Hacking wiiu gamepad on vwii?

  • Thread starter Deleted User
  • Start date
  • Views 12,731
  • Replies 82
  • Likes 1
D

Deleted User

Guest
OP
So I got xenoblade chronicles on wiiu and I quickly found out it supports the gamepad! (and its a vwill game) So if this is the case... then can't we get it to work outside of the game?
 
  • Like
Reactions: NoNAND
D

Deleted User

Guest
OP
I dunno, can ya?
I mean in theory yes. However me? develop it. Yah no. I'm a complete noob to trying to code for wiiu. But then again........ If there was some sort of.... actually. If we booted the game and then instead of it booting the title, it boots the vwii menu instead. or is it a custom ios? I do not know because if its a ocios that is inside the title itself then that might be tricky to find. However the compatibility is clearly there and isn't just a pipe dream.
 
Joined
Jun 1, 2014
Messages
153
Trophies
0
Location
/
XP
306
Country
United States
So I got xenoblade chronicles on wiiu and I quickly found out it supports the gamepad! (and its a vwill game) So if this is the case... then can't we get it to work outside of the game?
Doesn't that run on the wiiu side anyway? I don't know much about how the wii works, but im pretty sure every time you go to the menu, or load a game, a different operating system is ran, and if that was the case, it wouldn't be possible.
 
D

Deleted User

Guest
OP
Doesn't that run on the wiiu side anyway? I don't know much about how the wii works, but im pretty sure every time you go to the menu, or load a game, a different operating system is ran, and if that was the case, it wouldn't be possible.
Your correct on that I think. However it doesn't mean a person can patch the game and ios to support the game pad. Because I know we have the tools.We just have to figure out how to prevent the gamepad from locking itself into the no gamepad mode or find out how its doing it. Because upon vwii boot it probably has a special instruction telling the gamepad cannot be used....

EDIT: I got a idea... if I use caffine to log what is being accessed, I might be able to find which ios the system loads before booting into vwii. Possibly.... (assuming that it will show up in the log)
Also it appears that this completely kills wiimotes. So that may mean that trying to get this to work and have wiimote function will be futile... possibly.
EDIT2:also it has its own image for when you tap the screen! you know how it would say wiiu pad cannot be used in wii mode. well instead pressing the touch screen will show a no sylus icon on the left... Its offiical i think. It has to be in the ios
EDIT3: course its not going to be easy as I thought. nintendy wouldn't be that stupid. However I'm going to boot another game that should not have gamepad support. And if by any chance I may find somesort of file difference in the structure. I seriously wish some expert was looking into this..
 
Last edited by ,
  • Like
Reactions: iVcU
D

Deleted User

Guest
OP
vWii games kinda leave Wii U menu.
Still, no one knows how it manages to support gamepad [Maybe a custom IOS running in the memory?]
 
D

Deleted User

Guest
OP
vWii games kinda leave Wii U menu.
Still, no one knows how it manages to support gamepad [Maybe a custom IOS running in the memory?]
Thats my thinking. because it drops all wiimote support with this "mode" and the ioses are responsible for wiimotes right?
 

duffmmann

Well-Known Member
Member
Joined
Mar 11, 2009
Messages
3,966
Trophies
2
XP
2,305
Country
United States
So I got xenoblade chronicles on wiiu and I quickly found out it supports the gamepad! (and its a vwill game) So if this is the case... then can't we get it to work outside of the game?

At this point, no. People have been looking into the Gamepad getting it to work as an actual controller in the vWii or at least vWii Homebrew apps. No luck yet, but it is supposedly possible.

Now, if you're looking for individual Wii games to work with the Gamepad, then I think that might have a better shot of becoming a reality sooner. All that would need to be done would be for someone to determine how to inject any given Wii game that could be played with a classic controller into the few Wii titles playable directly from the Wii U menu that can be played with the Wii U gamepad like Xenoblade or Sin & Punishment. However, this idea has too been looked into, and again, so far no luck. But I have a feeling that sooner or later, we'll see something in regard to this.
 
D

Deleted User

Guest
OP
At this point, no. People have been looking into the Gamepad getting it to work as an actual controller in the vWii or at least vWii Homebrew apps. No luck yet, but it is supposedly possible.

Now, if you're looking for individual Wii games to work with the Gamepad, then I think that might have a better shot of becoming a reality sooner. All that would need to be done would be for someone to determine how to inject any given Wii game that could be played with a classic controller into the few Wii titles playable directly from the Wii U menu that can be played with the Wii U gamepad like Xenoblade or Sin & Punishment. However, this idea has too been looked into, and again, so far no luck. But I have a feeling that sooner or later, we'll see something in regard to this.
Well I have a theory as to why people can't get it working on homebrew. The first primary issue is how to config is set in theory. I almost bet you that the vwii ios, and how the wiiu boots the vwii is the primary factors. Its more than likely its a two to three stage setup, a command being sent in the wiiu to switch to vwii mode, and the second command tells if the gamepad to go into vwii mode. and then once in the vwii the main boot (before the ios so like vwii boot0 and boot1 in 3ds terms) tells the gamepad if it can use controls or not. And IT has to be a ios responsible for gamepad emulation (as in control setup) , because the ios is responsible for wiimotes right? And if thats the case then well. We are going to need to somehow change the vwii menu to use another ios FROM the wiiu menu. Since you know all wii hb apps retaining to system switching kill vwii.
 
Last edited by ,
D

Deleted User

Guest
OP
Well I have a theory as to why people can't get it working on homebrew. The first primary issue is how to config is set in theory. I almost bet you that the vwii ios, and how the wiiu boots the vwii is the primary factors. Its more than likely its a two to three stage setup, a command being sent in the wiiu to switch to vwii mode, and the second command tells if the gamepad to go into vwii mode. and then once in the vwii the main boot (before the ios so like vwii boot0 and boot1 in 3ds terms) tells the gamepad if it can use controls or not. And IT has to be a ios responsible for gamepad emulation (as in control setup) , because the ios is responsible for wiimotes right? And if thats the case then well. We are going to need to somehow change the vwii menu to use another ios FROM the wiiu menu. Since you know all wii hb apps retaining to ios switching kill vwii.
Wii U doesn't use IOS, only vWii does that.
Wii U has different architecture than vWii, and Wii VC games leave Wii U menu so you can't adapt changes from Wii U mode to vWii mode.
 

OrGoN3

Well-Known Member
Member
Joined
Apr 23, 2007
Messages
3,241
Trophies
1
XP
3,251
Country
United States
Yes, this is I believe one of two vWii games that support the gamepad (does anybody remember the other one?). But if you put the disc in, I'm pretty sure it won't support the gamepad. I believe it has to be the downloaded version, as it loads differently than if you go to vWii mode and load the game.
 
D

Deleted User

Guest
OP
Yes, this is I believe one of two vWii games that support the gamepad (does anybody remember the other one?). But if you put the disc in, I'm pretty sure it won't support the gamepad. I believe it has to be the downloaded version, as it loads differently than if you go to vWii mode and load the game.
Xenoblade Chronicles and Pandora's Tower.
 
  • Like
Reactions: iVcU and OrGoN3

ShadowOne333

QVID PRO QVO
Editorial Team
Joined
Jan 17, 2013
Messages
12,177
Trophies
2
XP
33,535
Country
Mexico
Best option right now is to find an exploit in Xenoblade Chronicles which is able to boot into the Homebrew Channel.
All other options have been looked into without much luck.

In theory, the Wii U should still think that we are inside XBC but we are running homebrew instead, and with that we could try to enter other places on the vWii's memory.
 
Last edited by ShadowOne333,
D

Deleted User

Guest
OP
Best option right now is to find an exploit in Xenoblade Chronicles which is able to boot into the Homebrew Channel.
All other options have been looked into without much luck.
Won't REing it show anything related to tweaks/modifications it has?
It's the first step to even do anything to it.
 
D

Deleted User

Guest
OP
Oh that.
Yes, that should be the way to go, but honestly who with the knowledge is doing so?
We have better chances just trying to exploit Xenoblade instead of breaking down every component of the Wii VC games.
Technically you need to search for cIOS or Gamepad/Controller trace.
Exploiting the Wii VC game will be impossible if single vulnerability wasn't found in code.
 

Site & Scene News

Popular threads in this forum

General chit-chat
Help Users
  • Psionic Roshambo @ Psionic Roshambo:
    I had a girlfriend who had a twin sister and they would mess with me constantly.... Until one chipped a tooth then finally I could tell them apart.... Lol
  • Psionic Roshambo @ Psionic Roshambo:
    They would have the same hair style the same clothes everything... Really messed with my head lol
  • Psionic Roshambo @ Psionic Roshambo:
    @The Real Jdbye, I could see AMD trying to pull off the CPU GPU tandem thing, would be a way to maybe close the gap a bit with Nvidia. Plus it would kinda put Nvidia at a future disadvantage since Nvidia can't make X86/64 CPUs? Intel and AMD licensing issues... I wonder how much that has held back innovation.
  • The Real Jdbye @ The Real Jdbye:
    i don't think nvidia wants to get in the x64 cpu market anyways
  • The Real Jdbye @ The Real Jdbye:
    you've seen how much intel is struggling getting into the gpu market
  • The Real Jdbye @ The Real Jdbye:
    and nvidia is already doing ARM
  • The Real Jdbye @ The Real Jdbye:
    i don't think they want to take more focus away from their gpus
  • Psionic Roshambo @ Psionic Roshambo:
    Yeah I think Nvidia s future lays in AI GPU acceleration stuff if they can get that going it's going to be super interesting in the long term
  • Psionic Roshambo @ Psionic Roshambo:
    AI assisted game creation might become a thing
  • Psionic Roshambo @ Psionic Roshambo:
    At least that's something I think would be pretty cool.
  • Psionic Roshambo @ Psionic Roshambo:
    Don some VR glasses and gloves and talk to the computer and paint entire worlds
  • Psionic Roshambo @ Psionic Roshambo:
    "OK Cortana I want that mountain a little taller and more snow on top, and I would like some random ancient pine forest around the bottom"
  • Psionic Roshambo @ Psionic Roshambo:
    "Now we need a spring fed river flowing down the north side and add some wild life appropriate for the biome"
  • Psionic Roshambo @ Psionic Roshambo:
    Many TBs of assets and the programming of something like that is going to be tough but I think it's something we might see in 20 years maybe sooner
  • The Real Jdbye @ The Real Jdbye:
    @Psionic Roshambo AI assisted game creation is kinda already here, there was recently that AI that can turn any 2D image into a fully modeled 3D object, it's not perfect, but it's a starting point, beats starting from zero
    +1
  • The Real Jdbye @ The Real Jdbye:
    before that there was one to generate a fully modeled scene from a 2D image
    +1
  • The Real Jdbye @ The Real Jdbye:
    but most recently, there was one that actually generates a working unity scene with terrain and textures already set up that you can import right into unity, that's a huge time saver right there
    +1
  • The Real Jdbye @ The Real Jdbye:
    and using LLMs to generate NPC dialogue and even dynamically generated quests is something i'm sure is already happening
    +1
  • The Real Jdbye @ The Real Jdbye:
    will just take some time for games made using those things to be completed and released
    +1
  • K3Nv2 @ K3Nv2:
    @The Real Jdbye, it's bed bath and beyond you nitwit
  • The Real Jdbye @ The Real Jdbye:
    @K3Nv2 you said instructions with pictures, same difference
  • Psionic Roshambo @ Psionic Roshambo:
    Lol now with 32GBs of VRAM Ken?
    Psionic Roshambo @ Psionic Roshambo: Lol now with 32GBs of VRAM Ken?