I accidentally made this a question thread, whoops.
Before you reply to the thread, read it first. If I do say anything that isint correct or is misleading then please correct me.
I had a switch for about 4 months before selling it, so I don’t claim to be an expert on anything.
The only thing I’m basing my claim on is my understanding of the system specs. So again, please feel free to correct me.
Alright,
So the first thing I did when I got a switch was safely open the system up and look at its technical side. I wanted to know how much of a step up from the Wii U it was.
Needless to say I was pretty disappointed.
Though the GPU spec was better than the Wii U’s, it was limited by the flimsy small design of the console, making the actual preformance close to the same as the Wii U. On the other hand, the CPU spec of the RPU was actually just the same as the Wii U, which meant that the small environment for it would basically make the Wii U CPU far better.
“But wait!” I hear you say, “the Wii U can still emulate GCN games!”
And you’d be correct to only a very small extent.
For one, Nintendont is a loader, not an emulator, it just uses the GC system built into the Wii’s OS to play the games. So that is completely excluded.
The only real emulator type thing for GC on Wii U is the over clocked emulator, which is out of the water because it (hence the name) overclocks the specs. And over clocking is pretty much a lost cause on the switch for obvious reasons (the system would melt because it’s so small!). And even with overclocking the Wii U, the performance on the emulator was ASININE.
*Keep in mind that emulation is mainly CPU extensive. And the switch has a worse preforming CPU spec than the Wii U!
So, to get back on the subject, why would anybody invest in a GCN emulator for a Switch? Let alone a Wii emulator! It’s absurd to suggest that the performance would be anything but awful.
The whole thing would equate to nothing but a bunch of wasted time.
The geniuses that developed the home brew for the switch in the past should know better than to waste their time fighting a battle that they can’t win.
If people are still hellbent on getting 5fps on a dysfunctional GC emulator then I think the best course of action would be to develop more realistic brew until Nintendo utilized the E-Shop more.
The fact that Nintendo only has shovelware and NES games on the e-shop should be a dead giveaway that the Switch can’t handle much.
It’s pretty obvious why I sold my switch now, the specs are so disappointing that it’s actually better to just wait for YUZU to emulate a bit better than o by Nintendo’s shitty console.
If this type of emulation is possible than please enlighten me. Even if you have nothing much to add I still would like to know if you think it would be worthwhile for the Switch Devs to try to take on GC/Wii Emulation, because to me it seems crazy.
Before you reply to the thread, read it first. If I do say anything that isint correct or is misleading then please correct me.
I had a switch for about 4 months before selling it, so I don’t claim to be an expert on anything.
The only thing I’m basing my claim on is my understanding of the system specs. So again, please feel free to correct me.
Alright,
So the first thing I did when I got a switch was safely open the system up and look at its technical side. I wanted to know how much of a step up from the Wii U it was.
Needless to say I was pretty disappointed.
Though the GPU spec was better than the Wii U’s, it was limited by the flimsy small design of the console, making the actual preformance close to the same as the Wii U. On the other hand, the CPU spec of the RPU was actually just the same as the Wii U, which meant that the small environment for it would basically make the Wii U CPU far better.
“But wait!” I hear you say, “the Wii U can still emulate GCN games!”
And you’d be correct to only a very small extent.
For one, Nintendont is a loader, not an emulator, it just uses the GC system built into the Wii’s OS to play the games. So that is completely excluded.
The only real emulator type thing for GC on Wii U is the over clocked emulator, which is out of the water because it (hence the name) overclocks the specs. And over clocking is pretty much a lost cause on the switch for obvious reasons (the system would melt because it’s so small!). And even with overclocking the Wii U, the performance on the emulator was ASININE.
*Keep in mind that emulation is mainly CPU extensive. And the switch has a worse preforming CPU spec than the Wii U!
So, to get back on the subject, why would anybody invest in a GCN emulator for a Switch? Let alone a Wii emulator! It’s absurd to suggest that the performance would be anything but awful.
The whole thing would equate to nothing but a bunch of wasted time.
The geniuses that developed the home brew for the switch in the past should know better than to waste their time fighting a battle that they can’t win.
If people are still hellbent on getting 5fps on a dysfunctional GC emulator then I think the best course of action would be to develop more realistic brew until Nintendo utilized the E-Shop more.
The fact that Nintendo only has shovelware and NES games on the e-shop should be a dead giveaway that the Switch can’t handle much.
It’s pretty obvious why I sold my switch now, the specs are so disappointing that it’s actually better to just wait for YUZU to emulate a bit better than o by Nintendo’s shitty console.
If this type of emulation is possible than please enlighten me. Even if you have nothing much to add I still would like to know if you think it would be worthwhile for the Switch Devs to try to take on GC/Wii Emulation, because to me it seems crazy.
Last edited by Paolosworld,