring hackers". ;)

Anyway, I wouldn't count on TX just giving up and using Sept, but I also wouldn't count on TX explaining to their users that they have been stuck trying to hack the TSEC for a month now.
The main reason being presented for the delay is that SX OS has extra features that need time to port and test. But, if you think about it for a while, all the features exclusive to SX would take less than a week to port over to 7.0.0/7.0.1:
- Cheat Engine: its code lives in their custom Loader KIP and it only needs IPC and access to the debug SVCs to function. Nothing in 7.0.0 changed enough to force an update of this feature. In fact, its current iteration (v2.5.3) works without any modification on 7.0.0 and 7.0.1.
- XCI Loader: this feature is contained in a MIPS VM inside the custom Loader KIP. Aside from obfuscation changes that happen on every single SX OS version, this feature hasn't and doesn't need to be updated since the introduction of version 2 gamecard images.
- USB support for mass storage (HDD): the USB sysmodule did change in 7.0.0, but only to introduce a new unrelated service (usb:qdb) and an applet exclusive version of usb:hs (usb:hs:a). SX uses the usb:hs interface to provide support for mass storage devices, but in terms of functionality nothing changed for usb:hs. Thus, the current code in v2.5.3 is still functional on 7.x+ without any changes.
- EmuNAND: the creation and management of NAND images (either on NAND or SD card) is performed really early by their bootloader and is completely independent of firmware versions. The patches for the FS sysmodule, on the other hand, do need to be updated, but once again, nothing changed in SDMMC functions so adding support for 7.x+ patches is trivial.

Something that did change was the introduction of an extra measure to prevent title installation, but this is something completely external to SX OS (and rather an issue for title installers). It's obvious that the delay is related to TSEC, but admitting that would be a terrible marketing choice.

If this is something that matters to you so much, please don't just take mine or anyone else's words for it and try to research for yourself. Reverse engineering is becoming slightly more accessible and the resources and tools are out there in the open. For example, you can de-obfuscate SX OS, grab Ghidra (which is remarkably powerful and free) and achieve a decent decompilation of what makes SX tick. Even if you don't have the knowledge or time to invest, you can always end up finding other like-minded people who may help you in the process.
More often than not, people just tell what others want to hear, doesn't matter if it's a piracy tool, an open source project or a full blown game developer company.
Really interesting post, thanks for sharing.
 

tomazzzi

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Alright, I'm fairly sure this post will have close to no effect towards all the fighting and bickering, but here it goes: TX did stumble on a roadblock with TSEC, but it's naive to assume they won't be able to get out of the situation.
A lot of people seem to be under the impression there's only one way to have 7.x+ support and that only a handful of people are capable of pulling it off... forever. This is false for a number of reasons, but it's probably easier to explain it this way: software development and the current team behind TX may not really go hand-in-hand, but they know their way around hardware.
While the current 7.0.0 SecureBoot TSEC payload goes to great lengths to prevent leaking keys through glitching, there are still a number of plausible attacks on other components involved that should suffice to extract the only key that is really necessary to continue the boot chain (the tsec_root_key).
The whole point behind Sept's splash screen was really just to mess with them and we obviously know it won't stop SX's development. In TX's words, one may look at it like "a perfectly safe and easily reversible hacker challenge we put in place for aspiring hackers". ;)

Anyway, I wouldn't count on TX just giving up and using Sept, but I also wouldn't count on TX explaining to their users that they have been stuck trying to hack the TSEC for a month now.
The main reason being presented for the delay is that SX OS has extra features that need time to port and test. But, if you think about it for a while, all the features exclusive to SX would take less than a week to port over to 7.0.0/7.0.1:
- Cheat Engine: its code lives in their custom Loader KIP and it only needs IPC and access to the debug SVCs to function. Nothing in 7.0.0 changed enough to force an update of this feature. In fact, its current iteration (v2.5.3) works without any modification on 7.0.0 and 7.0.1.
- XCI Loader: this feature is contained in a MIPS VM inside the custom Loader KIP. Aside from obfuscation changes that happen on every single SX OS version, this feature hasn't and doesn't need to be updated since the introduction of version 2 gamecard images.
- USB support for mass storage (HDD): the USB sysmodule did change in 7.0.0, but only to introduce a new unrelated service (usb:qdb) and an applet exclusive version of usb:hs (usb:hs:a). SX uses the usb:hs interface to provide support for mass storage devices, but in terms of functionality nothing changed for usb:hs. Thus, the current code in v2.5.3 is still functional on 7.x+ without any changes.
- EmuNAND: the creation and management of NAND images (either on NAND or SD card) is performed really early by their bootloader and is completely independent of firmware versions. The patches for the FS sysmodule, on the other hand, do need to be updated, but once again, nothing changed in SDMMC functions so adding support for 7.x+ patches is trivial.

Something that did change was the introduction of an extra measure to prevent title installation, but this is something completely external to SX OS (and rather an issue for title installers). It's obvious that the delay is related to TSEC, but admitting that would be a terrible marketing choice.

If this is something that matters to you so much, please don't just take mine or anyone else's words for it and try to research for yourself. Reverse engineering is becoming slightly more accessible and the resources and tools are out there in the open. For example, you can de-obfuscate SX OS, grab Ghidra (which is remarkably powerful and free) and achieve a decent decompilation of what makes SX tick. Even if you don't have the knowledge or time to invest, you can always end up finding other like-minded people who may help you in the process.
More often than not, people just tell what others want to hear, doesn't matter if it's a piracy tool, an open source project or a full blown game developer company.


Finally some sense here !!!
 
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JoeBloggs777

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Alright, I'm fairly sure this post will have close to no effect towards all the fighting and bickering, but here it goes: TX did stumble on a roadblock with TSEC, but it's naive to assume they won't be able to get out of the situation.
A lot of people seem to be under the impression there's only one way to have 7.x+ support and that only a handful of people are capable of pulling it off... forever. This is false for a number of reasons, but it's probably easier to explain it this way: software development and the current team behind TX may not really go hand-in-hand, but they know their way around hardware.
While the current 7.0.0 SecureBoot TSEC payload goes to great lengths to prevent leaking keys through glitching, there are still a number of plausible attacks on other components involved that should suffice to extract the only key that is really necessary to continue the boot chain (the tsec_root_key).
The whole point behind Sept's splash screen was really just to mess with them and we obviously know it won't stop SX's development. In TX's words, one may look at it like "a perfectly safe and easily reversible hacker challenge we put in place for aspiring hackers". ;)

Anyway, I wouldn't count on TX just giving up and using Sept, but I also wouldn't count on TX explaining to their users that they have been stuck trying to hack the TSEC for a month now.
The main reason being presented for the delay is that SX OS has extra features that need time to port and test. But, if you think about it for a while, all the features exclusive to SX would take less than a week to port over to 7.0.0/7.0.1:
- Cheat Engine: its code lives in their custom Loader KIP and it only needs IPC and access to the debug SVCs to function. Nothing in 7.0.0 changed enough to force an update of this feature. In fact, its current iteration (v2.5.3) works without any modification on 7.0.0 and 7.0.1.
- XCI Loader: this feature is contained in a MIPS VM inside the custom Loader KIP. Aside from obfuscation changes that happen on every single SX OS version, this feature hasn't and doesn't need to be updated since the introduction of version 2 gamecard images.
- USB support for mass storage (HDD): the USB sysmodule did change in 7.0.0, but only to introduce a new unrelated service (usb:qdb) and an applet exclusive version of usb:hs (usb:hs:a). SX uses the usb:hs interface to provide support for mass storage devices, but in terms of functionality nothing changed for usb:hs. Thus, the current code in v2.5.3 is still functional on 7.x+ without any changes.
- EmuNAND: the creation and management of NAND images (either on NAND or SD card) is performed really early by their bootloader and is completely independent of firmware versions. The patches for the FS sysmodule, on the other hand, do need to be updated, but once again, nothing changed in SDMMC functions so adding support for 7.x+ patches is trivial.

Something that did change was the introduction of an extra measure to prevent title installation, but this is something completely external to SX OS (and rather an issue for title installers). It's obvious that the delay is related to TSEC, but admitting that would be a terrible marketing choice.

If this is something that matters to you so much, please don't just take mine or anyone else's words for it and try to research for yourself. Reverse engineering is becoming slightly more accessible and the resources and tools are out there in the open. For example, you can de-obfuscate SX OS, grab Ghidra (which is remarkably powerful and free) and achieve a decent decompilation of what makes SX tick. Even if you don't have the knowledge or time to invest, you can always end up finding other like-minded people who may help you in the process.
More often than not, people just tell what others want to hear, doesn't matter if it's a piracy tool, an open source project or a full blown game developer company.

well that's one person who has got likes from the SX fans and Haters :bow:
 
Last edited by JoeBloggs777,

Sno0t

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...
- XCI Loader: this feature is contained in a MIPS VM inside (...)
- USB support for mass storage (HDD): the USB sysmodule (...)
- EmuNAND: the creation and management of NAND images (either on NAND or SD card) is .

I actually only use sxos because of these features...
If sany other cfw would allow me to use xci, emunand and USB this way, I would gladly switch. (*badumm tss*)

Thank you for your post, was really interesting to read :)
 
D

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TX said they had big news today.. but all ive seen is people being banned on their forums for asking for any sorta update; they really have no respect for their customers:rofl2:
 
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