Ura Zelda Restoration Project!! (ARUZ 2016)

LuigiBlood

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Your import looks really nice but i dont quite get what the video was supposed to be.
There are no cheat codes. This is the original Zelda 1.0 ROM (and it could even work on 1.1 and 1.2 without any changes) running with a custom Zelda disk. I loaded the Master Quest Deku Tree map for a proof of concept.
But custom maps are also working just fine. I've been working on this for a little while.

EDIT: Also, in this state, if we ever find a Ura Zelda blue disk, it would only be Master Quest. There are lots of things going that way in the game's code.
 
Last edited by LuigiBlood,

Alex S

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project uraz 2016 beta lake hylia progress :P

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AriaHiro

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after numerous cyber attacks i feel as tho i should make a statement, and before people start tearing my head off my intention isnt and never was to bully anyone, ive already apologized to zeth on his site as ive talked to people on his old team and have determined a lot of rumors circulating around the time were most likely people upset about cancelation (which i wasnt too involved with being i was mostly a lurker trying to learn to mod myself). as for being toxic that implies making posts which i rarely do. as for this project what i meant by "i see many things wrong with this" is because projects like this tend to have what modders call the "ura curse" . language doesnt transate to text is written all over this discorse.

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if its any consolidation i would gladly teach people blender as its not as complicated as it was 5 years ago or so
 
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TarkinMX

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So.... I remember reading Alex S's announcement for this project on this thread back in 2016, thought it sounded interesting but didn't pay much attention to it at the time. Now that I see it again I'm trying to get caught up by skimming through the pages and it looks like ZethN64 joined Alex's team? If that's the case then, AWESOME! Anyway, is there any more information on this project posted somewhere else that I'm missing because I see the thread went silent for a while. I'd like to learn more about the project if I can.
 

NANASHI89

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When this is demo is complete, I will see about making a request to make it an inject on the Wii U.

Sent from my SM-T280 using Tapatalk
 

Alex S

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atm the water is basically giving me the middle finger, if i add it, project64 crashes. but the good news is that the whole map is working. heres a screenshot of the first import before i scaled the model properly :P

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seriously he is almost as big as the house XD
in the current version of the model this isnt the case, but the water crash happens in all of them. if anyone can help thatd be much appreciated!
 

Alex S

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unknown.png


while banging my head against the table becuase of the evil water actor, i started injecting the title and textures for the demo, and if i can in this build, i will also inject music :P

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also im not sure how but at some point .... my language changed to german in pj64 XD but heres another screenshot and the scaled model
 

Alex S

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Atm i cant seem to get the area exit to work but its imported overtop of lake hylia atm. If i cant get it to work i will just release the demo anywayz. To walk around in the enviroment you have to press up on the dpad to disable the cutscene.

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So would it bother anyone if you can only warp out atm?
 

Alex S

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Screenshot_20180213-191415.png


Atm this is what the more accurate model looks like perspective wise (and as for the hylian shield i did inject the ura texture for it as well, the game just doesnt want to show it which i will probably have to fix later.)
 
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stanleyopar2000

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so.....hypothetically speaking...whats going to happen if Nintendo C+D's you? and puts in an extra gag ball of fuck you fines if anything is ever released? (AKA: Chrono Trigger Crimson Echoes?)

EDIT: to add to this DO NOT ANNOUNCE A COMPLETION DATE. They will fuck you the day of or before it's released...they'll sit. and watch. and wait FOR years before they do this. (Chrono Trigger CE again....)

You also risk this by releasing a playable beta to the public...but that's necessary need. If you announce a release date they WILL FUCK YOU. If your project happens to be "leaked" or "released" after the notice is received, you could be legally liable including fees and or being sued for "damages".

Do what BomberGames did with Streets of Rage Remake for Sega's C&D and release the full product BEFORE anything happens by surprise...that way the C&D is basically useless as it's already been released. Sure... YOU will not be able to host the download files...but 99+ other file hosting sites including P2P will...
 
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Kourin

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Are you actually planning on finishing this or is it going to be like quite literally every other Ocarina hack asides Zelda's Birthday?
Don't mean to be an asshole but people tend to make a few custom maps, then realize if they want it to look half-decent they need to make a ton of ASM code, then program some cutscenes which is hard, make custom animations and just give in.
 

Alex S

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Are you actually planning on finishing this or is it going to be like quite literally every other Ocarina hack asides Zelda's Birthday?
Don't mean to be an asshole but people tend to make a few custom maps, then realize if they want it to look half-decent they need to make a ton of ASM code, then program some cutscenes which is hard, make custom animations and just give in.

I will be working with others for those things, atm im consulting with Ty Anderson on anything of that nature as he had done it quite well and if anyone else would like to share their skills it would be most welcome ^-^ , and unlike other projects, each time a portion is finished the files used will be made public so what happened to past projects wont happen here. :P

EDIT: Also im very aware of any of the legal issues but those only happen from distributing copyrighted files and content in the shared works, and since we wont be doing that whatsoever and only releasing our own work as a patch to apply to the original rom with only the assets used in the project, no DMCA is possible since we own the files used for the romhack and not nintendo in this case. On top of that no money is being made from the project and the project is fair use.
 
Last edited by Alex S,

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