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Two in a row. I had to do something with the template I mention in my setup tutorial , so here is another port with SDL image rendering and sound.
Nothing really relevant but hey, I did it in 2 hours with full-setup. You can take a look at this for reference or something.
The BGM seems buggy but it seems to be wav problem. The 3DS had the exact same issue.
CONTROLS:
Just TAP on the box 'til the box opens or press A. Each stage has a new color for the background.
Other controls:
- Press START to exit.
- Press R + L to reset the game.
- Press Minus + L to play again the BGM (as I said it stops because... I dunno why)
- Press Minus to just resume / pause every sound.
SCREENSHOTS:
RELEASES:
Source code: https://github.com/Manurocker95/WhatsInTheBoxNX
Releases: https://github.com/Manurocker95/WhatsInTheBoxNX/releases
CREDITS:
SDL2 references:
Nothing really relevant but hey, I did it in 2 hours with full-setup. You can take a look at this for reference or something.
The BGM seems buggy but it seems to be wav problem. The 3DS had the exact same issue.
CONTROLS:
Just TAP on the box 'til the box opens or press A. Each stage has a new color for the background.
Other controls:
- Press START to exit.
- Press R + L to reset the game.
- Press Minus + L to play again the BGM (as I said it stops because... I dunno why)
- Press Minus to just resume / pause every sound.
SCREENSHOTS:
RELEASES:
Source code: https://github.com/Manurocker95/WhatsInTheBoxNX
Releases: https://github.com/Manurocker95/WhatsInTheBoxNX/releases
CREDITS:
SDL2 references:
- joel16
- bernardo giordano
- Cheeze
- Cid2mizard
- WerWolv
- Credits for everyone involved in SDL, SDL2, LibNX and Homebrew Development
- Thanks, SciresM for your awesome work in Atmosphere CFW.
- Smealum, because you deserve it, dude.