ROM Hack RELEASE My Hero Academia - One's Justice - English/Multi-Language Translation Patch

xXDungeon_CrawlerXx

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Hey Guys,

We've released our "My Hero Academia: One's Justice" Multilanguage Translation Patch!
You want to play the Game in your native language even before the official US/EU-Release Date?
This Patcher is for you!



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THE TUTORIAL AND TOOLS ARE AVAILABLE NOW!


If you use ReiNX, you need to add a "fsmitm.flag" file inside "SD:/ReiNX/titles/0100E0F008E64000/" like in this screenshot:
upload_2018-9-2_17-56-33.png


Requirements:
- Your own dump of "My Hero Academia - One's Justice" (XCI or NSP).
- A file called "keys.txt", containing the Nintendo Switch keys, in the same directory of "heroscript.bat".
- Python (version => 2.7) installed on your computer.
- About 12,5 GB of free space available on hard disk.
- Been able to launch a custom firmware on your Nintendo Switch.


Instructions:

1. Drag the nsp/xci file over "heroscript.bat".
2. Input a custom firmware and press enter.
3. Input a language and press enter.
4. Get comfortable because it might take a while.
5. Copy the content of the folder "hero_patch" to the root of your microSD.
6. Insert the microSD in your Nintendo Switch and launch your favourite custom firmare.
7. Start "My Hero Academia - One's Justice" and enjoy it translated to your native language.


Notes:
- If the patch doesn't work the layeredFS module is probably missing (check if "fs_mitm.kip" exists on your microSD).
- There may be translation errors and untranslated text and also issues with the text alignment.
- If you appreciate our work, please don't upload the already patched files.
- If you don't know where the pak-files goes, here are the paths for each CFW:
---- ReiNX: "SD:/ReiNX/titles/0100E0F008E64000/romfs/HeroGame/Content/Paks/" (you also need a fsmitm.flag named, empty file in "SD:/sxos/titles/0100E0F008E64000/")
---- SXOS: "SD:/sxos/titles/0100E0F008E64000/romfs/HeroGame/Content/Paks/"
---- Hekate: "SD:/atmosphere/titles/0100E0F008E64000/romfs/HeroGame/Content/Paks/"



Thanks to:

- @SciresM for hactool.
- panzi for u4pak.
- Hoose for "Unreal Engine 4 pak-file Unpacker" bms script.
- aluigi for QuickBMS.

Credits:
- Cellenseres
- @lucaboy



This Patcher is completely legal!
This Patcher does not contain any copyrighted material and is a legal method to patch "My Hero Academia: One's Justice" to your native language, using open-source Tools.
 

Attachments

  • mhaoj_translation_patch_v1.8.1.zip
    8 MB · Views: 1,402
Last edited by xXDungeon_CrawlerXx,

xXDungeon_CrawlerXx

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That's cool, looks like it includes other languages as well..
It already includes every language for the US/EU Release.
I was able to replace the Japanese Textures with the English ones already, but I have to find a way to use the english textstrings instead of the japanese ones.
All TextStrings in all languages are included in this files:
upload_2018-8-24_14-13-30.png

Unfortunately I don't know how to edit these uexp-files :S
 
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xXDungeon_CrawlerXx

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I've extracted the .pak file in "romfs\HeroGame\Content\Paks" and transfered the Content of it into romfs itself.
The result looks like this now:
upload_2018-8-24_14-17-31.png
Then I copied the "GUI" Folder inside "romfs\HeroGame\Content\L10N\en-US" to "romfs\HeroGame\Content" which replaced all japanese textures with the english ones.

After that, I've rebuilt it to an working NSP (non public method with SDK) but it should also work with LayeredFS!

Cons: The game is much bigger than 3GB now (7GB if you delete the L10N folder, which isn't needed by the game to run currently, 10GB with the LI0N folder).
The Reason for this is because pak-files are compressed. The compression is gone as soon as you extract the content


is there english language in more only ?
It contains these languages
upload_2018-8-24_14-22-2.png
 
Last edited by xXDungeon_CrawlerXx,

xYuunax

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Ofc. I've installed the Unreal Engine but it's unable to load this files.

hmmm..... I won't be able to mess with this till I get home from work. From what I hear the .uasset are very particular, apparently you need to find the right version that would read it. And you also have to create a new project, then move the files into the project folder in (mydocument) to open it.

But if you already tried that... maybe hexedit it, to see if there's any language markers that could be swapped.
 
Last edited by xYuunax,

xXDungeon_CrawlerXx

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alright.. Uhm,about the game,when you go to the store mode,is the text(subtitle) also in english?
As I've written here more than once. No, only the Textures were translated yet.
I know where the other Strings are (for Story, etc) but I don't know how to edit this files correctly.

It already includes every language for the US/EU Release.
I was able to replace the Japanese Textures with the English ones already, but I have to find a way to use the english textstrings instead of the japanese ones.
All TextStrings in all languages are included in this files:
View attachment 140934
Unfortunately I don't know how to edit these uexp-files :S
 
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