Hacking Trying to Install Ark on Vita with 3.61 Firmware and Failing Miserably

Rokku

Well-Known Member
OP
Member
Joined
Oct 4, 2010
Messages
543
Trophies
1
XP
1,185
Country
United States
Yeah, like this. The folders are (top to bottom) Mega Man Maverick Hunter X, Mega Man Powered Up, and Persona 3 Portable. Each one has an ISO inside (MMHX.ISO, MMPU.ISO, P3P.ISO).
 

Attachments

  • pspfolders.png
    pspfolders.png
    1.2 MB · Views: 120

ShroomKing

Somebody
Member
Joined
Mar 3, 2017
Messages
470
Trophies
0
Age
29
Location
in bed
XP
1,959
Country
United States
Yeah, like this. The folders are (top to bottom) Mega Man Maverick Hunter X, Mega Man Powered Up, and Persona 3 Portable. Each one has an ISO inside (MMHX.ISO, MMPU.ISO, P3P.ISO).

you have to rename the iso's not the folders

--------------------- MERGED ---------------------------

and the iso name can be 8 letters long

--------------------- MERGED ---------------------------

the folders have to be REAL psp saves
 

Rokku

Well-Known Member
OP
Member
Joined
Oct 4, 2010
Messages
543
Trophies
1
XP
1,185
Country
United States
I didn't rename the folders, I just created them with those names. The folders show up, just not the contents.

Oh, the folders have to be real PSP saves? Can I put multiple games in one folder then?
 
Last edited by Rokku,

ShroomKing

Somebody
Member
Joined
Mar 3, 2017
Messages
470
Trophies
0
Age
29
Location
in bed
XP
1,959
Country
United States
yeah there is some kind of security system in vita's content manager. thats why you cant just create the folders. use a psp save dude

--------------------- MERGED ---------------------------

the content only transfers when it applies to sony's standarts: the files have to be always CAPS including the extension.


and there has to be a PARAM.SFO inside that matches the folder name

--------------------- MERGED ---------------------------

just backup a psp save from your vita to your pc

--------------------- MERGED ---------------------------

then put iso's inside

--------------------- MERGED ---------------------------

this is what i have in my folder, and it transfers. the folders name is: UCES00465P0000 the default name that you get when you create a psp save for wipeout pulse

--------------------- MERGED ---------------------------

here is everything that is in my qcma psp savedata directory
 

Attachments

  • unnamed2.png
    unnamed2.png
    55.2 KB · Views: 125
Last edited by ShroomKing,

Rokku

Well-Known Member
OP
Member
Joined
Oct 4, 2010
Messages
543
Trophies
1
XP
1,185
Country
United States
Yeah, I put my ISOs inside a backed up save folder and said folder has a PARAM.SFO inside, and the size of the folder means the ISOs obviously transferred over...but they still don't show up in ARK. I just have PARAM.SFO, SAVE.DAT, PIC1.PNG, and ICON0.PNG.
 

Rokku

Well-Known Member
OP
Member
Joined
Oct 4, 2010
Messages
543
Trophies
1
XP
1,185
Country
United States
Yeah, I restarted the Vita and even tried sending over the folder a second time and still nothing. At this point I have no idea what's wrong, unless you can't have multiple ISOs in one saved data folder or something.
 

ShroomKing

Somebody
Member
Joined
Mar 3, 2017
Messages
470
Trophies
0
Age
29
Location
in bed
XP
1,959
Country
United States
Yeah, I restarted the Vita and even tried sending over the folder a second time and still nothing. At this point I have no idea what's wrong, unless you can't have multiple ISOs in one saved data folder or something.

i'm actually not sure about multiple iso's in one folder, i always have 1 iso in a folder

--------------------- MERGED ---------------------------

do the iso's take up any space on the vita when you check the content manager?
 

Rokku

Well-Known Member
OP
Member
Joined
Oct 4, 2010
Messages
543
Trophies
1
XP
1,185
Country
United States
Oh great, I accidentally deleted ARK! Now I'm back at square one...I need to go to bed and redo all this tomorrow.
 

Rokku

Well-Known Member
OP
Member
Joined
Oct 4, 2010
Messages
543
Trophies
1
XP
1,185
Country
United States
Okay, I reinstalled ARK and backed up 3 separate saved datas with one ISO in each folder and still none of them show up in ARK. I'm completely lost at this point.
 

ShroomKing

Somebody
Member
Joined
Mar 3, 2017
Messages
470
Trophies
0
Age
29
Location
in bed
XP
1,959
Country
United States
Okay, I reinstalled ARK and backed up 3 separate saved datas with one ISO in each folder and still none of them show up in ARK. I'm completely lost at this point.
I have no clue what could be wrong, when i did this the iso's showed up and played just fine.
 

Rokku

Well-Known Member
OP
Member
Joined
Oct 4, 2010
Messages
543
Trophies
1
XP
1,185
Country
United States
The only thing I can think of is that maybe they're bad ISOs...but I got them from a good site so they shouldn't be.
 

gnmmarechal

Well-Known Member
Member
GBAtemp Patron
Joined
Jul 13, 2014
Messages
6,038
Trophies
2
Age
25
Location
https://gs2012.xyz
Website
gs2012.xyz
XP
5,985
Country
Portugal
np, the PSP required homebrew to be signed (or at least back when m33 was a thing)

that pretty much means that the PSP's firmware detects the signed homebrew as if it was a legit game(through certain cfw hooks of course). and would just error out if it's unsigned.

but pretty much any homebrew you can find should be signed, because otherwise it would be useless (i think. that might have changed with the latest psp cfw)
Signed homebrew means that it is properly signed with a valid key, meaning that the PSP would detect and run it without any need for CFW.
 

Rokku

Well-Known Member
OP
Member
Joined
Oct 4, 2010
Messages
543
Trophies
1
XP
1,185
Country
United States
Right now I'm re-downloading my games that I ended up losing in the process of installing ARK...wish I knew someone in person who knew how to do this so they could take a crack at it, because I can't find anyone else who's had the same problem as me.
 

ShroomKing

Somebody
Member
Joined
Mar 3, 2017
Messages
470
Trophies
0
Age
29
Location
in bed
XP
1,959
Country
United States
another way to transfer the files is through ftp.

extract the attached rar into your ark savedata on your pc and overwrite all files.

then refresh the qcma database and transfer it to your vita.

launch ark and it'll load a new menu, press select and navigate to ms0:/PSP/SAVEDATA/ARK_01234/INSTALL.ZIP press triangle and select extract. then navigate to ms0:/ISO/ press triangle and select extract to. it'll ask "Use Pass?" and select No.

now go to ms0:/ISO/FTP/ and launch the vboot.pbp (make sure you are connected to the internet)

now on your ftp client, connect to the shown IP and drop your iso's in the ISO folder.
 

Attachments

  • ARK_01234.rar
    1.2 MB · Views: 84

ShroomKing

Somebody
Member
Joined
Mar 3, 2017
Messages
470
Trophies
0
Age
29
Location
in bed
XP
1,959
Country
United States
Wow, that worked! Thank you, I'll have to remember to do that every time I want to add more PSP ISOs!
glad that finally worked! just launch the ftp everytime you want to transfer something.

i'm still kinda confused about why the qcma transfer didn't work, but welp, whatever.

i apologize for all those failed attempts, enjoy your iso's/homebrew/psx games!
 

Rokku

Well-Known Member
OP
Member
Joined
Oct 4, 2010
Messages
543
Trophies
1
XP
1,185
Country
United States
So can I bring over emulators the same way? And do I need an emulator for PSX games or can the Vita play the ISOs natively?
 

ShroomKing

Somebody
Member
Joined
Mar 3, 2017
Messages
470
Trophies
0
Age
29
Location
in bed
XP
1,959
Country
United States
So can I bring over emulators the same way? And do I need an emulator for PSX games or can the Vita play the ISOs natively?
yes just put them in the iso folder.

you dont need an additional emulator for psx games, but you can only run psn psx eboots or converted psx2psp eboots. and they will have no sound as ark doesnt support sound on psx games
 

Site & Scene News

Popular threads in this forum

General chit-chat
Help Users
  • The Real Jdbye @ The Real Jdbye:
    cyberpunk at 4k without DLSS/fidelityfx *might* exceed 12gb
    +1
  • The Real Jdbye @ The Real Jdbye:
    but that game barely runs at native 4k
  • Psionic Roshambo @ Psionic Roshambo:
    I think it was some newer games and probably poorly optimized PS4 or PS5 ports
  • The Real Jdbye @ The Real Jdbye:
    they definitely will age better but i feel dlss might outweigh that since it looks about as good as native resolution and much less demanding
    +1
  • Psionic Roshambo @ Psionic Roshambo:
    When I played Cyberpunk on my old 2080 Ti it sucked lol
  • The Real Jdbye @ The Real Jdbye:
    AMD could introduce something comparable to DLSS but nvidia's got a lot more experience with that
  • The Real Jdbye @ The Real Jdbye:
    least amd 7xxx has tensor cores which the previous generations didn't so there is the potential for AI upscaling
  • Psionic Roshambo @ Psionic Roshambo:
    They have FSR or whatever it's called and yeah it's still not great
  • The Real Jdbye @ The Real Jdbye:
    so AMD seem to finally be starting to take AI seriously
  • Psionic Roshambo @ Psionic Roshambo:
    Oh yeah those new 8000 CPUs have AI cores built in that's interesting
  • Psionic Roshambo @ Psionic Roshambo:
    Maybe they plan on offloading to the CPU?
  • Psionic Roshambo @ Psionic Roshambo:
    Would be kinda cool to have the CPU and GPU working in random more
  • Psionic Roshambo @ Psionic Roshambo:
    Tandem even
  • The Real Jdbye @ The Real Jdbye:
    i think i heard of that, it's a good idea, shouldn't need a dedicated GPU just to run a LLM or video upscaling
  • The Real Jdbye @ The Real Jdbye:
    even the nvidia shield tv has AI video upscaling
  • The Real Jdbye @ The Real Jdbye:
    LLMs can be run on cpu anyway but it's quite slow
  • BakerMan @ BakerMan:
    Have you ever been beaten by a wet spaghetti noodle by your girlfriend because she has a twin sister, and you got confused and fucked her dad?
  • Psionic Roshambo @ Psionic Roshambo:
    I had a girlfriend who had a twin sister and they would mess with me constantly.... Until one chipped a tooth then finally I could tell them apart.... Lol
  • Psionic Roshambo @ Psionic Roshambo:
    They would have the same hair style the same clothes everything... Really messed with my head lol
  • Psionic Roshambo @ Psionic Roshambo:
    @The Real Jdbye, I could see AMD trying to pull off the CPU GPU tandem thing, would be a way to maybe close the gap a bit with Nvidia. Plus it would kinda put Nvidia at a future disadvantage since Nvidia can't make X86/64 CPUs? Intel and AMD licensing issues... I wonder how much that has held back innovation.
  • The Real Jdbye @ The Real Jdbye:
    i don't think nvidia wants to get in the x64 cpu market anyways
  • The Real Jdbye @ The Real Jdbye:
    you've seen how much intel is struggling getting into the gpu market
  • The Real Jdbye @ The Real Jdbye:
    and nvidia is already doing ARM
  • The Real Jdbye @ The Real Jdbye:
    i don't think they want to take more focus away from their gpus
    The Real Jdbye @ The Real Jdbye: i don't think they want to take more focus away from their gpus