Nintendo Switch Becomes the Fastest-Selling Home Video Game System of All Time

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in the U.S.

Nintendo Switch has become the fastest-selling home video game system in U.S. history. The home console that players can take wherever they go launched March 3, 2017, and in 10 months has sold more than 4.8 million units in the United States, according to Nintendo’s internal sales figures. That’s the highest total for the first 10 months of any home video game system in U.S. history, surpassing Nintendo’s own Wii system, which was the previous record holder with more than 4 million units sold during the same timeframe.

Here's Nintendo:

A strong library of games continues to fuel momentum for Nintendo Switch. In the U.S., more than 60 percent of Nintendo Switch owners have Super Mario Odyssey, and over 55 percent own The Legend of Zelda: Breath of the Wild. Not only are these games system-sellers, but they’re also two of the highest-rated games in history.

“Fans across the country have experienced the joy of playing their favorite games at home or on the go,” said Reggie Fils-Aime, Nintendo of America’s President and COO. “Now that many more people have received Nintendo Switch systems for the holidays, we look forward to bringing them fun new surprises in 2018 and beyond.”

A strong library of games continues to fuel momentum for Nintendo Switch. In the U.S., more than 60 percent of Nintendo Switch owners have Super Mario Odyssey, and over 55 percent own The Legend of Zelda: Breath of the Wild. Not only are these games system-sellers, but they’re also two of the highest-rated games in history. Nintendo Switch owners also possess the fun, competitive games Mario Kart 8 Deluxe and Splatoon 2 at rates of more than 50 percent and 20 percent, respectively.

More than 300 games created by third-party developers have already launched for Nintendo Switch. These include big-name brands like FIFA 18 from Electronic Arts, Mario + Rabbids Kingdom Battle and Just Dance 2018 from Ubisoft, Minecraft: Nintendo Switch Edition from Mojang, L.A. Noire from Rockstar Games, NBA 2K18 from 2K Games, Sonic Mania from SEGA, Ultra Street Fighter II: The Final Challengers from Capcom, Rocket League from Psyonix and The Elder Scrolls V: Skyrim and DOOM from Bethesda. Nintendo Switch has also received strong support from indie developers, with a steady stream of favorites like SteamWorld Dig 2 from Image & Form, Golf Story from Sidebar Games, Overcooked Special Edition from Team17 Digital Ltd and Stardew Valley from Chucklefish LTD.

This year, Nintendo Switch owners can look forward to Nintendo-published games like Kirby Star Allies, Bayonetta, Bayonetta 2 and a new game starring Yoshi. Fans can also expect continued support from major publishers such as EA, Activision, Ubisoft, Capcom, SEGA, Take 2 and Bethesda, plus a growing catalog of quality content from indie developers.

:arrow:Source: GBAtemp Inbox
 

Kioku

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And that's what worries me so. I loved the exploration of the first 10 hours or so, but once the wonder left, and the cracks began to show, I felt like I would rather be playing Skyrim. It was only when I did begin to analyse the game that I started to see that maybe the portability did hinder some of what the game could have been. This is interesting to me, as people who rate the game as a 10/10 often played it portably, and those who rate it lower often played it at home, which when I came across this trend I found it alarming. As if they wanted to satisfy both camps, but left one unsatisfied. And I don't think the game being Nintendo's first modern-day open world Zelda was the culprit so much as going for that middle ground.

And being that most want the Switch as a home console, and the game also launched on the Wii U home console, I do think it is warranted to be worried about the future if the development team leaned that heavily on portability when they clearly shouldn't have. They did learn from this with Mario Odyssey, but I kinda feel like we are waiting for a floodgate to open.
But if Nintendo wants to continue to play with fire and infuse the profitability of portable gaming with their home console market, then they and their player base shouldn't be surprised if they end up getting burned, or left unsatisfied.
Are you talking about longevity or content? Your points are scrambled and it's hard to follow.

It's far too early to worry about what route they're wanting to take.
 

oxitran

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You are asking the wrong questions. The best games of 2017 were released on the Switch.

Some games people loved in 2017:

Nier automata
Final fantasy xv
Cuphead
Nioh
Horizon zero dawn
Breath of the wild
Super Mario odyssey
Yooka-Kaylee
A hat in time
Persona 5
Yakuza 0
Xenoblade chronicles 2
Mass effect Andromeda
Tekken 7
Halo wars 2
Hellblade
A night in the woods
Mario + rabbids
Prey
Uncharted the lost legacy
Resident evil 7
Sonic mania
Golf story
Forza 7
Dirt 4
Hit man complete
Assassins creed origins
Wolfenstein 2

The Switch has a pretty good shwoing, but lack of AAA multiplats does hurt it.

--------------------- MERGED ---------------------------

Are you talking about longevity or content? Your points are scrambled and it's hard to follow.

It's far too early to worry about what route they're wanting to take.

The world, gameplay, and story. Like a movie, a game can be too long or too short, but if the content is good then it's alright. But content and its quality are highly subjective. So I prefer to talk about individual aspects that affect the game and how a consumer interacts with it, and how a developer builds the game for that consumption.

It's never too early to worry, just ask all those divorced men in the world who would have loved to see their wife in the 18 wheeler coming towards them at 100MPH.
 

Kioku

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Some games people loved in 2017:

Nier automata
Final fantasy xv
Cuphead
Nioh
Horizon zero dawn
Breath of the wild
Super Mario odyssey
Yooka-Kaylee
A hat in time
Persona 5
Yakuza 0
Xenoblade chronicles 2
Mass effect Andromeda
Tekken 7
Halo wars 2
Hellblade
A night in the woods
Mario + rabbids
Prey
Uncharted the lost legacy
Resident evil 7
Sonic mania
Golf story
Forza 7
Dirt 4
Hit man complete
Assassins creed origins
Wolfenstein 2

The Switch has a pretty good shwoing, but lack of AAA multiplats does hurt it.

--------------------- MERGED ---------------------------



The world, gameplay, and story. Like a movie, a game can be too long or too short, but if the content is good then it's alright. But content and its quality are highly subjective. So I prefer to talk about individual aspects that affect the game and how a consumer interacts with it, and how a developer builds the game for that consumption.

It's never too early to worry, just ask all those divorced men in the world who would have loved to see their wife in the 18 wheeler coming towards them at 100MPH.
Now you're going off in a completely different tangent. That last part has no relevance to the topic and was a bit morbid in all honesty.

--------------------- MERGED ---------------------------
 

oxitran

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Now you're going off in a completely different tangent. That last part has no relevance to the topic and was a bit morbid in all honesty.

--------------------- MERGED ---------------------------

Well, that's because we have kinda reached a natural conclusion to the conversation. You said your piece, I said my piece, we reached some middle ground, had some differing views, but ultimately I feel that we both came to the same overall conclusion apart from the fact that I feel it best to postulate these things far in advance, but its okay not everybody like to over analyse things.

PS, divorce is rarely ever not morbid, very few guys get out clean, and very few ever get over the depression and rebuilt to a point that they are happy that the old ball and chain is gone, even with the price being so high.
 

pedro702

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Allow me to restate then.
Barring indie games which mostly wash over the world and are forgotten in pretty short order, save for the one or two per year that hit big (thinking minecraft, undertale, braid sort of thing), the switch appears to lack both a showcase of games and a proper commitment from the large game developers and publishers that do not make their own consoles. As said developers have long been considered some of the main determining factors of the viability and success of a device such a thing bodes ill for the switch.


We seem to have a nice discussion going on and being silent is not the only option.
how manny AAA games you think ps4 got in 2017? seriously speaking and how manny of them sucked ass?
 

Meteor7

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There are better designed consoles. What I mean more is while exclusives and consoles themselves are a bad thing from where I sit most consoles allow you do play something similar (No PS3 for God of War? No worries as the 360 provides you dozens of clear out the room as a hardnut type games which work just as well), something which represents gaming of the period they were current in -- the death of space sims was unpleasant but as it was more or less everywhere I can't complain too much when they were absent. Nintendo has failed to do that for many years at this point (the DS and to a slightly questionable extent* the gamecube were the last times I can call for that) and I don't see a shift or the makings of one in the switch. MS and Sony seem to provide that (though I have no idea what MS did to stumble with the xbone) and while the PS4 and xbone have turned out to be shadows of what went for the PS360, indeed this is probably the least exciting time to be a gamer in decades. Such a thing makes me wonder if MS and Sony were still firing on all cylinders, maybe also if someone slapped the crack pipe out of Andrios' hands, if the Switch would be doing half as "well". I suppose that opens the door for a pragmatic approach (take it where you can get it) but I am still not seeing the games.
If all people want is Nintendo first party CPR for the umpteenth time then I am happy enough for them, barring the handhelds up to the DS it has kind of been that way since the N64 so I guess I should spot a trend. I want more though and if I am sitting there with a switch I am going to be missing out.
I am also somewhat bored with being told that the switch games are amazing when their equals have been out for years -- Zelda was hailed as some kind of magnificence where it seemed to me any mid tier dev could and did fart out such things all the time during the PS360.

*had the PS2 not been what it was and as pedestrian as the PS360 it might be an easier argument to make, however the PS2 was what it was and thus I am slightly hesitant in the "I am the kid on the playground with only a gamecube to my name" scenario.
I'm very much in agreement when it comes to my stance on home consoles and games exclusivity, and that's actually the largest part of why I bought the Switch in the first place. It's the only console this generation which actually provides users with a different gaming experience than a PC (by way of its portability, mostly), and I very much wanted to support the effort to fill a niche not already dominated by the PC while also shunning those whose sole purpose for existing seems to be to suck up exclusives and charge gamers a ~$300 entry fee just to have the luxury of paying another $60 to play them. In that sense, I feel like games which make use of the console's features in a way that distinguishes themselves significantly enough from those experiences on other consoles are at least somewhat justified in being on said system, even if I think that many of the features in Nintendo's consoles could, and even should, be easily brought to PC gaming through peripherals.

That aside, I don't really resonate with the idea of games within a certain genre being reasonably interchangeable with one another at all. If I want to play Fire Emblem, Disgaea won't soothe that itch; if I want to play Super Mario Sunshine, Jak and Daxter won't do anything to satisfy that desire, etc. It's for that reason I think that I put much less emphasis on a console having a vast swath of titles, but rather specific titles I'm interested in. The fact that I have a very pointed taste in games also probably plays a large factor in that as well, but that's just me. As someone whose main enjoyment of the Switch comes from its hardware features, it feels like the reticence of 3rd party developers to bring their games to the Switch is on them and not Nintendo. With an install base so large, and one that built so quickly to boot, I don't see any reason why 3rd party developers should be so cagey about supporting the console. As far as I'm concerned, Nintendo have made me the right playground, filled it with people, and now it's up to the other developers to fill it with fun equipment.
 
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duffmmann

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I get it, I mean Nintendo cornered a gimmick that has a genuine universal appeal that isn't about to fade away when the general public gets bored (like the Wii's appeal with motion control), because its a feature that we're all going to enjoy for years to come. The Switch had a strong first year, and will continue to have strong years as long as it keeps doing what it does so effectively, and the games stay on par overall with the quality that it's been receiving. I think at this point its a given that Nintendo's next system will be a direct successor to the Switch, the Super Nintendo to the Switch's NES, just naming it the Switch 2 would seem reasonable.
 
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Spider_Man

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We always hear how nintendo sells like shit off a stick, the wii did, but for sure it lacked the great titles.

also its common for nintendo to be off to a good start, but it lacks the ability to keep the momentum going over the years.

as for its claim of great titles...... hmmm id love to see where these are, i mean you can walk in to any video game store and find nintendo section has what 5+ games on a tiny shelf, so is it these crappy indy apps that nintendo are claiming to be excellent titles.
 

pedro702

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We always hear how nintendo sells like shit off a stick, the wii did, but for sure it lacked the great titles.

also its common for nintendo to be off to a good start, but it lacks the ability to keep the momentum going over the years.

as for its claim of great titles...... hmmm id love to see where these are, i mean you can walk in to any video game store and find nintendo section has what 5+ games on a tiny shelf, so is it these crappy indy apps that nintendo are claiming to be excellent titles.
the switch is 9 months old and you want an entire shelf of games srs...

here in portugal ps4 has a huge shelf on sors, nintendo has a small shelf for switch and 3ds but the xboxone has even a smaller shelf, it seems they just dont care for xb1 in europe here, it has even less shelf space than nintendo this gen.
 

Kioku

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We always hear how nintendo sells like shit off a stick, the wii did, but for sure it lacked the great titles.

also its common for nintendo to be off to a good start, but it lacks the ability to keep the momentum going over the years.

as for its claim of great titles...... hmmm id love to see where these are, i mean you can walk in to any video game store and find nintendo section has what 5+ games on a tiny shelf, so is it these crappy indy apps that nintendo are claiming to be excellent titles.
There he is!
 
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Spider_Man

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the switch is 9 months old and you want an entire shelf of games srs....

the switch is 9months old, but to claim it has masses of excellent games...... where the hell are they.

so nintendo clearly chatting shite here, this is a typical nintendo console to me, its why i dont love them as much as i used to, since launch its lacked anything worth buying.

but again to claim it has loads of excellent games, yet any game shop has next to no games on shelfs..

think my eyes tell me the truth here, plus the fact i own just 2 games since launched and i only bought mario just to get some use out of this over priced paper weight.
 

pedro702

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the switch is 9months old, but to claim it has masses of excellent games...... where the hell are they.

so nintendo clearly chatting shite here, this is a typical nintendo console to me, its why i dont love them as much as i used to, since launch its lacked anything worth buying.

but again to claim it has loads of excellent games, yet any game shop has next to no games on shelfs..

think my eyes tell me the truth here, plus the fact i own just 2 games since launched and i only bought mario just to get some use out of this over priced paper weight.
in 9 months you got mario odiseey and zbotw , not even sony or microsoft could make 2 decent AAA games on that shot time, next year we already have MP4 and pokemon and probably more srs what ood you want you want nintendo to make AAA games every month?
 
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Tigran

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the switch is 9months old, but to claim it has masses of excellent games...... where the hell are they.

so nintendo clearly chatting shite here, this is a typical nintendo console to me, its why i dont love them as much as i used to, since launch its lacked anything worth buying.

but again to claim it has loads of excellent games, yet any game shop has next to no games on shelfs..

think my eyes tell me the truth here, plus the fact i own just 2 games since launched and i only bought mario just to get some use out of this over priced paper weight.

It does have a ton of excellent games but you probably ignore a lot of them because of "Ewww.. Indie games... How dare they! How dare they be indie! I think I'm going to be sick! INDIE!"

You do realize bigger developers such as Platinum is going Indie... Cause all indie fucking means is "Doesn't have a publisher."
 

Kioku

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the switch is 9months old, but to claim it has masses of excellent games...... where the hell are they.

so nintendo clearly chatting shite here, this is a typical nintendo console to me, its why i dont love them as much as i used to, since launch its lacked anything worth buying.

but again to claim it has loads of excellent games, yet any game shop has next to no games on shelfs..

think my eyes tell me the truth here, plus the fact i own just 2 games since launched and i only bought mario just to get some use out of this over priced paper weight.
So, since YOU have issues with the games, they're not good? By that logic all consoles suck.
 
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goldensun87

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So people are still willing to buy an underpowered, overpriced console, for the purpose of playing a handful of exclusives, and enabling Nintendo to continue making shitty hardware. That's just great.
 

Kioku

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So people are still willing to buy an underpowered, overpriced console, for the purpose of playing a handful of exclusives, and enabling Nintendo to continue making shitty hardware. That's just great.
Oh no. We have another one!
 

Xzi

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So people are still willing to buy an underpowered, overpriced console, for the purpose of playing a handful of exclusives, and enabling Nintendo to continue making shitty hardware. That's just great.
It's the most powerful portable ever released, and the purpose is to play all modern games. The fact that it's portable means it's not another useless half-PC like the other consoles.
 
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