ROM Hack [Release][WIP] Dragon Quest 8 3ED (Orchestrated, Uncensored and Undubbed)

davhuit

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Yeah, i figured, but maybe because i am using an older released version.

Updated to the the most recent version. It's working now.

btw Thanks for your contribution Asia and davhuit

Yeah, this is why we removed the first version soon after it's release.

They were three crashs and all of them are fixed in the new version (and the new version also have several new english voices fixed).

We waited until we could be sure the game was playable from the start to end before releasing the new version.
 
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zombone

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Great work guys. I'm a bit surprised nobody else has mentioned this, but I have experienced one issue with the music. With the copy/paste method of replacing the music, every now and then (fairly rare) the game has a brief pause or the music stops for a second. I checked the files for the JP and western versions to compare and they both have a sample rate of 32728 Hz, but the bitrate is quite different. So I got to converting them all and made the JP music match the bitrate of the synth versions, which not only got rid of this problem, but also made the sizes similar to the western releases. There is no noticeable reduction in quality that my ears can discern, and I managed to give them the exact loop points as the originals, so they are identical other than size.

If you'd like to use the fixed ones, pm me and I'll be glad to share them. Or, if you'd rather do the work yourself, I can fill you in on how it was done.
 
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Herald

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More dialogue in English as i play through the game lol

-When you defeat Evil Jessica and wakes up from her slumber. "I'm back with you"
"What happened? I feel like I've woken from a really long dream.

-Jessica Apologizes, " So err.. I guess we'll be spending a lot more time together."
-Talking to the male npc in the Sanctuary in Orkutsk: All his dialogue is still in English.
 

davhuit

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Fixed two new english voices :

- When Brains talks about the lost ship.
- When you return to the moon world and speak to the elf after trodain castle exploration.

Great work guys. I'm a bit surprised nobody else has mentioned this, but I have experienced one issue with the music. With the copy/paste method of replacing the music, every now and then (fairly rare) the game has a brief pause or the music stops for a second. I checked the files for the JP and western versions to compare and they both have a sample rate of 32728 Hz, but the bitrate is quite different. So I got to converting them all and made the JP music match the bitrate of the synth versions, which not only got rid of this problem, but also made the sizes similar to the western releases. There is no noticeable reduction in quality that my ears can discern, and I managed to give them the exact loop points as the originals, so they are identical other than size.

If you'd like to use the fixed ones, pm me and I'll be glad to share them. Or, if you'd rather do the work yourself, I can fill you in on how it was done.

If it's fairly rare, it might be why no one noticed it yet?
 
Last edited by davhuit,

Vorffeed

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Regarding the music I have not noticed anything strange to me appears to me without any delay, it may be, that I use a 3ds to which I have re-encrypted instead of just generating the 3ds.

With regard to the dialogues I have found one in English when Marcello is taken to the King Trode after being captured for allegedly attempting to kill the abbot.
 

zombone

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Fixed two new english voices :

- When Brains talks about the lost ship.
- When you return to the moon world and speak to the elf after trodain castle exploration.



If it's fairly rare, it might be why no one noticed it yet?
Rare maybe, but over the course of 80+ hours it has occurred quite a few times. I'm sure I'm not the only one with a lot of hours in the game, hence the surprise of no mention of it.
 

davhuit

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It might also depend of the hearing of people, some might probably not notice it if they don't really pay attention to the music.

Personally, I wouldn't be able to say if I heard such a thing or not. It might have probably happen and I probably just didn't notice it.
 

zombone

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Perhaps, but it's not just always the music. I had a few times the game froze for a second or had unusually long loading time. Anyway, if for whatever reason you're not interested in how it can be fixed, then I won't push the subject any further.
 

davhuit

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Two new english voices fixed :

- After defeating the mole boss, one of it's minion dialog.
- One of Angelo's dialog when aquiering the ship.

Edit : About this one "When you speak to mini (the mini medal princess) - Not sure about this one.", I heard nothing in english in the dialogues (as always, tried both answers) so it was probably an error, as it was an unsure one anyway.
 
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hiten

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My game crashed at Dhoulmagus' Origins scene (story flashback detailing how Dhoulmagus came to seek the sceptre). You can get this scene by talking to Kalderasha at Farebury after defeating
Evil Jessica

Can anyone confirm if their games also crash at that scene?

Thanks
 
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davhuit

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New english dialogue fixed :

- When you sneak on the barman and his friend's conversation in baccara

My game crashed at Dhoulmagus' Origins scene (story flashback detailing how Dhoulmagus came to seek the sceptre). You can get this scene by talking to Kalderasha at Farebury after defeating
Evil Jessica

Can anyone confirm if their games also crash at that scene?

Thanks

Do you have the new version (the old version got removed since when we noticed there were some crashs). The new version was only shared by Asia81 and me so if you got it from someone else, it's probably the old version.

There were three crashs in the whole game and we fixed all of them (one during the flashback with Dhoulmagus, when you see how the king and his daughter were transformed while Dhoulmagus stole the sceptre), one later with Jessica (which looks like the one you put in spoiler) and a third one I forgot.

If it's a scene from the main quest, it should be fixed in the new version as Asia81 completed the whole game without any crashs (he even did the alternatives ending and some hidden things).

If you have the new version, then it mean it's a crash than can be skipped and we'll need a save just before the crash to be able to fix it. In that case, extract the save with JKSM and post it here please.
 
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Lord M

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It's still the same game as the original version, the title ID of the game is still the same so cheats which work with the original version should also work with this version.
Ah ok, thanks. I only asked because of problem about save data and so i thought drastic file changing
 

davhuit

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There should be any save data problem.

But if you switch from one version to the other (or even two versions of the undub), you have to backup your save first, as removing an eshop (.cia) game also remove the save.

And once the new version is installed, if you did the backup with JKSM, you have to boot the game once to create the additional datas, or else, JKSM won't let you import your backup).

So, to summary :

- Backup of the savedata (with JKSM).
- Installation of the new version.
- Boot of the new version to create the additional datas.
- Restore of the savedata (with JKSM).

Then, when you'll boot the game, it'll again ask to create the additional datas, and then, you'll find your old save in-game.
 

hiten

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@davhuit

Yes, I have the new version. Here's my save file, just talk to Kalderasha (the fortune teller in front of you) after loading my quick save file (suspended adventure).

Thanks
 

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davhuit

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Okay, I'll look at that, thanks.

I guess it's a skippable crash? I mean, you can continue playing the game? (it's to know if I we have to make an update pretty quick or if we can wait a bit).
 
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