The Legend of Zelda: Link's Awakening is getting a remake



It's been more than 25 years since The Legend of Zelda: Link's Awakening launched for the Game Boy. Announced as the finale to today's Nintendo Direct was a remake of the the 2D Zelda game. The trailer gives us a look at the updated visuals and gameplay, taking on a style similar to The Legend of Zelda: A Link Between Worlds. The game will launch this year, as a Nintendo Switch exclusive.
 

kumikochan

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Funny how the responses are different here when on Youtube everybody is praising the shit out. It's always the same when it comes to Nintendo fanboys and the double standards. I really don't get the need of dot eyes when the manual back in the day and the game cover clearly gave link other eyes. It looks horrible, plain and simple.
 

supermist

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I remember playing this twice until I got stuck how to get to the 7th or 8th dungeon.

Same thing happened to me. There was a bug in the original release that resulted in you not being able to get a key in Eagle's Tower and you wouldn't be able to progress. I was 12 and without internet D:
 

Kioku

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Oh look at that, people judging a game before it's even out, what a shock.
What I don't get is why they're knocking the art design, but some turn around and want A Link Between Worlds. Oof.

People will complain about anything, if you let them. I actually love the way it looks. Going to enjoy every waking moment of it.
 
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eriol33

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Same thing happened to me. There was a bug in the original release that resulted in you not being able to get a key in Eagle's Tower and you wouldn't be able to progress. I was 12 and without internet D:
Daang. Maybe that was happening. I don't remember whether I had a walkthrough or not. But I felt like I was just goofing around and couldn't progress. Oh well. So I should replay the gbc version?
 
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the_randomizer

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What I don't get is why they're knocking the art design, but some turn around and want A Link Between Worlds. Oof.

People will complain about anything, if you let them. I actually love the way it looks. Going to enjoy every waking moment of it.

People love to judge a book by its cover, even when they don't have the game to see it in person. Never change, Temp, never change.

The Game Boy version has the annoying two-button limitation, I really hope the inventory doesn't have it on Switch.
 
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Noctosphere

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People love to judge a book by its cover, even when they don't have the game to see it in person. Never change, Temp, never change.

The Game Boy version has the annoying two-button limitation, I really hope the inventory doesn't have it on Switch.
Bomb arrow might be easier to do?
I mean, one button instead of pressing both at the same time :P

--------------------- MERGED ---------------------------

Bomb arrow might be easier to do?
I mean, one button instead of pressing both at the same time :P
hey, maybe theyll stick some items to a specific key
I mean, for example, like in Alttp, pegasus boots will be stick to R button, or such...?
 
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Kurt91

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There's a problem with the comparisons between when people didn't like the Wind Waker art-style and later loving it, and people not liking the art-style of this. With Wind Waker, the people who complained about the art-style most likely didn't realize what could be done with it as far as expressions go. The game did things like Link actively looking towards points of interest, and the art style made it incredibly obvious to the player as a subtle hint system. ("Why is Link looking over there? Oh, that seems important!") Wind Waker came out on the GameCube and the previous Zelda games were on the Nintendo 64, which I'm fairly certain would have been difficult to implement something like that, so it's understandable that expressions-as-hints wouldn't have been considered by the general public since it wasn't something that had been possible up until that point. (Feel free to correct me if I'm wrong.)

This game's art style doesn't seem to be anything more than just that, an art style. I suppose I can see what they're going for, a diorama like a child would make, arranging their toys to match the scenes from the game. Personally, I'm not a fan. I always felt that Minish Cap felt like a good next-step to the Game Boy games in their style and design, so I imagined a Link's Awakening remake using something like the HD Wind Waker Link model in a top-down camera perspective, and at the very least, rounding off the geometry to hide the grid layout a good amount. If they wanted to do a toy approach, they should have moved the camera to look something like that 3D Dot Heroes game or whatever it was called, to be able to see things in the far background while the camera still slid from area to area like the Game Boy game. It would also work since you'd see the mountains and potentially the Wind Fish Egg in the far background all the time, keeping it as a constant focus in your mind.

I will admit though, the two things that I'm really wanting to know is how the new rendition of Ballad of the Wind Fish will sound, and how DethI will look in this new art style.
 

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Oracle of Ages/Seasons should be next!
Honnestly, I'd prefer not
I'd prefer they make their original idea when they were making OoA and OoS
Three games
Seed of Courage, Seed of Wisdom, Seed of Power
three games but with three games inside each of them
Since you'll be able to play them in the order you want
Each game contains 3 different story
One when played first, one when played secondly, one when played last
that makes 9 games in total :)
 

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they should make a remake of Ages/seasons, mostly because Capcom and nintendo still work together (Monster Hunter switch) so they have no excuse. Oh also mario remakes for the 3ds. Really though it doesnt affect me cause i dont want to spend the money on a switch :)
 

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Why not on the 3DS?

And why the goombas and bomb enemies from Mario? ... That's just weird. Been smoking too much weed over at Nintendo, I see.
 

Noctosphere

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Why not on the 3DS?

And why the goombas and bomb enemies from Mario? ... That's just weird. Been smoking too much weed over at Nintendo, I see.
you saw bob-omb?
When?

I saw those goomba and spiky thing from mario
but I didn't see bob-omb...
 

KyleHyde

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Why not on the 3DS?

And why the goombas and bomb enemies from Mario? ... That's just weird. Been smoking too much weed over at Nintendo, I see.
The original game also had plenty of Mario enemies; it fits with the game's setting. There's also been a couple of other Zelda titles that have had enemies from the Super Mario Bros. series, such as Minish Cap, Four Swords, and Oracle of Seasons.

you saw bob-omb?
When?

I saw those goomba and spiky thing from mario
but I didn't see bob-omb...
They probably confused the Chain Chomp with a Bob-Omb, even though the original game does have that enemy too.
 

Noctosphere

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The original game also had plenty of Mario enemies; it fits with the game's setting. There's also been a couple of other Zelda titles that have had enemies from the Super Mario Bros. series, such as Minish Cap, Four Swords, and Oracle of Seasons.


They probably confused the Chain Chomp with a Bob-Omb, even though the original game does have that enemy too.
Oh ok, but chain chomp isnt an ennemy in this game :P
 

Gamer90Kirby

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Them wanting to be faithful to the original, doesn't make them "lazy".

People are already complaining about the art style. Imagine if they changed it so much, that it didn't even look like Link's Awakening. In fact, they may as well not make it a remake, if they do whatever change you have in mind.

It’s good that people are complaining about the art style because it’s absolute trash. It has no charm whatsoever. Looks like it’s running on the New Super Mario Bros engine.

You can still enhance a game and call it a remake of the original. Making a remake doesn’t mean better graphics which this game lacks too.

--------------------- MERGED ---------------------------

Oh look at that, people judging a game before it's even out, what a shock.
Oh look people enjoying their right to express themselves.
 

ssssss13

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Same thing happened to me. There was a bug in the original release that resulted in you not being able to get a key in Eagle's Tower and you wouldn't be able to progress. I was 12 and without internet D:
Its a mistake. I had the same ''bug'' , and when replaying it with a youtube guide, the key is behind a hard to find cracked wall.
 

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