Eurogamer reports that sources claim Nintendo will launch a SNES Classic

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Eurogamer, a site known for having accurately leaked the Nintendo Switch, then known as the NX, far before the actual reveal, now is making another big claim. According to multiple "sources" close to Nintendo and Eurogamer, likely the same ones who gave them the same insider Switch information, Nintendo will be releasing a Super Nintendo Classic/Mini later on during the Christmas season this year. This report follows last week's announcement that Nintendo would be discontinuing the NES Classic, which launched during the Christmas season of last year. Eurogamer also confirms that production has already started on them as well. Of course, this should still be taken with a grain of salt, but Eurogamer is almost always on-point with leaks, having confirmed the existence of a PS4 Slim, as well as having multiple game industry sources that have confirmed other hardware leaks before.

Nintendo will follow up its smash hit NES microconsole with a mini version of the SNES, sources close to the company have confirmed to Eurogamer.

The SNES mini (or, to continue Nintendo's official branding, likely the Nintendo Classic Mini: Super Nintendo Entertainment System) is currently scheduled to launch in time for Christmas this year. Development of the device is already under way, our sources have indicated.

:arrow: Source
 

FAST6191

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But right now it's no more likely than Mother 3 getting an English release last year
Mother 3 is a risky business move from where I sit, SNES emulator box on the other hand is pretty solid and the only thing I can see being bad from Nintendo's perspective is it possibly undermines the Switch's VC and I am not sure that is a major selling point of it.
 

FAST6191

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I would probably bet against the N64 getting one any time too soon.

It is an absolute pain to emulate (especially on a cheapo almost throwaway ARM device that these mini consoles tend to end up being), it is largely considered a failed console (it failed at the time, it was considered failed shortly after -- http://www.actsofgord.com/Propaganda/chapter02.php , most still consider it failed today and while it is not as odd to me as Sonic Adventure's fanbase the current N64 being highly collectible boggles my mind never the less), most aspects of it have not aged well at all (many games ran like a dog, had no AA, blurry as you like textures and often had a polygon budget somewhere around the same as the atari had sprites), very much lacks the nostalgia factor of the NES and SNES (the PS1 being that era's main representation in games), I have no idea how they might set about licensing the Rare games back from Microsoft for it (no goldenye, conker, perfect dark, probably no diddy kong racing, donkey kong 64, banjo, banjo 2... you all know the Rare library) and I could go on.

If they trip over some grad student that wrote a really swish dynamic recompilation program for MIPS to run on the ARM family*, and if there is a similar performance boost like we saw in phones and tablets a 4-5 years ago (we went from sub .5 GHz single core to multi core, multi GHz, with tonnes of memory, 3d and floating point) such that they can get it all out of the door for not a lot then maybe. Otherwise they would be fools.

*If Intel's surprisingly good embedded device offerings make a few leaps I might change for that, still face all the other problems.
 

Noctosphere

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why people would buy these overpriced old consoles i dont get, just use and emulator
it's collector, you can't understand them if you aren't one
 

Hanafuda

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why people would buy these overpriced old consoles i dont get, just use and emulator


I can't answer for anyone else, but I don't have my game consoles to be a "collector." I have them so I can genuinely enjoy my games as I am accustomed to playing them. I was a freshman in college when the NES came out in the USA, so the NES, Genesis, SNES, Saturn, and N64 were systems I enjoyed during my best years (single, 20's, living on my own). And while I will somewhat credit emulators with getting me back into gaming in my 30's, it wasn't long before I was dissatisfied with them. I don't feel like I've accomplished anything when I beat a game on an emulator, and without the correct, genuine controller for the particular system in hand I can't even really enjoy playing the game. That's just me.
 
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codezer0

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why people would buy these overpriced old consoles i dont get, just use and emulator
One reason I would want this? Simply put, so I can have an accepted submission for a Speedrun to games done quick, it has to be on either real hardware, or an official emulation environment, like Wii virtual console.

So, for submitting a verifiable run, these are a viable option.
 

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oh cool, another shit item for nintendo to make money off that i have zero interest in owning. think ill stick to my actual snes.
 

DuoForce

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I don't understand why everyone is so gullible these days, they will believe ANYTHING! Pokemon Stars never happened so why would this?
 

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Really? Where can I get an affordable SNES flashcart? The only ones I've found have been >$100.
Considering the price of snes games these days a 1 time payment for a snes flashcart seems affordable to me. If you get one then why not get the best 1 that money can buy (sd2snes). For example a game like earthbound alone is $200.
 
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codezer0

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Sadly, none of the SNES flash carts will even attempt to handle the more high profile games, like Mario RPG and either Star Fox 1 or 2. IIRC, none of them can handle Mega Man X 2 or 3 for that matter. It's not even a matter of it being slow, or broken to handle them - it's that they won't even attempt to handle them that bothers me. And the SD2SNES alone costs almost $200. Comparatively, the Everdrive64 v3 is near 100% compatibility with n64 games and homebrew, and the newest physical version even defeats the need for a regional lock-out, since it is able to toggle for either region.

Being able to handle Mario RPG and enabling me to play the playable build(s) of Star Fox 2 would be a big reason for me to get such a cart. Especially if they could enable the latter to work like an overclocked SuperFX cart would, after seeing videos of a dude who replaced the clock crystal and got StarFox 1 running at 60fps.
 
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cvskid

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Sadly, none of the SNES flash carts will even attempt to handle the more high profile games, like Mario RPG and either Star Fox 1 or 2. IIRC, none of them can handle Mega Man X 2 or 3 for that matter. It's not even a matter of it being slow, or broken to handle them - it's that they won't even attempt to handle them that bothers me. And the SD2SNES alone costs almost $200. Comparatively, the Everdrive64 v3 is near 100% compatibility with n64 games and homebrew, and the newest physical version even defeats the need for a regional lock-out, since it is able to toggle for either region.

Being able to handle Mario RPG and enabling me to play the playable build(s) of Star Fox 2 would be a big reason for me to get such a cart. Especially if they could enable the latter to work like an overclocked SuperFX cart would, after seeing videos of a dude who replaced the clock crystal and got StarFox 1 running at 60fps.
The main difference between sd2snes and super everdrive is that the games that sd2snes is future proof in a way and can be updated to possibly support those games. Super everdrive there is no hope of it being able to play certain games in the future. In general that's probably why sd2snes can run more snes games than super everdrive. In general though your right, n64 flashcarts have much better compatibility than snes flashcarts.
This is from the official sd2snes website.

Q1: When more enhancement chips get implemented in the future, does that mean a necessary hardware upgrade?

A1: No, the hardware is final. All additional features are introduced by means of firmware updates. Hardware upgrades might happen if any “physical” problems become known or some end-of-life parts have to be replaced. However the capabilites of the hardware will remain the same. That also means if SuperFX or SA1 should turn out to be impossible on the current hardware then that’s set in stone. Popular demand will determine whether or not I’d go and design upgraded hardware.
 
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FAST6191

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I don't understand why everyone is so gullible these days, they will believe ANYTHING! Pokemon Stars never happened so why would this?

Has pokemon stars been debunked? I did a quick search and there are still articles coming out about it. Beyond that what does one have to do with the other?

Going further the mini TV plugin console market has existed for years at this point (I can't remember when I first saw those official Atari licensed sticks that plug into your TV but it has to be over a decade ago, Sega has also been in on it for years), Nintendo just seems like it made a very successful entry into said market with their NES offering, they have workable SNES emulators already made in house for low performance hardware, the SNES was a roaring success for Nintendo (probably the last unquestionably good home console they ever had), Nintendo is not above mining their back catalogue, said back catalogue is less of a licensing nightmare than their newer offerings (we previously covered Rare and the N64).

I don't hold out any hope that such a thing will be good compared to what I am used to, and yeah I am waiting on leaked hardware, reports of Nintendo buying up a few hundred thousand/million ARM chips that don't fit another device of theirs, an injection moulder in China leaking a new case run for them...
So yeah I have no hopes for it, and am utterly indifferent either way (is it going to beat Higan? Right then) but it is entirely plausible.
 

codezer0

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N64 Everdrive only really needed matching region lockout chip for the console's drm schema. The added features of Everdrive 3 over 2.5 have more to do with stuff like implementing a working real time clock, so animal crossing could be run.

Iirc, an eu n64 game would work on an ntsc system, if it could get past the regional based lockout. And v3 has implemented a universal, toggleable lockout chip so it could work in any retail console.
 

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