Homebrew Question Is a Wii U emulator possible for the Nintendo Switch?

It's possible?

  • Possible

    Votes: 22 9.9%
  • Impossible

    Votes: 202 90.6%

  • Total voters
    223
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technical yes, BUT
1. the Wii U has 2 screens
2. the Wii U need the OS
3. the Wii U roms are way too big
4. and I dont think that a developer want to do that
5. FPS < your IQ
 
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This entire thread has made me realise that this kid knows nothing about how consoles and the industry as a whole works.
 
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Idaho

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If we get GameCube and Wii with Dolphin working at 100% compatibility running games like Rogue Leader we should already be happy about it...
 

Grmmish

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the remakes are disposable garbage, they can delay the exit of new games that are not remakes.

Remakes are NOT disposable garbage. You probably mean Remasters...
Remakes = Ocarina of Time 3D, Resident Evil REmake, Star Fox 64 3D, Resident Evil 2 (2019), Metroid Samus Returns.
Reboot = DmC Devil May Cry, Castlevania Lords of Shadow, DOOM (2016), Mortal Kombat 9 (If you want to consider a sequel that happens after the last game but Raiden goes back in time to rewrite history to start the overlapping events of MKX in another universe a reboot, then sure.)
Remaster = Resident Evil 4 on every system other than Gamecube/PS2 (And the first PC release), Wind Waker HD, Twilight Princess on every system other than Gamecube, Pokken Tournament DX.

USUALLY future ports are almost always a remaster. Virtual Console is a future port and is NOT a remaster; however, Silent Hill HD Collection (Future Port) IS a remaster.



I will specify your technical specifications for the revision that will come to light in 2019:

1. RAM: Obviously, to emulate the Wii U you need more than 4 GB, 8 GB for review.

2. GPU: maybe they could have the NVIDIA TEGRA 5, but maybe they put a current RADEON GPU for the revision.

3. CPU: an AMD Sempron like the one used by my PC for the revision.

4. Internal storage, 256 GB of internal storage for review.

5. New hardware: a camera to take photos, create Miis based on facial photos and read QR codes for the review.

6. Resolution in Portable Mode: 720p in portable mode for review.

7 and finally: Resolution in TV mode: 4K in TV mode for the review.

Where the fuck are you coming up with this shit.... XDDDD No one asked about your dreams, we asked who TOLD you this.

--------------------- MERGED ---------------------------

technical yes, BUT
1. the Wii U has 2 screens
2. the Wii U need the OS
3. the Wii U roms are way too big
4. and I dont think that a developer want to do that
5. FPS < your IQ

1. That can be worked around but will probably deem much of a setback.
2. That has nothinhg to do with anything. Any emulator needs a BIOS (Usually) or the OS to run the games.
3. Um... Because 6 Gigabyte Sonic Lost world is definitely bigger than 15 Gigabyte Super Smash Bros. Ultimate and is the 3 most important reason we don't have Wii U Emulation on Switch... Right.
4. I'm sure many developers want it. IN FACT, it isn't far beyond the truth that some developers probably already have tried/made it. Got very far? Probably not.
5. I don't understand what "FPS". Are you trying to say the frames per second of a Wii U Emulator on a Switch is smaller than the poster's IQ? XD That's a good joke. Indeed, the frames per second as we would be able to tell now would indeed be low....
But according to your post you don't have much backing up YOUR IQ in comparison to these "FPS".... <_<
 
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1. That can be worked around but will probably deem much of a setback.
2. That has nothinhg to do with anything. Any emulator needs a BIOS (Usually) or the OS to run the games.
3. Um... Because 6 Gigabyte Sonic Lost world is definitely bigger than 15 Gigabyte Super Smash Bros. Ultimate and is the 3 most important reason we don't have Wii U Emulation on Switch... Right.
4. I'm sure many developers want it. IN FACT, it isn't far beyond the truth that some developers probably already have tried/made it. Got very far? Probably not.
5. I don't understand what "FPS". Are you trying to say the frames per second of a Wii U Emulator on a Switch is smaller than the poster's IQ? XD That's a good joke. Indeed, the frames per second as we would be able to tell now would indeed be low....
But according to your post you don't have much backing up YOUR IQ in comparison to these "FPS".... <_<

1. yeah possible if you rly want that.
2. 3. 4. Yeah but not every Developer has a 400 GB Micro SD Card like me..... i guess. And the Wii U was a flop like the Virtual Boy
5. Isn't it normal to say FPS for Frames per Second. But I only wanted to say thats if we had it then it's not big fun to play these games
 

NancyDS

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Hello, I recently returned when I was creating a new thread yesterday where I had a doubt if there is a new Minecraft Homebrew completed at 100% programming for Wii.

Since there were dead and discontinued homebrew projects such as WiiCraft, WoxelCraft, CubeCraft and GXCraft, these projects died due to lack of support and were discontinued by their creators.

the thread is in Emulation and Homebrew in the Wii forum.
Link: Is there a new Minecraft Homebrew for Wii?
 

cucholix

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They both use different architectures for starters PPC/ARM, it would be need somekind of dynamic interpreter, because with direct emulation it will run at 1 fps with luck, probaby crash because the different memory management.

And remasters don’t work like that, they don’t run emulating WiiU they are developed from scratch for Switch, or maybe using some middle ware tools that we don’t have access too anyway.
 

Nastas95

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Once New Super Mario Bros U Deluxe is out, we COULD start and understand (or kinda workaround) how to port WiiU games to the switch and run them in layeredFS mod form, Kinda like the porting of Zelda BOTW NES as a mod for Undertale (both games were developed under the same engine), or how to port them directly in NSP form (with the use of the SDK and A TON of work)
 

lembi2001

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Once New Super Mario Bros U Deluxe is out, we COULD start and understand (or kinda workaround) how to port WiiU games to the switch and run them in layeredFS mod form, Kinda like the porting of Zelda BOTW NES as a mod for Undertale (both games were developed under the same engine), or how to port them directly in NSP form (with the use of the SDK and A TON of work)

Do not feed the troll!! Use of the SDK would most definitely make the "port" illegal and would the work required would probably outweigh the benefits.
 

Grmmish

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Once New Super Mario Bros U Deluxe is out, we COULD start and understand (or kinda workaround) how to port WiiU games to the switch and run them in layeredFS mod form, Kinda like the porting of Zelda BOTW NES as a mod for Undertale (both games were developed under the same engine), or how to port them directly in NSP form (with the use of the SDK and A TON of work)


Everything of this post is very ridiculous. Excluding the illegal parts that is completely out of anyone's control, this, aside from the obvious reasons why this wouldn't work, had been the most interesting and sensible idea this entire thread has been given yet. LOL
But, yeah. I don't think we need New Super Mario Bros. U Deluxe to understand how exactly Wii U games can be ported and played natively as much as possible. Aside from not NEEDING it, I also don't think it would help much in understanding the situation, not that there is much to understand. LOL
 
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CORE

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Just because Games are ported does not mean the Switch can Emulate that Console that it was ported from it is plainly Software Reduced or increased Texture Quality etc , and or Engine or Code modification to run on the Switch Architecture I have seen some ridiculous threads the last couple of days although some questions maybe genuine that does not stop the fact that Trolls are at work No you cant Emulate a PS4 because it has a port of Doom directly from PC no less to a less powerful Switch.
 
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Davidchao23

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The time we get the Wii U emulator on Switch is the same time the Wii U is able to emulate PS3 games. Putting it shortly, it's impossible.
 
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Grmmish

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The time we get the Wii U emulator on Switch is the same time the Wii U is able to emulate PS3 games. Putting it shortly, it's impossible.

Before Is saw "Putting it shortly" I was saying "What do you mean? Even THAT won't be possible... :wtf:" XD
 
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