[RELEASE] Trails in the Sky FC Evolution English Patch

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The Legend of Heroes: Trails in the Sky (英雄伝説VI 空の軌跡) is a Japanese role-playing video game developed by Nihon Falcom. It is commonly referred to as Trails in the Sky First Chapter (英雄伝説 空の軌跡FC) to distinguish itself from the rest of the games in the Trails in the Sky series. The game is the first game in trilogy of titles, which also includes Trails in the Sky Second Chapter and Trails in the Sky the 3rd, and collectively, the titles create the sixth entry in the larger The Legend of Heroes series of video games.

A redesigned version of the game titled The Legend of Heroes: Trails in the Sky FC Evolution was released in Japan for the PlayStation Vita on June 11, 2015. Evolution renovated the old designs and user interface and incorporated several new features such as voice acting and animation in scenes, additional illustrations, and enhanced battle tactics.


About
This patch provides a full English patch for Trails in the Sky FC Evolution (known as Sora no Kiseki FC Evolution in Japan). It applies the XSEED translation from the PC version of Trails in the Sky (with Evolution-exclusive content translated by our team). This patch would not exist without XSEED's translation; please buy the original game to support them: [Steam] [GOG] [Humble]. Compared to the original Trails in the Sky, the Evolution version includes the following changes:
  • Fully voiced story, with over 30,000 voiced lines
  • Redone artwork with more character portraits and event images
  • Arranged soundtrack
  • Text backlog
  • Hold X to speed up battles animations, cutscenes by 4x
  • Greatly improved text font
  • UI improvements
Sample video:



Team
the database—Project lead, programming, translating, graphics, testing
Snigs—Programming, testing lead
Thanks:
TheQuestion1080—testing
Dan_Tsukasa—patch concept
Zander1995—troubleshooting, ideas, graphics
Ribose—helped reverse engineer some formats like the monster guide
Gu4n—save files used for testing

Known Issues
  • Text will sometimes overflow slightly past the text box (but it should never go off screen and be unreadable).
  • DLC is now supported with rePatch, but some item names and descriptions may still be in Japanese.
If you find any other bugs, please email them to Snigs at snkfcevo (dot) eng (at) gmail (dot) com, and we will probably update the patch as we work on the other games.

System Requirements
To run this translation patch, you need:
  • A PlayStation Vita or PlayStation TV running firmware version 3.60 or lower. For Vitas, buying from eBay is a good way to ensure that the version is 3.60 or lower and capable of running Henkaku, although they can be more expensive. For PSTVs, buying new on US Amazon seems to guarantee a firmware version below 3.60 and they are quite cheap at the moment.
  • A Japanese copy of Sora no Kiseki FC Evolution; physical or digital will work. It must be the Japanese version of the game, and it must be updated to the latest patch, version 1.02.
Installation (with rePatch)
Two files need to be patched: eboot.bin and data.psarc. Please ensure that your Japanese copy of Trails in the Sky FC Evolution is patched to v1.02, the latest version. The translation patch only supports the latest version.
  1. Install and enable the latest version of rePatch (2.71 alpha or later) if you do not have it already (instructions here)​
  2. Download the translation patch from the link below.​
  3. If you have the physical version of the game, you may optionally use NoNpDrm to rip the game to your Vita so that the game card isn't needed to play the game (instructions here).​
  4. Use FAGDec (download here) and do the following steps to generate a decrypted eboot.bin:
    Now run FAG Dec, select the desided game using X button and then press X button again on DECRYPT ALL(DONE). Press O to get back to main menu and press START button and select START DECRYPT(SELF) to start decrypting.​
  5. In VitaShell, copy the following files to your computer:
    ux:0/FAGDec/patch/PCSG00488/eboot.bin (if you are missing this file, make sure you installed the latest game patch, v1.02, from PSN before running FAGDec)​
  6. You will need to obtain a decrypted copy of the data.psarc file. Browse to ux0:app/PCSG00488 (for digital) or gro0:app/PCSG00488 (for physical).​
  7. Press triangle, select Open decrypted. Press SELECT to open FTP server (switch it under START key if you have USB connection chosen). You must transfer over FTP, I've confirmed transferring over USB doesn't work and still gets the encrypted file.​
  8. Using FTP client on PC, connect to vita, then copy either ux0:/app/PCSG00488/gamedata/data.psarc (for digital) or gro0:/app/PCSG00488/gamedata/data.psarc (for physical) to your PC.​
  9. If you've followed every step correctly so far, you should now have a decrypted eboot.bin and data.psarc on your PC, ready to patch.​
  10. Use xdelta to patch eboot.bin. Use the following settings under Apply Patch:
    Patch: eboot-originalbgm.bin or eboot-evolutionbgm.bin from the downloaded patch, depending on which soundtrack you want the patched game to use. See the FAQ below for more information.
    Source File: eboot.bin copied from your Vita.
    Output File: anywhere, use eboot.bin for the filename.​
  11. Use xdelta to patch data.psarc. Use the following settings under Apply Patch:
    Patch: data.psarc.xdelta from the downloaded patch.
    Source File: data.psarc copied from your Vita.
    Output File: anywhere, use data.psarc for the filename.​
  12. Copy the newly patched data.psarc and eboot.bin to the following locations:
    ux0:rePatch/PCSG00488/gamedata/data.psarc
    ux0:rePatch/PCSG00488/eboot.bin
  13. Close VitaShell and run the game.​

Two files need to be patched: eboot.bin and data.psarc. Please ensure that your Japanese copy of Trails in the Sky FC Evolution is patched to v1.02, the latest version. The translation patch only supports the latest version.
  1. Download the patch from the link below.
  2. Connect the Vita to your PC via USB.
  3. You will need to use MaiDumpTool to dump and install the game in the following steps.
  4. In Mai, select Extract/Decrypt content - [PCSG00488][英雄伝説 空の軌跡FC Evolution] - Extract the game and decrypt eboot (incl. suprx). This may take around 15 minutes or so.
  5. In Mai, select Extract/Decrypt content - [PCSG00488][英雄伝説 空の軌跡FC Evolution] - Extract game patch and eboot (including suprx). This may take a couple of minutes.
  6. Return to the home menu and delete the game (back up save data first if necessary).
  7. In Mai, Install game from folder - PCSG0048.
  8. In Mai, Install patch from folder - PCSG00488_patch. Sometimes this process ends in a failure message, but it seems like it can be ignored safely.
  9. With the digital copy of the game installed, open VitaShell and copy the following files to your PC:
    ux0:app/PCSG00488/eboot.bin
    ux0:app/PCSG00488/gamedata/data.psarc
  10. Use xdelta to patch eboot.bin. Use the following settings under Apply Patch:
    Patch: eboot-originalbgm.bin.xdelta or eboot-evolutionbgm.bin.xdelta from the downloaded patch, depending on which soundtrack you want the patched game to use. See the FAQ below for more information.
    Source File: eboot.bin copied from your Vita.
    Output File: anywhere, use eboot.bin for the filename.
  11. Use xdelta to patch data.psarc. Use the following settings under Apply Patch:
    Patch: data.psarc.xdelta from the downloaded patch.
    Source File: data.psarc copied from your Vita.
    Output File: anywhere, use data.psarc for the filename.
  12. Copy the newly patched data.psarc from your PC back to ux0:app/PCSG0488/gamedata/, overriding the existing data.psarc. Copy the newly patched eboot.bin from your PC back to ux0:app/PCSG00488/, overriding the existing eboot.bin.
  13. Close VitaShell and run the game.

FAQs
  • I get an error when trying to launch the game!
    Make sure that your original game is the Japanese version of Trails in the Sky Evolution, and that it's updated to version 1.02.
  • Will you work on Trails in the Sky SC Evolution or Trails in the Sky the 3rd Evolution?
    Yes, they are planned eventually, but keep in mind that FC took over six months to complete. It's possible SC and 3rd won't require as much time as FC, but there's no way to tell for sure.
    Update: SC is now released (http://gbatemp.net/threads/release-trails-in-the-sky-sc-evolution-english-patch.495971/#post-7819736)
  • Will you work on Trails to Zero (Zero no Kiseki) Evolution and Trails to Azure (Ao no Kiseki) Evolution?
    Only if XSEED releases them on PC first. Again, please buy the Trails games on PC to support them and make that more likely.
  • Should I use the Original soundtrack or the Evolution soundtrack?
    I believe that the original soundtrack is superior overall, based on what I've heard myself and from what I've read online. For newcomers to the series, I highly recommend selecting the original soundtrack. For those that have played the PSP or PC version before, the Evolution version is worth trying if you want a fresh take on the soundtrack; some people do prefer it, and there are some Evolution tracks that I prefer over the originals myself. You can switch eboot.bin at any time to switch the game soundtrack, so feel free to experiment.
  • My save files disappeared and I can't save the game.
    This is a known issue with dumped games on the Vita, where you can't save after leaving the Vita on sleep for a while and then resuming. Follow these steps in order to fix.
  • Can I swap the X and O buttons (X to confirm, O to cancel)?
    Try this homebrew: https://gbatemp.net/threads/release-button-swap-plugin-for-taihen.453829/
Version History
The version of the translation patch you are currently running is shown when you first load the game (it looks like this). Please make sure you are running the latest version of the translation patch.

VersionDate ReleasedRelease Notes
1.1a (Latest version)July 26, 2018Updated to support rePatch and compatibility packs. No other changes;
the version will still display 1.1 when launching the game.
1.1July 8, 2017Fixes bugs with some broken shops and a few instances of untranslated dialogue
occurring later in the game. Compared to version 1.0, only data.psarc has been modified,
so users running version 1.0 only need to update data.psarc.
1.0May 31, 2017Initial release.


Download
https://mega.nz/#!Z80mCKIQ!zAu5TUoycYvwVaW1tvR_iFgvhARDkwkFvLmC-RB2msk


Again: This patch would not exist without XSEED's translation. Please buy the original game to support them: [Steam] [GOG] [Humble]. (Especially if you want Zero/Ao no Kiseki to come to the west like us!)
 
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Nisem0n0

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Thanks for all the hard work you guys put into this patch! Coincidentally i finished FC recently, stoked to be playing SC so soon.
 

Robbie_Haruna

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Wooooooo! It begins!

A couple questions.

1. You mentioned having an FC full BP Clear save you'd post and give instructions on how to have SC EVO detect it for the carryover bonuses. Unless I missed it, I don't see it here.

2. I heard SC EVO actually has some new sidequests, do you know anything on these? Are they a thing?
 

the database

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Wooooooo! It begins!

A couple questions.

1. You mentioned having an FC full BP Clear save you'd post and give instructions on how to have SC EVO detect it for the carryover bonuses. Unless I missed it, I don't see it here.

2. I heard SC EVO actually has some new sidequests, do you know anything on these? Are they a thing?

  1. Sorry, that slipped my mind. I've added detailed instructions on how to carry over clear data in the FAQ.
  2. SC Evo doesn't have any new quests. Like FC Evo, it only has a bonus boss in New Game plus. I believe 3rd is the same way. Only Zero and Azure Evolution add new quests.
 

uyjulian

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I'm curious if you can replace the font with PC version font.
You should be able to convert FONTxx._DA with Imagemagick and 8bit greyscale, using the number as the width. (it should be easy to calculate the height by dividing the filesize by the width...)
 

the database

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I'm curious if you can replace the font with PC version font.
You should be able to convert FONTxx._DA with Imagemagick and 8bit greyscale, using the number as the width. (it should be easy to calculate the height by dividing the filesize by the width...)

I'd love to improve the appearance of text, but I think the issue is not the font itself, but the fact that the game seems to enforce a minimum character width of 14px. Here's an export of the evo font (https://i.imgur.com/8XeKWP8.png) -- I think the English letters look great in that image.

I saw that flame did some similar work for Ao on PSP (https://heroesoflegend.org/forums/viewtopic.php?t=197) but considering there's no debugger for the Vita, it seems like it would be difficult to achieve the same thing here. I'm definitely open to any ideas, though.
 
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Snigs

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Wooooooo! It begins!

A couple questions.

1. You mentioned having an FC full BP Clear save you'd post and give instructions on how to have SC EVO detect it for the carryover bonuses. Unless I missed it, I don't see it here.

2. I heard SC EVO actually has some new sidequests, do you know anything on these? Are they a thing?
I need some extra time to pull the full BP FC save out, but I'll make sure to update this thread when I do.

SC Evo doesn't add any new quests. It does have a new encounter for NG+ like FC Evo.
 

Hibanahaikara

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Anyone kind enough to upload the 1.02 patch? I couldn't find any with google search it looks like i can't patch the eboot.bin because i only have the 1.00 vpk version not sure why but i got this error message "An error has occurred: xdelta3: source file too short: XD3_INVALID_INPUT"
 

AlternativeZero

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Just wondering if it is possible for you to make a patch for the NoNpDrm eboot.bin that was decrypted by VitaShell since that functions a lot better than the Mai version without any bugs.
 

Stepperer

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Wow NOW it's Christmas :D
thank you VERY MUCH, DEV TEAM!!!

Can you pls tell me, what transfers from first game if I load save?
 

Burai-ha

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Saving when sleeping as well as being incomplete compared to NoNpDrm.

When NoNpDrm was released, it was suggested to nuke the Vitamin and Mai dumps in favor of something functional.

Mai dumps are functional most of the time.

This patch cannot be used with NoNpDrm anyway, because it needs to decrypt the eboot.
 

the database

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Anyone kind enough to upload the 1.02 patch? I couldn't find any with google search it looks like i can't patch the eboot.bin because i only have the 1.00 vpk version not sure why but i got this error message "An error has occurred: xdelta3: source file too short: XD3_INVALID_INPUT"

If you have a legitimate copy of the game, you can download the update patch from PSN. The update patch is required in order to install this translation patch, otherwise you will get the error message you saw. I don't think the game update can be posted here, sorry.

Saving when sleeping as well as being incomplete compared to NoNpDrm.

When NoNpDrm was released, it was suggested to nuke the Vitamin and Mai dumps in favor of something functional.

There is a fix to get around the save after sleeping issue which is posted in the FAQ above. I've never encountered the issue after applying the fix. With this fix applied, the MaiDump is fully functional. The only remaining drawback is the hassle of carrying over clear data between games.

I looked into NoNpDrm before, but the problem is that we need to mod the eboot in order to have a complete translation. According to this (https://github.com/TheRadziu/NoNpDRM-modding/wiki) eboot modding currently isn't possible. Feel free to let me know if there have been any developments on this, and I can look into it again.

Wow NOW it's Christmas :D
thank you VERY MUCH, DEV TEAM!!!

Can you pls tell me, what transfers from first game if I load save?

There are a few carryovers:
  • Estelle's level, if she is level 35-40. If lower she starts at 35, and if higher she starts at 40.
  • Bonus items depending on your BP / bracer rank. This is why another user was looking for a 100% BP save file, and we'll post one soon.
  • NPCs will remember if you completed quests for them in FC, and their dialogue will reflect it.
Overall they're not super important and probably don't matter to everyone, but they're nice touches to have.
 

lolz5521

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thank you so much for this! for some reason i prefer trail in the sky and trail of zero than trail of cold steel. the story is boring and the graphics just doesn't feels right.
 

Hibanahaikara

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If you have a legitimate copy of the game, you can download the update patch from PSN. The update patch is required in order to install this translation patch, otherwise you will get the error message you saw. I don't think the game update can be posted here, sorry
Nah..don't worry i have a another option for the patch. but still thank you for the english patch i'm more surprised that ver 1.00 does boot with the english patch applied(though eboot.bin was not patched so some menu is still in japanese)
 

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