Emulation CEMU BOTW large shader caches are based on other games.

Mikemk

Well-Known Member
OP
Member
Joined
Mar 26, 2015
Messages
2,089
Trophies
1
Age
28
XP
3,109
Country
United States
It appears shader caches larger than 14k shaders in CEMU contain Mario Kart and Xenoblade Chronicles shaders in addition to BOTW shaders. Please do not continue to distribute these caches as they result in reduced performance for users who do not have 32 GB RAM, in addition to drastically increased storage requirements.

Source

UPDATE: I've tested a smaller 9028 shader file, and it still used 30GB RAM, though saved ~970 MB on the hard drive. Performance remains the same. Also, people seem to be missing the point of this thread, it's not about the RAM needed, it's about the commonly used 19k shader file containing other game's shaders.
 
Last edited by Mikemk,

raulpica

With your drill, thrust to the sky!
Former Staff
Joined
Oct 23, 2007
Messages
11,056
Trophies
0
Location
PowerLevel: 9001
XP
5,716
Country
Italy
32GB RAM?! Wait, you're not serious, right?
Feels good man
feels.PNG


I suppose I should try running BOTW on my PC, then.
 
  • Like
Reactions: Friendsxix

Friendsxix

Introspective Potato
Member
Joined
May 6, 2008
Messages
266
Trophies
1
Location
Best Hemisphere
XP
2,697
Country
United States
Feels good man
View attachment 83567

I suppose I should try running BOTW on my PC, then.
375187-Screen%20Shot%202017-04-06%20at%205.54.18%20PM.png
Same. When I built my Hackintosh, I decided that I wanted to go overkill on RAM. Of course, it's in part due to the fact that I'm the type of moron that leaves 150 tabs open in a web browser for no reason, while playing games, with both Photoshop and Illustrator open in the background.
 

Zanoab

Well-Known Member
Member
Joined
Dec 4, 2009
Messages
127
Trophies
1
XP
617
Country
United States
375187-Screen%20Shot%202017-04-06%20at%205.54.18%20PM.png
Same. When I built my Hackintosh, I decided that I wanted to go overkill on RAM. Of course, it's in part due to the fact that I'm the type of moron that leaves 150 tabs open in a web browser for no reason, while playing games, with both Photoshop and Illustrator open in the background.

OSX made me enjoy running Windows in VMs so I can keep the superior trackpad controls on my Macbook Pro (pre-retina when they were user upgradable). At some point, I started multi-boxing and why mess with complicated conflicts when I can easily run as many VMs as I want?
 
  • Like
Reactions: Friendsxix
D

Deleted User

Guest
Don't think this belongs in news, but very intresting nonetheless. 32GB, pretty crazy
 

Xalphenos

Well-Known Member
Member
Joined
Jan 21, 2017
Messages
237
Trophies
0
Age
40
XP
171
Country
United States
Nice to read this. I've recently been suspecting something wasn't adding up with those large shader caches. I started suspecting them after adding quite a bit of shaders to that 16k one that came out shortly after botw was working in cemu. I could see adding some to it but since I added so many just in the great plateau I knew something had to be up. I actually started over just generating my own cache yesterday but I may try out one of the ones from the source link when 1.7.4 releases in a few days.
 

Enteking

Well-Known Member
Newcomer
Joined
Jul 10, 2016
Messages
99
Trophies
0
Age
44
XP
121
Country
United States
A little bit off-topic but Is it possible to identify and delete (or replace with an empty file) this ugly greyish smog-fog shader (in the game files, not in the cache)? Maybe this would make it possible to play the game with better graphics and better performance, even on Wii-U.
 
Last edited by Enteking,

nolimits59

Well-Known Member
Member
Joined
Apr 25, 2008
Messages
701
Trophies
1
XP
2,064
Country
France
I was thinking the same thing, when I got 32GB RAM, I thought that was excessive, wanted breathing room after all, but shiiit with this.
Even without Cemu, i can use 32gb easy x), i do a LOT of photoshop and After effects in really high definition x).

But yeah, even 6k shader cache need 16gbat least.

It improve a LOT of micro freezes by the way to have cache, it improve thoses micro freeze better than the FPS to be honest ^^.
 

Kurt91

Well-Known Member
Member
Joined
Sep 9, 2012
Messages
589
Trophies
1
Age
33
Location
Newport, WA
XP
2,235
Country
United States
Wait, is this 32 GB from casual use, or are you doing something in particular to the game to make it look or run better? I was thinking of trying out Breath of the Wild on my PC one of these days, but I have more like 8 GB of RAM. (My computer isn't a beast, but I'm happy with it as-is. So far, I haven't found anything in particular that I haven't been able to throw at it and get working satisfactorily.)
 

AlternativeZero

Well-Known Member
Member
Joined
Apr 7, 2017
Messages
250
Trophies
0
XP
817
Country
Wait, is this 32 GB from casual use, or are you doing something in particular to the game to make it look or run better? I was thinking of trying out Breath of the Wild on my PC one of these days, but I have more like 8 GB of RAM. (My computer isn't a beast, but I'm happy with it as-is. So far, I haven't found anything in particular that I haven't been able to throw at it and get working satisfactorily.)
From reading around in the subreddit if you use a Nvidia GPU then it's a driver issue since for some reasons it massively increase RAM usage.
 

Site & Scene News

Popular threads in this forum

General chit-chat
Help Users
    SylverReZ @ SylverReZ: Or Genesis.