[RELEASE] [DEMO] The Great Ace Attorney - The Adventure of Ryuunosuke Naruhodou

78jdfk7.png


Happy New Year, fellow Ace Attorney fans!

We'd like to kick off the new year by releasing a taste of what's to come with the translated Demo of The Great Ace Attorney - The Adventure of Ryuunosuke Naruhodou. We're sorry we couldn't finish Episode 1 in time for New Year's, but please enjoy this until it's ready. Let us know what you think.

This free fan-translation uses the dialogue font of Dual Destinies, so you will need to own a version of it in order to play our patch. Team If would like to remind you that we DO NOT condone piracy - so please, please don't share a completed CIA with other people. We know the patcher is not very user-friendly yet, at the time of the release it was less then one day old. It will be much better in time for our Episode 1 release.

Fellow fan-translators: we would absolutely love to see The Great Ace Attorney translated into many, many more languages, so fans all around the world can enjoy it. We're working on a program to take in "representatives" of other groups to work closely with our translators, so you can get all the nuances right in your native language. We're currently not sure when we can start with this program, because it shouldn't interfere with our releases of the English Episodes, so please be patient and don't just steal our work.

Regarding voice-acting: we're not sure what we're going to do here, to be honest. We may offer an alternative patch with voice-acting in the future, but no promises yet. We'll see.

It's no secret among Ace Attorney fans that our decision not to localize character names and re-locating the story to the US is controversial. We hope you will understand our decision (which was unanimous among our translators), after you've played Episode 1. We still tried to keep the typical "Ace Attorney feel" and we do try to localize jokes and references so they work in English, but the nature of the Game - in our humble opinion - makes white-washing the main cast impossible. Yes, we're aware of a completed translation script that does exactly that. As a team, we disagree with the direction it went, we believe the "liberties" it took to fit the Game into previous localisations were way to drastic, even for Ace Attorney standards. The resulting change of atmosphere and even character's personalities were simply too much for us to accept. You can form your own opinion on this matter by playing our take on the translation before condemning it.

Remember - we're fans, too!

-- Team If - DGS Division

Most of you probably already know this, but you can install CFW on all 3DS firmwares up to 11.3 now: https://3ds.guide/ - if you updated to 11.4 (without A9LH), there's currently no way for you to play this patch!

Prerequisites: You need to have the newest version of FBI (at least 2.4.5), the latest version of Decrypt9 (20161113), the original DGS Demo and ONE version of Dual Destinies installed on your Home Menu:
* Dual Destinies EU Demo
* Dual Destinies EU Full Version
* Dual Destinies US Demo
* Dual Destinies US Full Version

1) Extract the contents of the archive into a folder.
2) Put the 3DS/DDFontDumper folder into the 3DS folder on your SD card, so it will look like this:
sd:/3DS/DDFontDumper/DDFontDumper.3dsx
sd:/3DS/DDFontDumper/DDFontDumper.xml
3) Launch it via the Homebrew Launcher. It will dump Dual Destinies' font archive to the root of your SD card:
sd:/dd_font.bin
4) Use Decrypt9 to create a decrypted CIA of your LEGALLY installed DGS Demo:
[Content Decryptor Options] > [CIA Builder Options] > [CIA Builder (SysNAND/decr.)]
/title/00040002/0014ad01
5) Put both the dd_font.bin and the decrypted CIA (should be in sd:/D9Game/ or sd:/files9/) into the folder you made in the first step and rename the CIA "demo.cia" (without quotation marks, of course).
6) Run build.bat to create "demo_english.cia". If all went well, you can now install this new CIA with FBI. Make sure once again it's at least version 2.4.5!

Last, but not least: we are still looking for a skilled reverse engineer (knowledge of ARM ASM and the 3DS in particular would be great) to help us figure out some of the remaining mysteries of the game. Other helping hands for inserting and proof-reading text can apply as well, but please note that we do not take testers.

* The font dumper crashed on me...
- Did you use homebrew launcher 1.1.1? Is Dual Destinies installed? Did you try again?

* Why not make the dumper a CIA?
- Technical reasons. A home menu installed app can't easily access another RomFS.

* I got an error building the CIA: Game CXI hash invalid...
- That means you either dumped the wrong CIA or it's still encrypted. Read the instructions once more and try again.

* The CIA installed, but the label is empty and it crashes when I start it
- Did you see us asking you to update to the latest FBI 2.4.5? Yeah, it was about that. Delete title 000400020014AD02 from the Titles menu in FBI and try again with the newest version...

* Why not just release a CIA?
- Because that would be illegal.

* OK, but why not just include the font?
- Again, because that would be illegal. We don't want to be shut down before we release our first episode.

* Isn't this just going to end up in the usual places anyway?
- Probably, though we urge you - please! - don't do it.

* There's still some bugs/untranslated text/one pixel off
- Yeah, we know. It was either that or no release for New Year's...

* [Generic translation nitpicking]
- Japanese is a contextual language that can't be translated 100% accurate. It will always be more of an interpretation, but our translators know their stuff and did tons of research and revisions together with the proof-readers.

* [Generic technical nitpicking]
- Yeah, we know. That's why we'd like to have a reliable reverse engineer...

* OMG! I LUV YOU GAIS ARE THA BEST!!!1!
- Hehe, we love you guys, too. Happy New Years!

Our friends of LJT asked for permission to translate our DEMO to (European) Spanish and just finished with a little help from us:
http://aceattorneyspain.foro.bz/t913-traduccion-the-great-ace-attorney#16701

PS: Yes, "People", not "Profiles"...
PPS: Yes, "Post Mortem" - it's not a complete autopsy and the Japanese word was different, too...

Mods: I asked @Chary for permission to post the patch itself. It doesn't contain a single byte of copyrighted code. Only delta patches...
 

Attachments

  • DGS_DEMO_Happy_New_Year_2017.7z
    2 MB · Views: 1,260
  • DDFontDumper.7z
    205.9 KB · Views: 941
Last edited by Uwabami,

telborn

New Member
Newbie
Joined
Dec 27, 2016
Messages
4
Trophies
0
Age
29
XP
60
Country
United States
Wow, you guys did an incredible job! Can't wait for episode 1!

Big thanks to everyone involved, you guys are heroes.


(The one typo in the demo stuck out like a sore thumb, by the way. :P)
 
  • Like
Reactions: Uwabami

Uwabami

Well-Known Member
OP
Member
Joined
Feb 4, 2014
Messages
946
Trophies
1
XP
2,289
Country
Germany
Wow, you guys did an incredible job! Can't wait for episode 1!

Big thanks to everyone involved, you guys are heroes.


(The one typo in the demo stuck out like a sore thumb, by the way. :P)
There's a typo? [emoji33] We went through the script like a thousand times... Where is it?
 

Wuigi

Well-Known Member
Member
Joined
Sep 14, 2012
Messages
727
Trophies
1
XP
1,783
Country
United States
I constantaly got the error "Game CXI hash invalid" mentioned in the FAQ.
Decrypting it deep with decrypt9 fixed it though.
 
  • Like
Reactions: Uwabami

zac122

Well-Known Member
Member
Joined
Sep 7, 2015
Messages
301
Trophies
0
Age
26
XP
249
Country
United States
I know you guys probably can't release a HANS patch, but if someone playing it was so inclined to do so for themselves would it be possible? Just asking out of curiosity more than anything.

Real excited for this. I honestly can't get enough of Ace attorney. Gonna have to wait for awhile though since I still need to finish spirit of justice =p even if this is just a short demo I never play more than one game from a series at a time. Don't know why, it just doesn't feel right.
 

Uwabami

Well-Known Member
OP
Member
Joined
Feb 4, 2014
Messages
946
Trophies
1
XP
2,289
Country
Germany
I know you guys probably can't release a HANS patch, but if someone playing it was so inclined to do so for themselves would it be possible? Just asking out of curiosity more than anything.

Real excited for this. I honestly can't get enough of Ace attorney. Gonna have to wait for awhile though since I still need to finish spirit of justice =p even if this is just a short demo I never play more than one game from a series at a time. Don't know why, it just doesn't feel right.

For the demo it was not possible, because it was never released on a Game Card so you need to install it somehow. We will try to make it work with HANS for the main game and we hope we can get you to import the original Game to play it. Sadly, there's no way we can stop people from pirating the game, but we urge you to import it - CAPCOM knows how many copies are going to the exporters, it would show them we care about DGS and AA games in general.
 

SkittleDash

Head Nurse
Member
Joined
Oct 21, 2015
Messages
1,863
Trophies
2
Age
28
Location
Storm Border
XP
1,069
Country
Japan
For the demo it was not possible, because it was never released on a Game Card so you need to install it somehow. We will try to make it work with HANS for the main game and we hope we can get you to import the original Game to play it. Sadly, there's no way we can stop people from pirating the game, but we urge you to import it - CAPCOM knows how many copies are going to the exporters, it would show them we care about DGS and AA games in general.

I was wondering, once you've finished DGS, would you guys be thinking about DGS2? That's if it doesn't get a western release anyway.
 

zac122

Well-Known Member
Member
Joined
Sep 7, 2015
Messages
301
Trophies
0
Age
26
XP
249
Country
United States
For the demo it was not possible, because it was never released on a Game Card so you need to install it somehow. We will try to make it work with HANS for the main game and we hope we can get you to import the original Game to play it. Sadly, there's no way we can stop people from pirating the game, but we urge you to import it - CAPCOM knows how many copies are going to the exporters, it would show them we care about DGS and AA games in general.
Basically my importing this game is based entirely on whether or not it gets a fan translation, so as long as you guys stick with it I'll do my part ^_^(I just wish there was a good way to tell Capcom that I want gumshoe back. lol)
 

Naails

Member
Newcomer
Joined
Nov 11, 2016
Messages
16
Trophies
0
Age
26
XP
303
Country
I found a little typo, its in tria01_016_jpn.gmd, page 18:
No, no! "At first glance," it's clearly way too
small to fit a person inside!

"At first glance,"

I don't know if you will fix it, but I thought I had to report it
 
  • Like
Reactions: Uwabami

Uwabami

Well-Known Member
OP
Member
Joined
Feb 4, 2014
Messages
946
Trophies
1
XP
2,289
Country
Germany
Hey there @Uwabami, I may or may not be able to help you guys with certain small modifications like text lengths limited by the code.

What I can do better is provide you guys with a control code handler and previewer using the tool I've been writing Kuriimu.

What format is the game using for storing the text?
What format is the font that you decided to pull from Dual Destinies? (I can currently convert BFFNT to a bitmap and use it in the preview generation.)

I've been working on this tool for a while already and it's nearing a full 1.0.0 release.

You can reach me most easily on my fan translation discord Fan Translators Inc. or via PM here on gbatemp.

Here's an example of what you can expect (Game plugin for the Rocket Slime 3DS translation team):
preview02.png

Thanks for the offer, but we already have our own DGS Specific tool and dialogue editing is smooth now. Our problem is mainly with the GUI, we did hack a few things and it "kinda" works, but it could be better. We need someone who can help us reverse the file format completely. This and other minor problems probably require analysis of the code.bin...
 

IcySon55

Leader of Fan Translators International
Member
Joined
Mar 18, 2008
Messages
463
Trophies
1
Age
38
XP
2,261
Country
Canada
Thanks for the offer, but we already have our own DGS Specific tool and dialogue editing is smooth now. Our problem is mainly with the GUI, we did hack a few things and it "kinda" works, but it could be better. We need someone who can help us reverse the file format completely. This and other minor problems probably require analysis of the code.bin...
Your response came a bit later than I expected so I already wrote an early GMD plugin that can currently display the entries and I think save works too. You guys are welcome to ignore it or better yet! complete it~ Hah.

I'm guessing you're talking about some GUI specific files and not the GMDs in regards to problems with the GUI? I wouldn't mind taking a look. My goal and the goal of FTI is to make game translation easier across the board so I'm open to helping out wherever I can.

Drop me a link (PM if required) to where I can chat with you guys. :)
 

Uwabami

Well-Known Member
OP
Member
Joined
Feb 4, 2014
Messages
946
Trophies
1
XP
2,289
Country
Germany
Your response came a bit later than I expected so I already wrote an early GMD plugin that can currently display the entries and I think save works too. You guys are welcome to ignore it or better yet! complete it~ Hah.

I'm guessing you're talking about some GUI specific files and not the GMDs in regards to problems with the GUI? I wouldn't mind taking a look. My goal and the goal of FTI is to make game translation easier across the board so I'm open to helping out wherever I can.

Drop me a link (PM if required) to where I can chat with you guys. :)

Yes, we got GMDs covered. Our members did tons of research on control codes and how to handle them and we also got other people helping us figure out the format. We made a very specialized editor with accurate preview, flow-chart, syntax check, etc. I can PM you on the specifics of our GUI problems...
 

cassiopeeya

New Member
Newbie
Joined
Apr 3, 2016
Messages
3
Trophies
0
Age
24
XP
54
Country
United States
I just got the special edition of Dai Gyakuten Saiban for Christmas and have been dying to play it with this! I currently don't have CFW but I hope with the further development of fasthax I will soon be able too. Also, yes I too hope you guys will be able to make this work with Hans that would be amazing!!
 

Feroz El Mejor

Well-Known Member
Member
Joined
Jan 26, 2014
Messages
423
Trophies
1
Location
Villa Raíz (Hoenn)
Website
www.youtube.com
XP
1,259
Country
Spain
I just got the special edition of Dai Gyakuten Saiban for Christmas and have been dying to play it with this! I currently don't have CFW but I hope with the further development of fasthax I will soon be able too. Also, yes I too hope you guys will be able to make this work with Hans that would be amazing!!
Yeah, we need Hans support for this game! @smealum please, help us!
 

luyairis

Active Member
Newcomer
Joined
Aug 29, 2015
Messages
42
Trophies
0
Location
California
XP
122
Country
United States
One of our coders has stated that the recent update on HANS should theoretically be already compatible with our patch.

jk Uwabami is a god and we have something that does exactly what's listed below.
We might also look into modifying the patcher that was used in our FE Division for DGS rom patching. (The patcher can generate both .3DS and .cia roms, provided an original rom, xorpads, and some other things).

Stay tuned!
 
Last edited by luyairis,

Site & Scene News

Popular threads in this forum

General chit-chat
Help Users
    Veho @ Veho: What, you mean the endless stream of DLCs doesn't count?