Homebrew How Can I Play the Latest Version of Pokemon Prism? (Without VC)

Tgaming548

Well-Known Member
OP
Member
Joined
Jan 30, 2016
Messages
133
Trophies
0
Age
21
XP
206
Country
United States
I just want to know if there is any way I can play Pokemon Prism 0.94 on any emulator on the 3DS (besides VC). I’ve tried GameYob, mGBA, and Gamebatte with no luck.

GameYob: A bunch of small horizontal lines, nothing else.
mGBA: “Load Failed!”
GameBatte: Shows “Nintendo” and freezes.


I don’t really like the virtual console because it’s lack of features and lower audio quality. Some of the Pokemon cries and other sounds are quite noticeably worse on the VC and it stops me from really enjoying the experience. I just need an emulator that works with 0.94 and isn’t virtual console.
 

Tgaming548

Well-Known Member
OP
Member
Joined
Jan 30, 2016
Messages
133
Trophies
0
Age
21
XP
206
Country
United States
I meant are you using the gameyob 3dsx or CIA? Either way, try the retroarch Gambatte core.
I’m using the CIA version of GameYob from TitleDB. I also tried Gamebatte already and the result was “Nintendo” and a freeze. Though I find it weird that on the VC it didn’t say Nintendo...
 

Giodude

GBAtemp's official rock
Member
Joined
May 17, 2015
Messages
5,094
Trophies
1
Age
23
Location
New York
XP
2,761
Country
United States
I’m using the CIA version of GameYob from TitleDB. I also tried Gamebatte already and the result was “Nintendo” and a freeze. Though I find it weird that on the VC it didn’t say Nintendo...
Try the 3dsx builds of both. Also that's very odd, it works fine for me. If all else fails, try deleting and redownloading everything in the retroarch folder. Also you can use gameyob on ds with an older version of nds bootstrap or a flashcart, which I heard was near perfect.
 

Tgaming548

Well-Known Member
OP
Member
Joined
Jan 30, 2016
Messages
133
Trophies
0
Age
21
XP
206
Country
United States
Try the 3dsx builds of both. Also that's very odd, it works fine for me. If all else fails, try deleting and redownloading everything in the retroarch folder. Also you can use gameyob on ds with an older version of nds bootstrap or a flashcart, which I heard was near perfect.
What version of the DS version should I get? Also, does the bootstrap even perform well? I heard TWLoader was a huge WIP or something.
 

Giodude

GBAtemp's official rock
Member
Joined
May 17, 2015
Messages
5,094
Trophies
1
Age
23
Location
New York
XP
2,761
Country
United States
What version of the DS version should I get? Also, does the bootstrap even perform well? I heard TWLoader was a huge WIP or something.
Nds bootstrap works near perfectly for nds Homebrew. I would use this build: https://github.com/ahezard/nds-bootstrap/releases/download/V0.1.0/bootstrap.nds as it says it has dldi Homebrew support. The only issue is you would only be able to use twloader for Homebrew and not retail roms. If that isn't ok, try using this version of the Homebrew menu that has nds bootstrap built in, and it looks like to be an older version as well. https://github.com/ahezard/nds-hb-menu/releases/download/V0.5.0-cia-ntr-beta.6/hbmenu_beta6.zip. also here's the link to gameyob on ds. https://filetrip.net/nds-downloads/emulators/download-gameyob-0-5-1-f33577.html
 
  • Like
Reactions: CaptainSwag101

Tgaming548

Well-Known Member
OP
Member
Joined
Jan 30, 2016
Messages
133
Trophies
0
Age
21
XP
206
Country
United States
Nds bootstrap works near perfectly for nds Homebrew. I would use this build: https://github.com/ahezard/nds-bootstrap/releases/download/V0.1.0/bootstrap.nds as it says it has dldi Homebrew support. The only issue is you would only be able to use twloader for Homebrew and not retail roms. If that isn't ok, try using this version of the Homebrew menu that has nds bootstrap built in, and it looks like to be an older version as well. https://github.com/ahezard/nds-hb-menu/releases/download/V0.5.0-cia-ntr-beta.6/hbmenu_beta6.zip. also here's the link to gameyob on ds. https://filetrip.net/nds-downloads/emulators/download-gameyob-0-5-1-f33577.html
Thank you! I’ll try it out soon.
 
  • Like
Reactions: CaptainSwag101

Tgaming548

Well-Known Member
OP
Member
Joined
Jan 30, 2016
Messages
133
Trophies
0
Age
21
XP
206
Country
United States
WOW I just found out what was actually causing the problem. I opened up some files that I transferred because I couldn’t use them and I found that every single byte was set to 0. On my computer the data was intact. So my computer messes up the data when transferring to the SD card directly. I do have an emunand on my sd card and that could be what’s messing it up. What would be a good wireless file transfer method and how would I set it up? (I’m using Linux Mint so MicroSD Management is not an option)
 
  • Like
Reactions: CaptainSwag101

Giodude

GBAtemp's official rock
Member
Joined
May 17, 2015
Messages
5,094
Trophies
1
Age
23
Location
New York
XP
2,761
Country
United States
WOW I just found out what was actually causing the problem. I opened up some files that I transferred because I couldn’t use them and I found that every single byte was set to 0. On my computer the data was intact. So my computer messes up the data when transferring to the SD card directly. I do have an emunand on my sd card and that could be what’s messing it up. What would be a good wireless file transfer method and how would I set it up? (I’m using Linux Mint so MicroSD Management is not an option)
Filezillq and ftdp
 
  • Like
Reactions: CaptainSwag101

Site & Scene News

Popular threads in this forum

General chit-chat
Help Users
  • Psionic Roshambo @ Psionic Roshambo:
    I had a girlfriend who had a twin sister and they would mess with me constantly.... Until one chipped a tooth then finally I could tell them apart.... Lol
  • Psionic Roshambo @ Psionic Roshambo:
    They would have the same hair style the same clothes everything... Really messed with my head lol
  • Psionic Roshambo @ Psionic Roshambo:
    @The Real Jdbye, I could see AMD trying to pull off the CPU GPU tandem thing, would be a way to maybe close the gap a bit with Nvidia. Plus it would kinda put Nvidia at a future disadvantage since Nvidia can't make X86/64 CPUs? Intel and AMD licensing issues... I wonder how much that has held back innovation.
  • The Real Jdbye @ The Real Jdbye:
    i don't think nvidia wants to get in the x64 cpu market anyways
  • The Real Jdbye @ The Real Jdbye:
    you've seen how much intel is struggling getting into the gpu market
  • The Real Jdbye @ The Real Jdbye:
    and nvidia is already doing ARM
  • The Real Jdbye @ The Real Jdbye:
    i don't think they want to take more focus away from their gpus
  • Psionic Roshambo @ Psionic Roshambo:
    Yeah I think Nvidia s future lays in AI GPU acceleration stuff if they can get that going it's going to be super interesting in the long term
  • Psionic Roshambo @ Psionic Roshambo:
    AI assisted game creation might become a thing
  • Psionic Roshambo @ Psionic Roshambo:
    At least that's something I think would be pretty cool.
  • Psionic Roshambo @ Psionic Roshambo:
    Don some VR glasses and gloves and talk to the computer and paint entire worlds
  • Psionic Roshambo @ Psionic Roshambo:
    "OK Cortana I want that mountain a little taller and more snow on top, and I would like some random ancient pine forest around the bottom"
  • Psionic Roshambo @ Psionic Roshambo:
    "Now we need a spring fed river flowing down the north side and add some wild life appropriate for the biome"
  • Psionic Roshambo @ Psionic Roshambo:
    Many TBs of assets and the programming of something like that is going to be tough but I think it's something we might see in 20 years maybe sooner
  • The Real Jdbye @ The Real Jdbye:
    @Psionic Roshambo AI assisted game creation is kinda already here, there was recently that AI that can turn any 2D image into a fully modeled 3D object, it's not perfect, but it's a starting point, beats starting from zero
    +1
  • The Real Jdbye @ The Real Jdbye:
    before that there was one to generate a fully modeled scene from a 2D image
    +1
  • The Real Jdbye @ The Real Jdbye:
    but most recently, there was one that actually generates a working unity scene with terrain and textures already set up that you can import right into unity, that's a huge time saver right there
    +1
  • The Real Jdbye @ The Real Jdbye:
    and using LLMs to generate NPC dialogue and even dynamically generated quests is something i'm sure is already happening
    +1
  • The Real Jdbye @ The Real Jdbye:
    will just take some time for games made using those things to be completed and released
    +1
  • K3Nv2 @ K3Nv2:
    @The Real Jdbye, it's bed bath and beyond you nitwit
  • The Real Jdbye @ The Real Jdbye:
    @K3Nv2 you said instructions with pictures, same difference
  • Psionic Roshambo @ Psionic Roshambo:
    Lol now with 32GBs of VRAM Ken?
    Psionic Roshambo @ Psionic Roshambo: Lol now with 32GBs of VRAM Ken?