Homebrew N64 Dynarec Coming soon to Switch/Horizon

m4xw

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I mean with the dynarec, with overclock it was a graphical mess
Dynarec won't fix that. It's a recompiler that has a massive speed increase for the emulator (depending on the hardware, time taken to make the recompiler and the emulator you're using).
Its... actually just settings.
Dynarec won't fix it, but you can finally enable those settings without going full snail!
 

Essasetic

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if your lucky enough to find a hackable switch
Well not anymore. Ipatched switches can join in on the fun now :)

--------------------- MERGED ---------------------------

As long as the switch is in the firmwares between 4.1.0 and 6.1.0 you can enjoy homebrew access.

--------------------- MERGED ---------------------------

(when the hack gets released of course)
 
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m4xw

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it's been silent for quite some time, Happy to hear that there's still progress being made.
Having all the background work done sounds like you still have a bit to go but like the most works has been done :) That is good news.
Good luck and thanks for your effort
The "fix" can be as simple as forcing 32bit address space.
I couldn't confirm yet that this is the specific issue, there are just odd call's (bl's) generated on HOS, could be some ptr flipping.
Basically can't find it w/o a debugger, so I will attempt a custom loader sysmodule (yes that's faster for me to confirm my hypothesis). If it is - simple fix, if not, I have a potential issue B which concerns libnx linker layout (section types, permissions, etc).

But enough for today :)
 
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m4xw

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Ahh. Ok. However, I am still waiting for Dolphin to be on Switch.
Then you are half a year late.
It runs on lakka 64bit since a long time now :snail:
Horizon is not expected to run significant faster, also there is fundamential stuff (std::thread, std::mutex etc) still missing from devkitA64
 
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spotanjo3

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Then you are half a year late.
It runs on lakka 64bit since a long time now :snail:
Horizon is not expected to run significant faster, also there is fundamential stuff (std::thread, std::mutex etc) still missing from devkitA64

No. Not half a year late. I just got a Switch last month as jailbreak since I stored it in the room for about a year and I am caught up with it. So I didn't know about that.
 

m4xw

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No. Not half a year late. I just got a Switch last month as jailbreak since I stored it in the room for about a year and I am caught up with it. So I didn't know about that.
Well unless u travel back in time, you are half a year late :P
Can't say you missed anything, Dolphin related.
 

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dotmick

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So wait i can use this in the nsp version or this is only for lakka right now? Sorry to be a pain. Thanks so much to all those involved!

What you've been given is the Android version. As discussed before, there's more work needed to release a switch version.

Lakka had dynarec support for a while now.
 

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