[Rumor] Pokemon on Switch To Be 'Disruptive,' Innovative like BotW and Odyssey

Thirty3Three

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No but really, Gamefreak, don't do this. Open world "any dungeon first" RUINED zelda. THere's no progression of difficulty and the open world thing just sucked. The older games were WAY better than the mediocre BotW.

ALttP, LA, Oracle Games, Majora's Mask... those were all SO better than BotW. PLEASE don't do this...
 

HaloEliteLegend

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No but really, Gamefreak, don't do this. Open world "any dungeon first" RUINED zelda. THere's no progression of difficulty and the open world thing just sucked. The older games were WAY better than the mediocre BotW.

ALttP, LA, Oracle Games, Majora's Mask... those were all SO better than BotW. PLEASE don't do this...
Unfortunately, it seems the vast majority of people disagree with you. That's kinda the point of this Game Freak leak -- people are overwhelmingly loving the new changes in Zelda and Mario, and Pokemon might follow suit.
 
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Thirty3Three

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Unfortunately, it seems the vast majority of people disagree with you. That's kinda the point of this Game Freak leak -- people are overwhelmingly loving the new changes in Zelda and Mario, and Pokemon might follow suit.
Well the vast majority of people are morons. They're really fucking up the game's series. There's absolutely no difficulty progression anymore.
 

HaloEliteLegend

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Well the vast majority of people are morons. They're really fucking up the game's series. There's absolutely no difficulty progression anymore.
That's a little close-minded of you, don't you think? If you don't like it, that's fine, but calling everyone else morons is quite tactless.

In the world of Game Design, there are a multitude of "hooks" used to keep players interested. Difficulty progression is only one of such hooks, and Breath of the Wild decided to go with an approach that caters to what the player would like to do. Instead of scaling challenges in a linear fashion, it lets you decide what you want to accomplish when based simply on what piques your interest, and then lays down points of interest on the horizon to fuel the player's drive for exploration. In my opinion, this is exactly what an open-world adventure game should be. Breath of the Wild is what Nintendo wanted to create in the first place with Zelda, you need only look at Zelda 1 and its similarity to the BotW 2D prototype to see that's true.

BotW is just not your cup of tea. I get why you'd be frustrated if you wanted another Zelda with the same ol' formula, but it's like calling music genres you don't like "shit." It's not that those music genres are actually bad, it's just that you don't personally like 'em.

I'll refer you to this article for the reasons people loved BotW (and Odyssey as a bonus): https://www.avclub.com/open-world-games-are-broken-and-nintendo-spent-2017-tr-1820333889
It conveys the point I would've anyways tried making to you about the appeal of BotW.
 

FAST6191

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Is Odyssey innovative? With a close range attack the character gains the powers of his enemies which can in turn be used to solve puzzles or promote a given play style... radical. I will give that botw was a departure from baseline modern Zelda, right into genero open world territory.

The only innovative thing will be DLCs.
Surely that is an improvement over releasing the same game the next year for full retail.

Anyway I can see a path for it to become a crazy game. They wind in some real world things a la pokemon go, maybe some AR (though I guess that would need a camera), make if not an MMO then a quasi MMO, keep the turn based if they want but maybe add some more moves (4 has its benefits for balance but more could also work). They could still even keep many of the my first RPG elements they have lent on for long.
 
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CallmeBerto

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Good hopefully it wont be shit like US/UM.

--------------------- MERGED ---------------------------

Also Mario Odyssey wasn't innovative at all. While I'm sure its a fun game nothing I have seen from it hasn't been done before.
 

Gizametalman

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Yesterday I downloaded Pokemon Ultra Sun and I got dissapointed.
I know I know I KNOW it is supposed to be a side story of the main game events.
But one just can't simple switch some Models and Textures here and there and release it as a "New Game!" :hateit:

If I had pay for the game, I'd be pissed.

Let's hope this new Pokemon Game improves everything they've done so far.
 
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FAST6191

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The last game like that was Platinum, almost a decade ago. The latter games were all new stories.
So the generic evil gang with evil boss changes skin but the mechanics remain essentially the same and I am supposed to call it different?
 

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Meh, I’d rather have it be anything but an open-world game. I like games to have a direct route towards the goal.

Even though the turn-based Pokemon games are nice, it’s still a little slow going for me, so adding other elements like fps and platformer would make the gameplay more addictive.
 
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chartube12

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SandM changed the formula up and it sucked big time. I have not even started the second island because of it. Now if the Islands and island challenges came after or better yet along side the traditional towns and gyms, then I would of been happy. To replace them though?, that was a very bad and poor decision on game freaks part.
 

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If this becomes open world, then this really will be a proper experience of being a trainer! I mean, Pokemon GO did a good job with that. But this would be more safe. Don't have to worry about being run over by a bus.
 
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SG854

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There are a couple problems with this though I generally agree.

They already tried getting rid of the Pokémon League and it didn't really help Sun and Moon. They just replaced it, which is likely what they'd do again, although since the end of Sun and Moon suggested that Alola may get a Pokémon League they may just go back to using it. The only way they can make a major change is if they try to make the game open world, but that also creates several issues. You'd br able to just wander to areas where trainers and Pokémon are way too strong meaning it would be a lot harder to catch Pokémon and battle. This would also make levelling up your Pokémon very difficult. That also makes Pokémon inhabiting certain areas a little more difficult because they'd probably get rid of the closed off routes making a lot of places just big fields, possibly creating the same issue Sun and Moon had where certain Pokémon are either in very specific patches of grass or having a very, very low chance of encounter. They could get rid of tall grass but then Pokémon would appear on screen and there would either be too few or too many causing something like slowdown or cluttering areas.

Voice acting doesn't really matter to me either way, and I'd probably just mute it if possible.

Having a more serious story wouldn't really work out too well. It's a welcome change but a bunch of people think that Pokémon already limits them too much by closing off areas until you get a certain badge (or complete a story objective). Honestly I think those people are idiots, but they'd probably become a lot more vocal in whining because the game isn't "open enough".
They didn't get rid of the Pokemon League in Sun and Moon. Its at the end of the game and you become Alola's first League champion. They did switch up the Gym system and it worked out decent.

Acting should be an option, and give players the option whether to turn it on or off. Story doesn't necessarily have to be extremely serious, what I said is a good story. So it could be either serious, non serious, funny, a mixture of everything or whatever. Just as long as its good. They already have a story in these games so why not put more effort into it and make it a strong point. I did like they tried something different with Sun and Moon story wise and Gym system. I want more of that but more bigger changes.

Trying to figure out what to do with encounters and battling does seem the toughest one. How can you make something different but also works really well. Xenoblade Chronicles has an open world with strong enemies mixed with weak ones in the beginning of the game, that you'll have to return later on to fight.
But Pokemon is also marketed towards kids so making the game really tough is probably what game freak would avoid. But at the same time it does insult Children's intelligence, kids are very smart and can figure things out on their own. If kids are able to play FF7 back in the day, which is a more in depth and tougher game then Pokemon, then they can definitely handle a harder game.

But then comes the issue with accessibility. One of Pokemon's main points is how accessible it is. If you make the game too tough, and too in depth, then it might off put some people that want a simpler game. So making the game accessible is not necessarily saying making the game easy for people that can't handle it, its basically saying making the game not too complicated for people that don't want to much thinking and just want to relax and play. Me for example I play in depth RPG's, but sometimes I don't want to play something complex and want something simpler, so I'll play quick play games or an RPG that's not to complex.

If they do still have gyms, then an open game where you can battle gyms in any order you want would be cool. Travel to any area you want first. I think this is probably what they would most likely do to keep in theme with Zelda's openness.

--------------------- MERGED ---------------------------

Funny, remember someone saying the show make the game like Xenoblade. While I thought it wasn't a bad idea, I thought it would be more for a spinoff.
Seems like that person may get his wish, if this is true, thanks to Mario and Zelda.
That was me, lol. It seems like a lot of people are on board with change. And a lot are tired of the same old formula.
 
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Good hopefully it wont be shit like US/UM.

--------------------- MERGED ---------------------------

Also Mario Odyssey wasn't innovative at all. While I'm sure its a fun game nothing I have seen from it hasn't been done before.
I think what they meant by "innovative" was not that it was innovative in general but that it was innovative for the Mario series.
Maybe I'm just spitting our gibberish here, I just woke up.
 
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