Hacking SX OS will be better than Atmosphere.

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Taffy

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If you had titled, "Whats your opinion on SX/Atmosphere?" I think it might have led to a healthier discussion. Granted, there will always be people who will get triggered on GBATemp but thats part of the cycle of life.

If you report the original post, the thread titla can be changed and the bullshit posts can be removed.
 

IPLbug

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Exactly. Benefits of open source, and once the code is in place, even intermediate coders can contribute to new commits.

From a code writer view it's a nightmare to have to dig through some one else's code as it's more time consuming to have to understand there reasoning behind some of there ways to approach problems and then having to write your own code to add to it knowing almost 70% of the hooks/implementations could have been done in a cleaner way had you just started from barebones or scratch instead.

I work as a software designer for a company called aldelo and every time I have to deal with adding new features or fixes in each new version. I can tell you it's painfull.

--------------------- MERGED ---------------------------

From what I seen a lot of expert devs are saying that atmosphere code is very shitty
And SX OS is made by a experimented and professional team so I’m certain their cfw is way better

Your not far from the truth the code isn't perfect by a long shot. The current open source files in my eyes are a mess at it current state. However this project is being done by people with real jobs with what little time they have being used to do as much work as possible(sloppy some times) to bring this to the script kiddies of this forum.

Yes TX os will without a doubt be way more polished as it's had paid professionals working it vs people just on there spare time as the open source team has currently. Tx os will be better for a year maybe 2 untill what little devs are work on improving the open source counter part if at all as devs seem less interested in working for ingrate USers every day on all scenes. I personally no longer bother after taking part in the iOS scene and learning how toxic it is.
 

Nincompoopdo

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SX OS is paid software, they better be good. When you paid for something you can held them responsible for the quality, as for free software, you really can't complaint - it's take it or leave it.
 

magico29

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From what I seen a lot of expert devs are saying that atmosphere code is very shitty
And SX OS is made by a experimented and professional team so I’m certain their cfw is way better
we already know that baby. sx all the way hell yeah
 

ItsKipz

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Source for anyone else working on a backup loader?

Try trolling under your other usernames
>source for anyone else working on a backup loader

common sense? All we need is a title installer, and those are always worked on when CFW comes out. How are you supposed to install other non-game titles without a title installer?
 

baretbh

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From what I seen a lot of expert devs are saying that atmosphere code is very shitty
And SX OS is made by a experimented and professional team so I’m certain their cfw is way better
Neither are out yet. Lets wait and see before passing judgement. Also one is free, the other is paid. Do the math.
 

chaoskagami

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From what I seen a lot of expert devs are saying that atmosphere code is very shitty
And SX OS is made by a experimented and professional team so I’m certain their cfw is way better

Ha. Ha. No.

To offer the opinion of a former 3DS CFW dev, Atmosphere is pretty freaking well coded. It's taking so long because they're not patching components of the OS, they're writing open source reimplementations with extra functionality to support the CFW use case.

From a code writer view it's a nightmare to have to dig through some one else's code as it's more time consuming to have to understand there reasoning behind some of there ways to approach problems and then having to write your own code to add to it knowing almost 70% of the hooks/implementations could have been done in a cleaner way had you just started from barebones or scratch instead.

If you find reading and understanding an unfamiliar codebase to be a nightmare, you should quit programming. People do this all the time - it's in the nature of open source to need to do this, or for that matter, multiple people working on the same project.

I work as a software designer for a company called aldelo and every time I have to deal with adding new features or fixes in each new version. I can tell you it's painfull.

Decide the specifications of the project before you implement it. I've been bit by that more than once.

Your not far from the truth the code isn't perfect by a long shot. The current open source files in my eyes are a mess at it current state. However this project is being done by people with real jobs with what little time they have being used to do as much work as possible(sloppy some times) to bring this to the script kiddies of this forum.

I disagree. Atmosphere is organized in a rational manner. It's componentized, and how it functions from a higher level is clear: it's not patching anything, it's replacing chunks of the OS with re-implementations. Each of these individual components are obviously in flux, but what they must provide for API is already quite well defined by nintendo. It's lacking in the documentation department, but that's to be expected at the moment.

Yes TX os will without a doubt be way more polished as it's had paid professionals working it vs people just on there spare time as the open source team has currently. Tx os will be better for a year maybe 2 untill what little devs are work on improving the open source counter part if at all as devs seem less interested in working for ingrate USers every day on all scenes. I personally no longer bother after taking part in the iOS scene and learning how toxic it is.

No, it will not be more polished. It will be ready first, but it will not be more polished. Atmosphere is taking so long because they're doing it the right way, as in zero code patches but replaced components of the OS. This is in contrast to every other CFW in existence which uses some if not all code patches. These people have been doing reverse engineering, documentation, and programming for years. I find it hard to believe an unknown team who's contributed nothing can do a better job and isn't just leeching off open source work.

Also, paid professionals do not make for a better product nor code.
 

mattytrog

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From what I seen a lot of expert devs are saying that atmosphere code is very shitty
And SX OS is made by a experimented and professional team so I’m certain their cfw is way better

News flash #2 - all haters and piss takers: Atmosphere was the best thing since sausage rolls before SX OS was announced... Now you quislings are hating. Not Italian are you all? Joining the side that's winning?
 
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Nincompoopdo

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News flash #2 - all haters and piss takers: Atmosphere was the best thing since sausage rolls before SX OS was announced... Now you quislings are hating. Not Italian are you all? Joining the side that's winning?

It's a me, Mario. I no like losers, they are like my bro Luigi.
 

m4xw

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Ha. Ha. No.

To offer the opinion of a former 3DS CFW dev, Atmosphere is pretty freaking well coded. It's taking so long because they're not patching components of the OS, they're writing open source reimplementations with extra functionality to support the CFW use case.



If you find reading and understanding an unfamiliar codebase to be a nightmare, you should quit programming. People do this all the time - it's in the nature of open source to need to do this, or for that matter, multiple people working on the same project.



Decide the specifications of the project before you implement it. I've been bit by that more than once.



I disagree. Atmosphere is organized in a rational manner. It's componentized, and how it functions from a higher level is clear: it's not patching anything, it's replacing chunks of the OS with re-implementations. Each of these individual components are obviously in flux, but what they must provide for API is already quite well defined by nintendo. It's lacking in the documentation department, but that's to be expected at the moment.



No, it will not be more polished. It will be ready first, but it will not be more polished. Atmosphere is taking so long because they're doing it the right way, as in zero code patches but replaced components of the OS. This is in contrast to every other CFW in existence which uses some if not all code patches. These people have been doing reverse engineering, documentation, and programming for years. I find it hard to believe an unknown team who's contributed nothing can do a better job and isn't just leeching off open source work.

Also, paid professionals do not make for a better product nor code.

I would hardly call anyone with max 2 years of experience a professional (hes 20 according to his twitter)
Everything you've written is right and I agree to 100%

Refactoring isn't really a big concern that early into the project (and I actually really like their code already, it's only gonna get better!)
 

kingfrost

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I would hardly call anyone with max 2 years of experience a professional (hes 20 according to his twitter)
Everything you've written is right and I agree to 100%

Refactoring isn't really a big concern that early into the project (and I actually really like their code already, it's only gonna get better!)

I don't even know who you guys are talking about so maybe I missed something but what does his age have to do with it? I've know kids who were coders and we're quite good at it because the time to learn and thought it was cool.

Edit: oh now I know. Shouldn't post on no sleep. I don't think he behaves very professional if it's the one tweeting. And someone said he was kicked off the team so there's that too.

However I do stand by my broad comments age above. Thanks and have a wonderful day.
 
Last edited by kingfrost, , Reason: Stupidity.
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m4xw

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I don't even know who you guys are talking about so maybe I missed something but what does his age have to do with it? I've know kids who were coders and we're quite good at it because the time to learn and thought it was cool.

There is a difference between being a good coder and being a professional software engineer.

Different entry levels don't exist for no reason. While he can be exceptional skilled, it can't replace the experience you get from a actual professional environment.
 

Justinde75

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I absolutely love how people shit talked Team Xectuer before SX was released and praised atmosphere as the god's gift and now that SX is out people suddenly shit talk Atmosphere and say its bad just because its not out yet. You simply cant say something is bad before its even out
 
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Reploid

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I absolutely love how people shit talked Team Xectuer before SX was released and praised atmosphere as the god's gift and now that SX is out people suddenly shit talk Atmosphere and say its bad just because its not out yet. You simply cant say something is bad before its even out
Simply - can't. But you ever heard of deducing?
 
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Deleted-351540

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I regret I’ve made this thread
I really didn’t want to get a discussion like this...
Really? Because by making the thread, you obviously wanted a discussion exactly like this otherwise you would have kept it to yourself. Or perhaps even titled it differently.

You dug your grave. Now lie in it.
 
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