Insider reports claim that New Super Mario Bros. U will be coming to the Switch

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Though the Wii U wasn't the most successful console to exist, there were still some notable games that released on the platform, such as Mario Kart 8, Donkey Kong Country: Tropical Freeze, and Captain Toad: Treasure Tracker, all of which received Switch versions. And according to some insider sources, another port of a Wii U title might be headed to the Nintendo Switch once more. Publication Comic Book started the "leak", by claiming their sources, who had previously leaked the existence of Mario & Rabbids: Kingdom Battle, knew of the existence of a port of New Super Mario Bros. U. Supposedly, this hypothetical version of the game will come packed in with New Super Luigi U as well, and there would be new content included. Usually, when such claims are made, Eurogamer and Kotaku will step in, but neither have provided further information at this time. Liam Robertson, the one who made the report, has been responsible for mildly credible rumors in the past, though he's had some incorrect ones as well, and it's been confirmed that he does indeed have an insider source working at Nintendo of Europe.

:arrow: Source (Rumor)
 
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Deleted User

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No need for argument is your motto, right?

If only you knew how many of these xbox games are initially developed on ps4... (and vice-versa)
BUT THEY'RE ALL PORTS THEN?? OWO OH NO.

Absurd.
BOTW was developed for the Wii U then ported to the Switch.

This is a fact.

Who is the one without a argument?

i would love to know which Xbox exclusives were initially developed for the PS4? do share.
 

kumikochan

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Dualshock is lightyears better than the Xbone controller. Just because the Xbox has better specs doesn't make it a better system than the PS4
The dualshock is not a better controller then the xbox one controller. If that were the case then the Nintendo switch, steam and so forth wouldn't copy the xbox one design and use the same design as the dualshock instead wich they aren't
 
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The dualshock is not a better controller then the xbox one controller. If that were the case then the Nintendo switch, steam and so forth wouldn't copy the xbox one design and use the same design as the dualshock instead wich they aren't
I hope Sony switches designs next time around. The XB1 controller is fantastic.
 

kumikochan

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I hope Sony switches designs next time around. The XB1 controller is fantastic.
To be fair, I like the 360 controller more then I do the xbox one controller. The only thing that I like more about the xbox one controller is the D-pad and the lt and the rt
 
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To be fair, I like the 360 controller more then I do the xbox one controller. The only thing that I like more about the xbox one controller is the D-pad and the lt and the rt
Disagree 360 is nice but the Dpad sucks and it's too small. XB1 controller fits perfect in my hands. For me it's the best controller ever finally beating out the wavebird.
 

Sakitoshi

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Are we allowed not to share that opinion?
Why would you buy a dying console if everything is coming on a better one?
why buy a snes, ps2 or hell, any old console that people are ACTIVELY BUYING AS WE SPEAK?
maybe I'm not the best guy to ask that question, buy playing those games as originally intended is one of the reasons if said game is available on a modern platoform.

Seriously people logic is terrifying sometimes. There is NOTHING utterly stupid about wanting games on upgraded hardware. However it IS childlish to bitch about things that dont even affect you.
You dont want the game you dont buy it. No need to be selfish about it.
People vote with their wallet and people are showing Nintendo (and other companies) they want these games on newer hardware. The end.
you are right about having old games on modern hardware being good, but you see more and more people demanding that kind of treatment for every game they happen to have missed like if it was mandatory for devs to do it instead of doing what they can to play that game that they have so badly to play and go get it.
it doesn't help that often times it is a cheap excuse for developers to not put any effort whatsoever in their games. they are just blindly copy/pasting what was successful in the past to get a quick buck.

if you think this doesn't affect people that want new games you are wrong. developers have to allocate part of their resources to making those ports making the development of new games slower or non existent if they happen to be a small studio.
also that "wallet vote" system is kinda flawed, ports are (smartly I must say) released in the middle of no mayor releases to fill gaps, what does people do then? but them so they have something to do while waiting the new games that is what they really want to play. is like offering orine to a thirsty man in the middle of a desert, he need the water and isn't gonna complain about it no matter what it is until he gets to his destination or he dies.

The "no one is getting money for old games so you can pirate away without feeling guilty for the devs not getting paid" argument has always bugged me. Virtual Console and ports exist for a reason.
indeed they have a reason, turn in a quick buck for little to no effort.
 
Last edited by Sakitoshi, , Reason: oops, messed up the quote tags
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deinonychus71

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BOTW was developed for the Wii U then ported to the Switch.

This is a fact.

Who is the one without a argument?

Well, if you actually want to point someone's lack of arguments you kinda need to acknowledge the original argument first, and THEN answer to that argument. Not circling back and pulling a retroboy whenever you can.

So let's try again.
- Both games were released for both supports at the SAME TIME.
- A LOT of games are first developed on ONE CONSOLE and then near the end of the development cycle are PORTED to other consoles. And then later on PC (most of the time it's later).

The simple fact that it's released at the same time makes the usual anti-port argument IRRELEVANT. Because there is no "double dipping" involved. It's both games, made ready for both platforms AT THE SAME TIME.
Hence why your definition of "PORT" (with all its negative connotation) is absolutely dishonest. A port is when a game is first release on a platform, and then ported to another one. FighterZ is a port, BotW is a multiplatform release just like TP was.
You could play BotW on switch the same day you could on Wii U, and knowing there's a Wii U version or what platform the initial development targeted has no consequence at all, and have no impact on one's personal enjoyment of a new game.
 

orangy57

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Call me a cynic, but really? Like sure the Wii u wasn't popular but like Nintendo, it's a new super Mario Bros title. You really can't put in the time to slap together eight worlds and call it a new game? It's like I paid 300 dollars for a new console just to be force-fed old titles I've already played? Like I wouldn't be mad if like nobody wanted it but everyone is fine with this. We're literally not getting new titles and instead having Nintendo spit out a port and make even more money.

--------------------- MERGED ---------------------------
 

XDel

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Naaaah, every new 2D platform game these days seems to be Metroidvania. Overdone.

Sure, but they are a huge minority when compared to the number of level based games that there are out there. And besides, it's not necessarily the quality, it's the quality. Make it good, people will want to play it, level based, Vania, based, or what ever it is.
 

CeeDee

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Sure, but they are a huge minority when compared to the number of level based games that there are out there. And besides, it's not necessarily the quality, it's the quality. Make it good, people will want to play it, level based, Vania, based, or what ever it is.
Not that I've noticed, at least recently. Maybe they're just not as prevalent on the market, but it seems to me, as of late, and especially in the indie scene, that for every level-based platformer there's a few Metroidvanias.
 

XDel

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Not that I've noticed, at least recently. Maybe they're just not as prevalent on the market, but it seems to me, as of late, and especially in the indie scene, that for every level-based platformer there's a few Metroidvanias.

For sure, it's a recent trend, I guess I"m just coming from a near 40 year history of gaming experience. I've been Metroidvania famished until lately, though sadly, not many of the recent offerings have impressed me. Believe me, I feel ya, but I still believe a MarioVania could be pulled off and pulled off well. As a matter of fact, Mario World had a couple elements of this.
 
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