Hacking [RELEASE] WiiVC Injector Script (GC/Wii/Homebrew Support)

cucholix

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So I was trying to get rid off the game manuals, and found this:

http://m1.nintendo.net/docvc/RVL/USA/RMGE/RMGE_E.pdf
The above is the manual for Super Mario Galaxy used by Nintendo in the Wii VC release. Even more EVERY Wii VC title released to date has its own page.

You can try by your own, pick a Wii VC released title, replace its ID in the 4 characters in red:
http://m1.nintendo.net/docvc/RVL/USA/XXXX/XXXX_E.pdf

For example Trauma Team ID: SK3E
http://m1.nintendo.net/docvc/RVL/USA/SK3E/SK3E_E.pdf

Resident Evil 4 Wii Edition: RB4E
http://m1.nintendo.net/docvc/RVL/USA/RB4E/RB4E_E.pdf

Skyward Sword: SOUE
http://m1.nintendo.net/docvc/RVL/USA/SOUE/SOUE_E.pdf <-funny enough the pdf title for this is "Twilight Princess" :face_palm:

And so on...

These .pdf are opened with the Internet Browser (you can actually see the url on the top if your internet is slow enough, otherwise it will load the .pdf instantly) Not quite sure if they load if your internet connection is disabled on Wii U, but they must be stored somewhere.

Now the question is, where the damn url is :lol:, I though maybe the url was on contents/meta/code but nope, maybe it's stored in Internet Browser content?
 
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wicksand420

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So I was trying to get rid off the game manuals, and found this:

http://m1.nintendo.net/docvc/RVL/USA/RMGE/RMGE_E.pdf
The above is the manual for Super Mario Galaxy used by Nintendo in the Wii VC release. Even more EVERY Wii VC title released to date has its own page.

You can try by your own, pick a Wii VC released title, replace its ID in the 4 characters in red:
http://m1.nintendo.net/docvc/RVL/USA/XXXX/XXXX_E.pdf

For example Trauma Team ID: SK3E
http://m1.nintendo.net/docvc/RVL/USA/SK3E/SK3E_E.pdf

Resident Evil 4 Wii Edition: RB4E
http://m1.nintendo.net/docvc/RVL/USA/RB4E/RB4E_E.pdf

Skyward Sword: SOUE
http://m1.nintendo.net/docvc/RVL/USA/SOUE/SOUE_E.pdf <-funny enough the pdf title for this is "Twilight Princess" :face_palm:

And so on...

These .pdf are opened with the Internet Browser (you can actually see the url on the top if your internet is slow enough, otherwise it will load the .pdf instantly) Not quite sure if they load if your internet connection is disabled on Wii U, but they must be stored somewhere.

Now the question is, where the damn url is :lol:, I though maybe the url was on contents/meta/code but nope, maybe it's stored in Internet Browser content?
I might be interested in finding this out also, with the ds vc it was easy, all you had to do was find e_manual and zero it, Im sure its something simple though

Also, they dont load if you have no internet connection
 
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ShadowOne333

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I might be interested in finding this out also, with the ds vc it was easy, all you had to do was find e_manual and zero it, Im sure its something simple though
The title ID is simple.
You can find them all in GameFAQs Release Info for each game.

Once you get the title ID, you can follow cucholix's format to try to find the correct user manual for the game at hand.
 
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wicksand420

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The title ID is simple.
You can find them all in GameFAQs Release Info for each game.

Once you get the title ID, you can follow cucholix's format to try to find the correct user manual for the game at hand.
I would like to just get rid of the manual all together, its something i never use
 

kokcona

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Make sure that at the conversion time, you have put some special character in the game name as "&" for example. When this problem occurs to me, it is precisely because of this. If converting a game "Pokémon" for example, the name of the game at the time of converting has to be written "Pokemon".
thanks, it's just like you said. It work now.
 

cucholix

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Also, they dont load if you have no internet connection
Nice, so they definitely load from that page :P
Then the url string must be hiden somewhere, otherwise it couldn't load through internet browser.

I look to manual.bfma with hexeditor but couldn't find anything useful, strings should show up directly, no garbled chars.
 

wicksand420

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Nice, so they definitely load from that page :P
Then the url string must be hiden somewhere, otherwise it couldn't load through internet browser.

I look to manual.bfma with hexeditor but couldn't find anything useful, strings should show up directly, no garbled chars.
Its probably encrypted. Someone said we can use uwizard to decrypt it though, i;m not sure how though.

--------------------- MERGED ---------------------------

Check it out @cucholix
 

WesMods

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Forgive me in advance if this question is silly but is there something like this for injecting NES, SNES, GBA, N64 games? I've been searching far and wide but only find outdated methods for Loadiine versions
 

wicksand420

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Forgive me in advance if this question is silly but is there something like this for injecting NES, SNES, GBA, N64 games? I've been searching far and wide but only find outdated methods for Loadiine versions
I havent found a good or easy way, most of the ways are for loadiine as you said, most things can manually be done and packed with nuspacker, with a little knowhow.
 
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cucholix

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Its probably encrypted. Someone said we can use uwizard to decrypt it though, i;m not sure how though.

--------------------- MERGED ---------------------------

Check it out @cucholix
Seems like those different countries .arc files contains the url, too bad uwizard can extract open arc files, but it doesn't matter, it would enough just corrupting (or zeroing) the file corresponding to the Wii VC country, so it couldn't find the path to the pdf.
 
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Valery0p

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Hi guys, I'm lurking on this thread for a while, I really want thanks all the people involved in wii vc research :D

@ploggy That HBC build is one year old, there were some new commits after that...

@KhaderWelaye your script is awesome, can I suggest a name for the newer gui rewrite? "Hai injector", because Hai is the codename N. E. R. D. Gave to the wii vc loader

BTW, I'm wondering what happens if we try to boot the HBC/Hackmii installer on the main channel with the wiimote emulation patches...
 
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victormr21

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Seems like those different countries .arc files contains the url, too bad uwizard can extract open arc files, but it doesn't matter, it would enough just corrupting (or zeroing) the file corresponding to the Wii VC country, so it couldn't find the path to the pdf.
I think you can use Wexos' ToolBox for the arc files, UWizard does something wrong idk what
 
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markehmus

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<e_manual type="unsignedInt" length="4">1</e_manual>
<e_manual_version type="unsignedInt" length="4">0</e_manual_version>
0paMeC4xTQqfOOSdl-Dn_Q.png


or

<e_manual type="unsignedInt" length="4">0</e_manual>
<e_manual_version type="unsignedInt" length="4">0</e_manual_version>

3qub2-IqTPORkmhmOXcSwg.png



WiiVC use the latter and their Manual.bfma is blank in comparison to the MSX one at the top ...
... so i think you guys are 'barking up the wrong tree
...maybe the meta xml number in version and type lead to something
 
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wicksand420

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There is an xml inside of the manual that points to the nintendo website, i was trying to see what exactly, if anything, was in the arc files, i'm sure it is just a text file that associates the title and points to the manual.
 

oji

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Sorry I missed your original message and the linked logs. Try this, variables should be fixed: WiiVC Injector Script [2.2.5]

Thanks for your work, now it working again. But I've encountered another issue, the Nintendont forwarder (to Nintendont itself, no iso injected) is hanging my Wii U so I've to unplug the cord to turn it off. It happens both with & with no the overclock option. I've done some tests & it's seems the last version of your script which output of Nintendont forwarder works for me is 2.2.1. Maybe it due some changes in nfs2iso2nfs.exe which aren't covered correctly?
 

zantzue

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Will someone please upload and share a Wii U VC WiiSXR forwarder channel? It's not against the forum rules to ask for a forwarder channel. Is it? If it is, forget it and sorry about that.
 

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