Hacking [RELEASE] WiiVC Injector Script (GC/Wii/Homebrew Support)

xs4all

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so my iso may be bad? because it works fine with nintendont but i will tr downloading other one thanks

No I don't think your ISO is bad because from past experience, having a bad ISO doesn't get you the "???" as the icon name. But there is no harm in getting the ISO again, like others have suggested, try injecting the EUR/PAL version.
 
D

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No I don't think your ISO is bad because from past experience, having a bad ISO doesn't get you the "???" as the icon name. But there is no harm in getting the ISO again, like others have suggested, try injecting the EUR/PAL version.
it got removed from every site i visit i can only find the usa
 

brandon916

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I wonder if there's a site we can simply upload our gamecube/wii wup files? It takes about 45min to convert each of these iso files. This will speed the process to inject the games to our wii u. Thoughts?
 

xs4all

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I wonder if there's a site we can simply upload our gamecube/wii wup files? It takes about 45min to convert each of these iso files. This will speed the process to inject the games to our wii u. Thoughts?

If you have a slow upload speeds then it's going to take you way longer to upload your GC/Wii ISO to the site. Once converted, then you have to download the files back to your PC, again if you have slow download speeds or the server where the files will be temporary is hosted can't handle the bandwidth of multiple people trying to do the same thing, speed is going to be a problem.

So for me, personally this is not feasible, also the people hosting this will need/want to get something out of it, as it's a service they are providing. Also they will get shutdown pretty quickly once word gets out.

Just curious, how long on average does it take you to inject a GC/Wii game, of course the size of the ISO will play a big role as to how long it will take and your computer specs.
 

NegativeFiend93

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I'm having an issue with the vWii Nand Title Launcher and getting Gamepad emulation to work properly. I'm trying to play the Wii Virtual Console versions of a few N64 games (due to the Wii VC having way less input lag than the Wii U) while using the gamepad. I've checked the "classic controller emulation" option. The WUP (s) builds and installs just fine, I confirm I want to use the gamepad when launching the software, and I'm able to launch into the games until I get the black screen prompting to plug in the classic controller. For some reason my gamepad is not being recognized as a classic controller and when I press A it takes me back to the Wii U Menu. Not really sure whats going. I've tried rebuilding each title with "Force Classic Controller Connected" ticked and still my gamepad isn't recognized. Any ideas?
 

xs4all

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I'm having an issue with the vWii Nand Title Launcher and getting Gamepad emulation to work properly. I'm trying to play the Wii Virtual Console versions of a few N64 games (due to the Wii VC having way less input lag than the Wii U) while using the gamepad. I've checked the "classic controller emulation" option. The WUP (s) builds and installs just fine, I confirm I want to use the gamepad when launching the software, and I'm able to launch into the games until I get the black screen prompting to plug in the classic controller. For some reason my gamepad is not being recognized as a classic controller and when I press A it takes me back to the Wii U Menu. Not really sure whats going. I've tried rebuilding each title with "Force Classic Controller Connected" ticked and still my gamepad isn't recognized. Any ideas?

Reason is because, N64 WiiWare titles doesn't respond to any settings within this script to get it to work with the GamePad. From my experience this is for all known N64 WiiWare titles, I've already tried.

Also, if you have read the NOTES for **Force Classic Controller Connected option, this is for Wii games only, for vWii NAND games you have to patch your WAD to see if it works. Clicking the Instructions link just takes you to Google Search. What you need to do is use FIX94's GetExtTypePatcher app HERE to patch the WAD files, but you first need to unpack the WAD, patch the file and repackage the WAD again.
I've already saved you the trouble, this does not work with N64 WiiWARE WAD's as you will get a message saying there is nothing to patch.
 
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brandon916

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If you have a slow upload speeds then it's going to take you way longer to upload your GC/Wii ISO to the site. Once converted, then you have to download the files back to your PC, again if you have slow download speeds or the server where the files will be temporary is hosted can't handle the bandwidth of multiple people trying to do the same thing, speed is going to be a problem.

So for me, personally this is not feasible, also the people hosting this will need/want to get something out of it, as it's a service they are providing. Also they will get shutdown pretty quickly once word gets out.

Just curious, how long on average does it take you to inject a GC/Wii game, of course the size of the ISO will play a big role as to how long it will take and your computer specs.

I just converted Mario Galaxy and Sunshine and both took like 30+min. Some users told me it them a few mins which boggles my mind. I guess my pc is pretty old then but it's still an i7 (6yr old i7).

--------------------- MERGED ---------------------------

Reason is because, N64 WiiWare titles doesn't respond to any settings within this script to get it to work with the GamePad. From my experience this is for all known N64 WiiWare titles, I've already tried.

Also, if you have read the NOTES for **Force Classic Controller Connected option, this is for Wii games only, for vWii NAND games you have to patch your WAD to see if it works. Clicking the Instructions link just takes you to Google Search. What you need to do is use FIX94's GetExtTypePatcher app HERE to patch the WAD files, but you first need to unpack the WAD, patch the file and repackage the WAD again.
I've already saved you the trouble, this does not work with N64 WiiWARE WAD's as you will get a message saying there is nothing to patch.

I just converted Metal Gear Solid Twin Snakes. I booted it up just fine. It found my Wii U pro controller but none of the buttons work. Anyway to fix this issue? I rather use my Wii U pro controller for all of my GC games. Thanks.
 

Nimrod-002

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If i were to specify a different game iso as 2nd gc game disk and disable auto-boot would i be able to inject two games at once?
 

xs4all

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I just converted Mario Galaxy and Sunshine and both took like 30+min. Some users told me it them a few mins which boggles my mind. I guess my pc is pretty old then but it's still an i7 (6yr old i7).

I just converted Metal Gear Solid Twin Snakes. I booted it up just fine. It found my Wii U pro controller but none of the buttons work. Anyway to fix this issue? I rather use my Wii U pro controller for all of my GC games. Thanks.

No, it doesn't take a few minutes, if you have a good rig, maybe around 5 to 10 minutes depending on the size of the game (ISO).

When injecting GC games with GamePad support, GamePad will ALWAYS be player 1, any additional controllers will be player 2, 3 and 4. However, I have not tested this myself yet or if you tested this but if you choose NO for GamePad support when launching the GC inject, it may recognise the WiiU Pro controler and set it to play 1?

when you say homebrew support, that means i can inject any vwii homebrew with gamepad support like usbloader gx or openbor or dosbox or yabause?

I believe the homebrew app MUST be updated first to support GamePad and the app must also have a modified forwarder *.dol file so that the vwii homebrew forwarder will work, if not it will just boot to black screen.

If i were to specify a different game iso as 2nd gc game disk and disable auto-boot would i be able to inject two games at once?

No, this will not work, the 2nd disc swapping is done automatically within Nintendont during the game, there is no options to see the second disc, with GC injects, Nintendont automatically boots the first disc if there is a two disc game.
 
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brandon916

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No, it doesn't take a few minutes, if you have a good rig, maybe around 5 to 10 minutes depending on the size of the game (ISO).

When injecting GC games with GamePad support, GamePad will ALWAYS be player 1, any additional controllers will be player 2, 3 and 4. However, I have not tested this myself yet or if you tested this but if you choose NO for GamePad support when launching the GC inject, it may recognise the WiiU Pro controler and set it to play 1?



I believe the homebrew app MUST be updated first to support GamePad and the app must also have a modified forwarder *.dol file so that the vwii homebrew forwarder will work, if not it will just boot to black screen.



No, this will not work, the 2nd disc swapping is done automatically within Nintendont during the game, there is no options to see the second disc, with GC injects, Nintendont automatically boots the first disc if there is a two disc game.

Whoa. Sounds like you know your stuff. I was able to get GC games to work w/ the wii u gamepad and wii u pro controller. Once I launch the GC game, I hit the button for the wii u pro controller first, and then the wii remote to select the screen option. This forces the wii u pro controller to be player one.

As for Wii injection. I can't figure out a way in the setting to get the wii u pro controller to work. I want to use it for games like mario kart wii and new super mario bros wii. Any idea how to get it to work? Thanks.
 

oleguer

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Hi forum! I have a problem with the wiivc injector script because I used them to make my game injections but since the past week I cant run the app on windows 10 (I run the with admin permission, try to download again, and nothing) and I dont know for what reason! (I used the app without any problem but now cant run to to use them...) anyone can help me to run them? can windows 10 block the app?? Thanks for your help!!
 

xs4all

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As for Wii injection. I can't figure out a way in the setting to get the wii u pro controller to work. I want to use it for games like mario kart wii and new super mario bros wii. Any idea how to get it to work? Thanks.

As far as I'm aware, the WiiU Pro controller is not supported in vWii mode, you have to remember, official and custom Wii injects boots into vWii mode not in WiiU Mode, so there is no work around or fix/patch for this.
However the WiiU Pro Controller IS supported in vWii Homebrew apps, these apps must support this and other controllers, since the Wii VC games (custom and official) boots straight into vWii and launches the game, there is currently no way to intercept this to inject code to get other controllers to work.
The reason why we can use the GamePad in GamePad mode is because it can emulates the Wii Classic Controller and the Wii base that is used for injection supports Classic Controller in GamePad mode. In saying that, the Wii game MUST support the Classic Controller for the GamePad to work when your injecting games, or if the game uses sideways remote with no motion/waggle/pointer controls, you can also try force it for GamePad use.
 

xs4all

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How can I inject WiiWare games (e.g. Contra Rebirth) ?
Wii and Gamecube games working fine.

First you need the WiiWare game in WAD format, find out what the Title ID for the WAD, you can either use Dolphin emulator or such apps like ShowMiiWads app.
In the injector script, select vWii NAND Title Launcher, it will then ask for the Title ID of the WAD, enter this in and continue to inject as per normal.
Once completed, install the inject on the WiiU, then in vWii mode, use your preferred WAD installer to install the WAD io your vWii NAND, this requires your vWii to be Soft Modded.
 

Nimrod-002

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No, this will not work, the 2nd disc swapping is done automatically within Nintendont during the game, there is no options to see the second disc, with GC injects, Nintendont automatically boots the first disc if there is a two disc game.

But what if its a manual boot inject?
 

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