TX Presents 'Happy SX Halloween' v2.2.1 Update

It is October 31st, and Team-Xecuter Announces a 'Happy SX Halloween' update which is packed with treats and some new tricks for SX OS users to enjoy!
SXOS221.jpg

It may be trick or treat day in most places in world, but for Team-Xecuter it means being hard at work while eating candies and treating their loyal SX OS users with a nice new update to their CFW for Nintendo Switch consoles, and this one is packed with goodies to munch on as you answer the door to all the little goblins and witches looking for treats themselves, so enjoy and Happy SX Halloween!

Today, we are back with another release of SX OS beta! This update addresses some of the excellent feedback we've had following our v2.2 beta release. We can't thank the community enough for continuously identifying small issues and notifying us about them. Keep the feedback coming!

Now without further ado, lets have a look at the list of changes:

  • Support for *big* USB drives
    In our last announcement we bragged that you were able to enjoy TERABYTES of content, which was technically correct.. but in practice you were still limited to USB drives with a capacity up to 2TB. This is now a limitation of the past, as you are now able to use storage devices with a capacity of up to a PETABYTE!
  • Fix USB disk directory scanning
    Due to a small bug in 2.2 beta the subdirectories on your USB disk weren't being properly scanned for content. This has been fixed and you can now rely on the same subfolder structure as on your microSD card.
  • Fix USB ethernet and keyboard support
    The introduction of our USB disk support apparently broke support for existing USB peripherals that were supported by Nintendo's firmware. Fixed!
  • Add USB drive write support
    We have enabled write support for USB drives. In practice for SX OS this means that NSP files can now actually be deleted after installation. But this also serves a greater purpose.. keep reading!
  • Eject gamecard on USB eject
    When you disconnect a USB disk while in the main menu the (emulated) Game Card will actually be ejected now. A small detail, but a nice addition nonetheless.
  • Improved LayeredFS support
    LayeredFS suffered from incompatibilities with certain games, this has been addressed and fixed. If you find any more problem titles, let us know!
  • Add support for temporarily disabling LayeredFS by pressing X while launching game/application
    If you want to skip loading your LayeredFS patches you can now hold the X key while launching a game/application. The game/app will start normally without any patches applied.
  • Further improvements to overall system stability..

.. and other minor adjustments to enhance the user experience. You know the drill! ;-)

Last but not least, we have some cool news for homebrew devs. We are releasing a little library called `libusbfs` that allows your homebrew to interface with USB disks very easily. You can find the latest library code on our website in the downloads section! We are looking forward to popular homebrew apps adapting support for USB storage.

That's all we have today. We get many questions daily about supporting "patched" switch consoles. We are working hard on a solution. Stay tuned, friends!

--< Team-Xecuter - Rocking the Switch in 2018 and beyond! >--
From everyone here at GBATemp, Team-Xecuter, MaxConsole, we wish you a safe and Happy Halloween, enjoy! :)

:arrow: Source: MaxConsole
 

TheRedRacon79

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It's possible it's not getting enough power, is it connected to one port or two on the dock?
I tried usb y cable and normal with the 3.0 both nothing when i tried my 1tb external it was fine last update, im using that drive for something else was only testing it
 

Khar00f

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I tried usb y cable and normal with the 3.0 both nothing when i tried my 1tb external it was fine last update, im using that drive for something else was only testing it

Not sure if Switch supports GPT partitions or only MBR.

Make sure there's only one partition and check to make sure its MBR.

You can use a tool called "Rufus" to format into MBR.
 

wizball1973

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For those using an external drive, how do updates work? All .XCI game updates are .NSP format but as far as I know you can't install .NSP files to hard drive. Yet. How do they work in this case?
 

Jonna

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other than the traditional way of it being the other way around? payback and karma is a bitch.
The karma and payback was already taken care of by removing their posts. The wounds don't need salt rubbed in them, and it wasn't the case where posts for SXOS were removed and the "haters" further ridiculed those posters. Set the example, be the better person, don't stoop down to the same level and make yourself look dumb.
 

tinkle

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This is fantastic. Now we need the preachy AF RetroArch devs to get off their high horse and add support for this; I got a pair of 512GB USB C Thumb Drives for free recently and having one of them assigned as a retro ROM repository is going to be neat.
 

codezer0

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Gotta love how people were quick to poo all over this team, even though I've been well versed in their goal of making high quality stuff even as far back as the Original Xbox. Their TSOP firmware is amazing to work with, too.

Now that they've been delivering such updates to their products, people are singing their praises... many of which were the same people quick to turd on them for actually charging for it. I find that coincidence, amusing. :hrth:
 

bostonBC

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I have a 3TB WD My Passport Ultra and nothing works. It's exfat.
Something with the WD drives, my 2TB WD portable doesn't work but my 2TB portable Seagate does.

I'm going to stick with wall powered drives for now. I have a feeling the tiny power brick for the Switch just isn't supplying enough to get the portables working.
 

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