and it's not only USBLoaderGX, it's also affected by other homebrew. (wiiflow, cleanrip, etc.)
it's that particular flashdrive interface (micro controller to convert usb to emmc) which is not compatible with the console's ehci write command.
some flashdrive interface are compatible, some are not.
are flashdrives compatible with USBLoaderGX : unrelated !
it's compatible, if your flashdrive works on the console. it's not USBLoaderGX which is preventing the use of flashdrives.
even some external HDD are not compatible, not the loader's fault either.
USBLoaderGX is compatible with USB1.1 and 2.0 devices
Doesn't exist, at least not for any newer version.Where can I find a full wad of USB Loader GX, and not a forwarder?
I meant I want be able to launch it even without inserted SD cards.
if you want to remove the SD but still have an USB connected, then the forwarder is fine. just copy everything from SD to usb1:/apps/ folder.
I didn't know that.
We can launch homebrew from a usb key too?
I just came here to ask the same question lol. @Cyan there is a new development that may get Gamecube Controllers working in Wii Games (https://gbatemp.net/threads/need-help-with-vwii-gc-adapter-for-project-m.498236/#post-7868145). Unfortunately, my SSBB disc is at my parents home, guess I'll have to wait a week!Hi I was wondering if anyone here with cheating knowledge could help me. I've got a GPF file i'd like to run a game with. I understand that this would normally be with geckos, but how I would I go about using it with usbloader gx? Does usbloader have support for GPF files?
I saw it has ocarina support but unsure if they are related or what the difference is. Thanks
byte1 = number of patches
red = patch start address
pink = size of patch
orange, blue, etc. = patch data
RSBE01:
poke(800044C0,3D208000)
poke(800044C4,3C608000) <--- address +4
poke(800044C8,39295360) <--- address +4
etc.
if it can be useful to anybody, here is the new USBLoader GX rev 1266, compiled with tabmod.
try this file
I converted (manually, with regexp :/) the gcp file to this format.
I hope I didn't mess up anything in the process
put the filein root, orin /codes/ folder, and enable hooktype (no need to enable ocarina, just hooktype to default vbi)
edit: oh it's still windows line feed, maybe it will need a conversion to linux (crlf -> lf)
it's still not clean, but let me know if attached gameconfig.txt work.
edit: I wrote a partial javascript converter ! (only one patch at a time, not a full gpt converter)
select binary in hex program, copy as C/C++, paste the hex value in "rawData" array, set the starting address value, and run the html to convert it to gameconfig.txt format.
*note to myself : I should really learn python*
edit: don't worry, it's just a test so I know it works. If it works, I'll add the gpf file loading directly in USBGX.