So, RetroArch Wii just got updated to v1.6.0.
I decided to give it another chance, hoping that things had changed since earlier builds that were a buggy mess.
The only core I have interest in is Snes9x (I guess they removed Snes9x Next?). I load it it up , launch a game and realize it actually plays nicely with 480i and bilinear filtering. However, when I go and change the settings (the settings menu doesn't crash every 10 seconds now) to a 240p resolution and shutting off filtering, I get horrible horizontal screen tearing in games.
Anyone know how to remedy this screen tearing with 240p and zero filtering?
I've always wanted to like RetroArch Wii but it has always been a unusable cluster fuck when it comes to Double-Strike resolutions and basic configuring. Has this changed in recent builds?
I decided to give it another chance, hoping that things had changed since earlier builds that were a buggy mess.
The only core I have interest in is Snes9x (I guess they removed Snes9x Next?). I load it it up , launch a game and realize it actually plays nicely with 480i and bilinear filtering. However, when I go and change the settings (the settings menu doesn't crash every 10 seconds now) to a 240p resolution and shutting off filtering, I get horrible horizontal screen tearing in games.
Anyone know how to remedy this screen tearing with 240p and zero filtering?
I've always wanted to like RetroArch Wii but it has always been a unusable cluster fuck when it comes to Double-Strike resolutions and basic configuring. Has this changed in recent builds?