Weekend Discussion: What would you do if games only released in a digital format?

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Chances are, if you're a fan of video games, you've more than likely gone to a store to pick up the latest hot fall game release. If not, then you likely have purchased a game online and had it shipped to your door. From the older cardboard boxes housing bulky game carts, to the plastic cases that hold thin game discs, we've seen multiple forms of video games throughout the years. While the form of its delivery has changed, what hasn't changed is the fact that if you want to play a game, you need to get a cart or disc.

That is, unless you buy digitally.

The advent of digital games has changed the entire industry. The previous console gaming generation introduced the idea of being able to download older retro titles, or even smaller indie-developed games by simply connecting to the internet and paying through a digital storefront. Shortly after that, we began to see fully fledged major releases on both Xbox Live Arcade and PlayStation Network, and later, the Nintendo eShop. During those years, there was a heavy push for being able to have your library of games be playable without even getting up to change the disc. Not everyone was willing to take that step, however, with a large portion of players preferring their beloved boxes. PC gamers might be more at-home with being invested in a digital only library--they're familiar with forgoing physical releases. If you play only on a computer, there's a chance that you may not even own a single hard copy of a game.

To counter the rise of the "digital age", many people were outspoken about only supporting physical releases. This led to small publishers like Limited Run Games becoming incredibly popular, and providing fans with official boxed copies of smaller titles that wouldn't normally be put on such a format.

Even if you do purchase a physical game these days, you might find yourself forced to download it to your system anyway, and in the Nintendo Switch's case, sometimes the full game doesn't even fit on the game cart itself. SD flash storage and HDD prices are falling more and more with each passing year, and it makes going all in on digital gaming a more appealing option. Especially in regards to the Switch, because while it is considered a home console, it also has a portable function, and having to carry multiple cartridges on the go alongside it can be considered cumbersome.

Though a full-digital future isn't imminent--the chances of the next generation of PlayStation and Xbox ditching discs entirely is unlikely--it appears that the industry is certainly trying to move towards that goal. Representatives and analysts from influential companies like EA, Ubisoft, and Activision all believe that in the next decade, physical games will be a thing of the past. More niche games have even managed to make their way stateside purely on fact that a digital-only version would be much more financially viable, compared to having to release it on store shelves.

What are your thoughts? Have you already made the jump to a digital world? Or are you a collector, and the thought of not being able to buy a physical copy of your favorite games pains you? If such a future time comes and you're forced to play digital-only, will you be okay with that? Let us know in the comments below!
 

jimmyj

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I'd be pretty pissed and would end up pirating EVERYTHING. If I want to buy a game,I get physical, if I pirate,well of course I go digital. I'd end up pirating everything because I don't have means of putting money on my account.
 

Foxtrot

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You never have ownership of a game, in the sense that you're an authority, as if you own a stake in a company. When you buy a game, you simply have some permission to play the game. You have better control of this permission when you own a physical copy of a game, however. If your game sits digitally online, you can't control your permission, if say your account gets banned, for example. With a physical copy though, even if a company decides to shut down its multiplayer server, I still have control over my permission to play the single player portion. I can control where I play this game, when, and under what conditions.
 

geodeath

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If games became digital distro only... i would only buy if they price them at current prices - the cost of retail circulation (printing, cartridge cost, shipping, marketing, retail space, shelf space etc) which is easily 1/3 if not 1/2 of the retail price. Even a penny more would be taking advantage of the customer.
 

Taleweaver

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I love the reasoning some guys here have...

* physical data, which has known limitations in how long they can be preserved, is considered an all eternal source
* electronical data, which can be copied, backed up, backed up in the cloud and probably has backups of the backups in the cloud as well...are considered fleeting and "not really yours"

I get the fear of having to trust that nobody will break the internet (and especially YOUR GAMES!!!), but Jezus...don't assume your fears are legitimate, let alone the main course of thought.


It's been two or three years since I've last purchased a physical game, and that was an exception since about a year or so as well (note: it also has to do with my local game store moving out of town). I've never bought as many games since.

Granted: I could lose a part of my game collection if google or steam filed for bankruptcy, but I'm sure I could trace most of those games online then...IF that consequence caused my games to not work to begin with. Besides...there's still GoG: no DRM, no strings attached. I've already downloaded and backed up my games fro there (oh, and from the humble bundle trove as well), so I'm most likely better equipped for disaster than the guys who fill up shelves with physical games.
 
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mike a

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Some things I've noticed here

1st. 10 gb is a small game LMFAO wtf. My first system was Atari 2600 they are like 2kb apiece lol

2nd. Why didn't anyone mention the end of net neutrality. Bet some internet providers raise costs or squeeze access to game providers unless you got some cash
 
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I'd scream and sob myself to sleep while cuddling a bottle of jack daniels.

Less melodramatically however, just get really angry. Physical games are cool. Yeah, sure, I can have every single game on the console on a flashcart on my GBC or something, but physically possessing the games, being able to store them on a shelf, and then slapping them in whenever you want to play them is a really cool feeling. It's why I want to buy a CD drive for my computer, so I can play my physical copies of shit like Dungeon Siege. Physical is always cooler than digital, because where the digital distribution platform might say "nah, fuck you, you don't own your games anymore," they can't say that about my physical copies.
 

sarkwalvein

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Some things I've noticed here

1st. 10 gb is a small game LMFAO wtf. My first system was Atari 2600 they are like 2kb apiece lol

2nd. Why didn't anyone mention the end of net neutrality. Bet some internet providers raise costs or squeeze access to game providers unless you got some cash
Well said, your Atari 2600 game is only 2KB, but it takes as much space as around 100 512GB microSD cards.
What a waste of physical space.
 

FAST6191

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I love the reasoning some guys here have...

* physical data, which has known limitations in how long they can be preserved, is considered an all eternal source
* electronical data, which can be copied, backed up, backed up in the cloud and probably has backups of the backups in the cloud as well...are considered fleeting and "not really yours"

I get the fear of having to trust that nobody will break the internet (and especially YOUR GAMES!!!), but Jezus...don't assume your fears are legitimate, let alone the main course of thought.


It's been two or three years since I've last purchased a physical game, and that was an exception since about a year or so as well (note: it also has to do with my local game store moving out of town). I've never bought as many games since.

Granted: I could lose a part of my game collection if google or steam filed for bankruptcy, but I'm sure I could trace most of those games online then...IF that consequence caused my games to not work to begin with. Besides...there's still GoG: no DRM, no strings attached. I've already downloaded and backed up my games fro there (oh, and from the humble bundle trove as well), so I'm most likely better equipped for disaster than the guys who fill up shelves with physical games.
I can take backups of my physical media.

But otherwise as said earlier if they allow me to trade, resell (or in my case buy things others have resold), lend, rock up at a mate's house for an evening... just like I can with a physical disc and would be technically trivial to do with. Were that to happen then I would be about as nonplussed as the move from CD to DVD. As DRM free stuff is basically this I am OK with that and use it accordingly. All the big options (read those with the latest and greatest) for downloadable games right now seem to actively fight against the ability to resell or trade things I have used (or at least buy those from others), lending is a convoluted process if it is available at all, and in most cases it is easier to bring a PC or my console with me for an evening rather than a USB drive or something.

I consider the ability to resell absolutely essential, fundamental, vital... and regardless of whether a person does the resell or buy those of others bit, or not, the to dismiss the potential for it represents such an oversight on that person's part to me.
 
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Song of storms

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The industry will have to decide on whether giving customers the ability to "resell" games back in for a small profit OR making subscriptions to let people play whatever they want by paying a monthly fee. They'd be forced to do at least one of these. Just look at what happened to movies and music.

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As a physical collector, that would honestly piss me off.
Digital games can't last forever.
Wouldn't a digital file that you can backup infinite times last more than a physical media that can suffer from disc rot?
 

Robika

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Let's see, this is a question that has been around my head for a long time. The thing is for PC except Blizzard games I like to get them on steam, since this platform is not likely any time soon. With consoles my problem is that that Sony for example ended support for the PSP and left the console in a brain dead status where if you wanted to download games you needed a PS3 and I didn't have one. My 4 PSN game were left there with me not having access to them. That is fear I have with my more than 200€ worth of Vita and Ps4 games. So on pc I can go for it. I suppose PS4 too but not the handhelds.
 

duwen

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I collect for over 20 systems, so I have an extensive collection of carts and disks... obviously I'd rather have physical copies of everything.
I'm not against downloading 'digital only' titles, when they're never likely to see a physical release, or when harder-to-find/expensive physical releases get a discount on digital download (like Darius Chronicles on PSN, which I recently downloaded for £15.99 - try finding the physical release for less than £100!).
I'm definitely against purchasing triple-A titles digitally, but I believe indie games should be supported however they're released (with preference to physical).

If 'future gaming' were to completely abandon physical media it would definitely impact the games I play, as I'd probably focus solely on indie releases and only purchase major titles when they get offered in sales.
If there are a significant number of gamers that think along similar lines it could have catastrophic implications for mainstream game development.
 

EmBlaze

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Everyone's forgetting arguably the most mainstream and popular gaming platform: phones and tablets. And I never heard of a physical game for that, albeit it is possible with Bluetooth, WiFi Direct, or an OTG cable... So you probably already know what my answer is.
 

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