Breakable weapons aren't too bad but it creates a distraction from the battle and when you have hoards of enemies, it'll also make you think twice about which sword to use, if any at all.
My issue with BotW is its poor framerate. I get that Nintendo wanted to push Switch out on the date they promised but the game's technical performance suffered due to it. I'd give it an 8/10.
The first 'real' Switch game will be Mario Odyssey that will make full use of its hardware capabilities. It's just a shame that Zelda being the amazing game that it is is being held back by hardware issues.The real issue is that it's designed for wii u, not switch. The switch is capable of better framerate and graphics, but it's just a port. Even if they had the time, there's no way to perfectly optimize an already complete wii u game for the switch without a complete rewrite. If you want to see what the switch can really do you're gonna have to wait for the first games that were not finished or mostly finished with a wii u release in mind.
I have no problem with breakable. But there should be blacksmiths to maintain them (and you could be offered a chance to learn that skill)
Same. But at the point I am now, it's not really a big deal for me. I can get swords and bows at ease.I never found an issue or ran out of weapons, i have a feeling people who's weapons break easily just use them to got rocks or trees before fighting am enemy and when they do they just go guns blazin and hit their shields like there is no tomorrow.
The better weapons have higher durability, also I'm constantly running into weapons so it's not a issue
Poor Jim Sterling was DDoS'd for stating this fact and opinion on why he disliked. There's a lot of fanboys from different companies and products but if they love said product so much, they should be using than worrying about someone's opinion.Breakable weapons are an inconvenience (especially in this game as they don't last very long) but it's something you can get used to quite easily, especially if you think of weapons as consumable items. I still don't like it, but I don't mind it anymore either.
However, one little feature would have appeased me greatly: Allow me to throw the remains of my broken weapon at an enemy. It'd be a great way to vent my frustration or sadness. Also throwing weapons is one of my favorite ways to damage enemies, even when I have arrows. There's something comically satisfying about it.