Homebrew Fixing dark/Dim/faded GBA VC games?

Meeg85

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I noticed GBA VC games are all much darker than other games. What's the simplists way to correct this? Im really confused because I keep going down rabbit holes of old threads from 2016 and 2015. Hoping theres a 2018 fix.
 

Rioluwott

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When you inject a game using New Super Ultimate Injector for 3DS you get asked if you want to fix that.
so you need to inject every game again,i dont think you can edit the cia file, if you need to backup your saves use godmode9.
 
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Meeg85

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When you inject a game using New Super Ultimate Injector for 3DS you get asked if you want to fix that.
so you need to inject every game again,i dont think you can edit the cia file, if you need to backup your saves use godmode9.
Thanks, if i relied on older threads I would've spent 40 minutes doing tons of extra steps, so essentially I just need to run gba roms through that program,fix the darkness and gg? also lucky I didn't actually start any new games.
 

Rioluwott

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Thanks, if i relied on older threads I would've spent 40 minutes doing tons of extra steps, so essentially I just need to run gba roms through that program,fix the darkness and gg? also lucky I didn't actually start any new games.
yeah you can do that i think that program has the fix set as default but make sure you read everything. You can also get the cia file from that iso site i saw some of them with the fix but they don't have every game..
 
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Meeg85

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Cool, found this patcher, saved me a lot of time,
yeah you can do that i think that program has the fix set as default but make sure you read everything. You can also get the cia file from that iso site i saw some of them with the fix but they don't have every game..
just dragged and dropped my old gba cias. https://gbatemp.net/threads/restoring-original-colors-to-gba-vc.427642/page-5#post-6423110

Do you happen to know if gb/gbc had this "darkness" issue also? I personally cant tell with my gbc cias
 

Rioluwott

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Rahkeesh

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GBC VCs have a dark filter option, I don't know if it tends to be enabled on the eshop ones or not.

The super injector gives you a wide pick of color options for original GB VCs so you can make it look rather different as you like.
 

starburst

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On that ISO site, there are Virtual Console injections of GBA games with 'colour restoration' and no 'ghosting' issues.
The original creator was very kind and readily addressed the issues that I mentioned to him.
 

deathblade200

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Meeg85

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On that ISO site, there are Virtual Console injections of GBA games with 'colour restoration' and no 'ghosting' issues.
The original creator was very kind and readily addressed the issues that I mentioned to him.
interdasting
 

starburst

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"colour restoration" only brings back the color from ported games such as ffvi
Not in the case of the games edited by this user. I might be using the wrong terminology here, but the colours are brighter in original (not ported) GBA games, like Metrod Fusion or the Fire Emblem and Advance Wars games. The difference should be clear in the whole collection, but I only got a couple of games (and compared them to the original ROMs.)
 

Rahkeesh

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I assume they are just hacking the game's included palettes, which are usually pushed to white to compensate for the OG GBA screens. Some games (Four Swords/Minish Cap, Sonic Advance 3, FFTA, etc.) feature in-game palette options, usually "GBA player", which show darker and more properly saturated colors for backlit / CRT displays. The GBA VC dark filter unfortunately only darkens without increasing saturation (mGBA's own "Dark" filter does saturate). I'm guessing these "color restoration" hacks are trying to approximate this saturation for games that lack such a setting.
 

lordkaos

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I assume they are just hacking the game's included palettes, which are usually pushed to white to compensate for the OG GBA screens. Some games (Four Swords/Minish Cap, Sonic Advance 3, FFTA, etc.) feature in-game palette options, usually "GBA player", which show darker and more properly saturated colors for backlit / CRT displays. The GBA VC dark filter unfortunately only darkens without increasing saturation (mGBA's own "Dark" filter does saturate). I'm guessing these "color restoration" hacks are trying to approximate this saturation for games that lack such a setting.
yeah, most of them modify the game palettes like the SMA2 and 3 patches with their snes counterparts.
 

deathblade200

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yeah, most of them modify the game palettes like the SMA2 and 3 patches with their snes counterparts.
you do realize I just said ported games are restored to their original colors and then you mention these two games that are ports as if I never even said that even though color Restoration is called exactly that because its RESTORING the original colors that the ports had same with sound restoration patches ...as for other games being "brighter" thats completely disabling the dark filter simple as that
 
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