ROM Hack Ace Attorney Investigation (2): Prosecutor's Path FINAL [RELEASE]

Auryn

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Hi guys,
how are you doing??
I am ok.
Was stressed at work, made 2 weeks of holiday in Asia again and back to work busy as hell.

I was looking some stream yesterday when i started to talk about AAI2 with somebody what made me surf in nostalgia so i started looking around youtube for what kind of movies you can find for AAI2.
I accidentally discovered this guy called "WillBits" and I not get any money for it but i want to write about it here because for the lazy people that don't want to read all the text in AAI2, can watch his videos.
I would call it an audio book with character :)
AAI2 playlist by WillBits
Check it out
 

DivineChariot

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Hello everyone I'm having trouble patching the game. When I downloaded the link for xdelta the only thing I got was a single file called xdeltaUI.rar and it's a Winzip file type. Is there something I'm supposed to do to get the file in order to decompress it because I don't have the gui to run the patch and rom. I'm not all that great with computers so help is appreciated.
 

RadioShadow

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Hello everyone I'm having trouble patching the game. When I downloaded the link for xdelta the only thing I got was a single file called xdeltaUI.rar and it's a Winzip file type. Is there something I'm supposed to do to get the file in order to decompress it because I don't have the gui to run the patch and rom. I'm not all that great with computers so help is appreciated.

You need to extract the compressed content into a new folder.

First install 7-Zip: http://www.7-zip.org/
This will allow to extract .zip / .rar files. Then right click on each downloaded file and select "Extract to folder" (something along those lines).

You then use xdelta.exe to patch the Nintendo DS rom (.nds) with the patch you downloaded.
 

Auryn

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@divine Chariot: Technically if it's xdeltaUI.rar, it's not a Winzip file but a Winrar (.zip is a Winzip file).
Winrar can open zip files but winzip can not open rar files (unless they did an update that i not know about).
I am sorry if i speak straight but if you are lazy to search / read on google how to solve your little problem, i believe that AAI2 is the wrong game for you.
In this game you have actually read and search for things!

@RadioShadow:
Actually every window machine after WindowXP (actually since Microsoft Plus! for Win98 to be precise), have Zip support implemented so you don't need any additional programs to decompress them.
 

conditionals

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Yo I played a bunch of AAI2 using the 2014 patch (08.06.2014) a while ago and my save file won't open in the newer final patched version (it opens but just freezes), nor will the downloadable save states open in desmume.

Can I just keep playing with the 2014 patch? It was OK right?
 
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Uwabami

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1.png


NO COMMENT :)
We're telling people already? ;)
 
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zeropain

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and all the voices (recycled the old voices when possible or dubbed by voice actors for the new characters) in English for all cases.

Is there a way to change all the voices back to the original language?
 

Auryn

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We're telling people already? ;)
Telling what?? It's just a random image on the internet and you know how images on the internet are, maybe real maybe photoshop :wub:



Is there a way to change all the voices back to the original language?
Sure there is a way but why I should tell you how to destroy our nice work??
Jokes apart, look online for undub.
What work for the original, work for the patched version as well.
 
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zeropain

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look online for undub.
What work for the original, work for the patched version as well.

There is not an undub available of this game.

So i have to find the sound_data.sdat from the Japanese ROM and replace the one in the patched version of the ROM with it?
 
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zeropain

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Since i never did something like this (but hearing from others that its ''easy'' to do), is it possible to release another version of the patch with the original voices instead of the dubbed ones? Im not demanding anything, just asking nicely.

Sorry for my english.
 
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zeropain

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Thanks, i will try. But how can i make a patch file with the original voices and everything else unaltered? That is my intention.

And as for my undub request of ToDII (PS1), sadly it doesnt work like that. Its more ''complicated''...
 
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Auryn

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Thanks, i will try. But how can i make a patch file with the original voices and everything else unaltered? That is my intention.
So i have to find the sound_data.sdat from the Japanese ROM and replace the one in the patched version of the ROM with it?
You see that you answered your own question already before you ask it??

And as for my undub request of ToDII (PS1), sadly it doesnt work like that. Its more ''complicated''...
Well, i said "vielleicht" (maybe). I see 3 big XA files in the game and it's possible that they added or removed some voices / lines that make things "complicated".
 
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zeropain

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You see that you answered your own question already before you ask it??

My goal was to create a patch file like yours in the first post with the translation and the original voices instead of the dubbed ones. Because you are not offering the prepatched ROM, instead your distributing it as a patch file. Thats what i want to have at the end (i dont have any plans to distribute it, just for myself).
But nevermind, its not that important.

Well, i said "vielleicht" (maybe). I see 3 big XA files in the game and it's possible that they added or removed some voices / lines that make things "complicated".

I have a thread at romhacking.net and someone replied with this:

''The XA files inside the XA folder contain all the voice lines indeed.
The problem is that every track inside each file has the entire dialog of a map/event without pauses and some other file has the offsets that need to be changed or all the voices end up out of sync.
I know because I successfully swapped the US XA files with the Japanese ones, but I have no clue of how to find the offsets let alone in which file are located.

Once someone find the offsets it should be fairly easy (but possibly time consuming) to replace every US offset with the JP ones and then tackle the videos and be done with everything''

So it seems like that a ''simple'' file swap of the voice files as we do with NDS games will not suffice here. Thats what i meant with ''complicated''.

Sorry for my english.
 
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Auryn

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Sorry to be blunt here but a translation of a game is a gray zone that is mostly tollerated by developpers.
Share ROMs is illegal by civil rights and by the forum rules!
You have all the info and the tool to get what you want so do it or let it be.
CASE CLOSED
 
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zeropain

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Share ROMs is illegal by civil rights and by the forum rules!

I have never asked for a ROM in the first place. Please read carefully.
But nevermind, its not that important.
 
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StarTrinket

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Sorry to be blunt here but a translation of a game is a gray zone that is mostly tollerated by developpers.
Share ROMs is illegal by civil rights and by the forum rules!
You have all the info and the tool to get what you want so do it or let it be.
CASE CLOSED
I've been seeing a lot of people selling physical copies of it. When you get the chance can you Dm me so I can help you take these down.
 

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