Hacking Would a HQ4x Magnification Filter be there for 3DS and DS games?

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:rofl:Will it be possible to have a HQ4x filter like Desmume, Drastic and Citra (It doesn't use than still, some sharp ranger and anti-aliasing) use available for the 3DS? The poopy Anti-Aliasing of 3D and 2D (for 2DS) and DSi+DS Cart emulation would look better than those jaggies! HQ4x clears the jagged lines and smooths them out for a better look. I could be done via NTR overlay plugin, I suppose. This would not cause any performance drops cause it is very light compared to MSAA 8X of GTX 1080. Ha Ha :ha::rofl2: :yaynds::yay3ds:
 
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It cannot be done, for two simple reason : the 3DS boots in TWL_FIRM in DS games, so it basically becomes a DSi. So you can't modify anything. Oh, and how the hell would you use a 4x filter? You can't increase the 3DS's screen res from nowhere with software...
 

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cut your panel of and insert a new one. then you can try to upscale something.
for short. this is a dumb question, you can't upscale a screen to more then its actual resolution.
 
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:rofl:Will it be possible to have a HQ4x filter like Desmume, Drastic and Citra (It doesn't use than still, some sharp ranger and anti-aliasing) use available for the 3DS? The poopy Anti-Aliasing of 3D and 2D (for 2DS) and DSi+DS Cart emulation would look better than those jaggies! HQ4x clears the jagged lines and smooths them out for a better look. I could be done via NTR overlay plugin, I suppose. This would not cause any performance drops cause it is very light compared to MSAA 8X of GTX 1080. Ha Ha :ha::rofl2: :yaynds::yay3ds:
Eh, maybe with a very heavily modified twl_firm. That might require sighax.
 

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