Hacking [Semi-working] NFS2ISO2NFS - convert nfs to iso and back

D

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I maybe talking out of my ass here but maybe the fw.img needs ahb_access? I think nintendot requires this to work?
yes but thats not all. its two different issues. first off Nintendont can't reload to its needed ios. thats why bootmii installs fail because the fw.img blocks ios reloads thus preventing ios 58 from being used. And then the ahb_acess could be the second issue.
 
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Feffe

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Calm down monkeyman4412! You are doing an awesome service for the community, I'm just wondering why your and Ploggy's logs are different :)
BECAUSE ITS NOT SYSCHECK. bootmii's log doesn't take into account of ios 255! jeeeze
Well yes. But why?
1) You are using the different fw.img than Ploggy. So there are different fw.img out there there with different main IOS.
2) Somehow the Bootmii installer can't recognize IOS 255. Maybe it's the same problem for Nintendo. Maybe fw.img is forcing everything under IOS 255 and that's why iosreload is disabled.

plus how the heck I'm I supposed to load system check if its in a .dol. which smash stack only excepts .elfs
well, that I don't know :P
 
D

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Calm down monkeyman4412! You are doing an awesome service for the community, I'm just wondering why your and Ploggy's logs are different :)
Well yes. But why?
1) You are using the different fw.img than Ploggy. So there are different fw.img out there there with different main IOS.
2) Somehow the Bootmii installer can't recognize IOS 255. Maybe it's the same problem for Nintendo. Maybe fw.img is forcing everything under IOS 255 and that's why iosreload is disabled.

well, that I don't know :P
no. ok let me explain. bootmii didn't take into account of ios 255 because ios 255 was a specifc thing to wiiu, and was not discovered back then. Thats why there is no 255 in the log. Because they didn't know or need to check for it. I'm using bootmii's tools because its the only ones I can access with smash stack during this time. Which the hacksden mod aka system check for wiiu. Was made after 255 was found/discovered.
 
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hoogachakka

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I feel it would be cool to make some sort of directory of TGAs for icons/banners for these injected games, as the icons of the host games don't look right.
Does that sound like a good idea?
 
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fejich

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I just added a few more messages, a title and this one doesn't require admin privileges (didn't really test the patched vc yet)
With this patch, how to generate a Trim ISO image?
After WiiScrubber Trimed ISO, it can not open the trim ISO file.
I have no idea to reduce file size
 

piratesephiroth

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With this patch, how to generate a Trim ISO image?
After WiiScrubber Trimed ISO, it can not open the trim ISO file.
I have no idea to reduce file size
for some reason Wiiscrubber sets the new file to be read-only. Check its properties and uncheck that box.
 

CokeCookie

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So first off thank you guys, I didn't think anyone would ever get this to work.
Now, my knowledge for Wii modifications is very limited so maybe I've got this wrong, but as far as I know Wii VC is region locked. Would it be possible to remove that limitation by editing the fw.img? Just asking since my Wii U is PAL and all my Wii/GC games are NTSC versions.
 
D

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Does it works with trimmed ISOs too? I'm always getting a reboot :/
I don't know. Did you use wii scruber to extract the tmd and ticket? and then renamed the bins accordingly? and then use nuspacker to set it as a installable. Iosu hacks (thus ftpiiu everywhere) doesn't have the right commands properties for replacement so you have to use nuspacker.
 

Ryuzaki_MrL

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I don't know. Did you use wii scruber to extract the tmd and ticket? and then renamed the bins accordingly? and then use nuspacker to set it as a installable. Iosu hacks (thus ftpiiu everywhere) doesn't have the right commands properties for replacement so you have to use nuspacker.

That's exactly what I did.
Trimmed, extracted ticket and tmd, renamed, packed with nuspacker, installed with wup installer gx2.
The trimmed ISO generated just 3 nfs files since Murasama is only around 600MB.
Tried with SMG1's and Xenoblade's fw.img, patched with Tock46's patcher.

Will try another game later.
 
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D

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just tried a more recent game and the fw patcher still works.

--------------------- MERGED ---------------------------

That's exactly what I did.
Trimmed, extracted ticket and tmd, renamed, packed with nuspacker, installed with wup installer gx2.
The trimmed ISO generated just 3 nfs files since Murasama is only around 600MB.
Tried with SMG1's and Xenoblade's fw.img, patched with Tock46's patcher.

Will try another game later.
ok let me trim my game and see what happens.
 

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