Homebrew What would it take to fix up Wiisx audio?

Sharthox

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Wiisx has stopped development a long time ago. But the team did a decent job with 2d game compatibility. I was wondering what it would take to fix the audio for the emulator. Considering that we can only play 2d games on wiisx. Why not just fix the audio for these games for a better experience?
 

niuus

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Wiisx has stopped development a long time ago. But the team did a decent job with 2d game compatibility. I was wondering what it would take to fix the audio for the emulator. Considering that we can only play 2d games on wiisx. Why not just fix the audio for these games for a better experience?
Anyone is welcome to hop on board and help WiiSXR get better!
https://github.com/Mystro256/wiisxr
 

soniccomcisbr

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Wiisx has stopped development a long time ago. But the team did a decent job with 2d game compatibility. I was wondering what it would take to fix the audio for the emulator. Considering that we can only play 2d games on wiisx. Why not just fix the audio for these games for a better experience?
Many 3d games are working very well, including "heavy" ones like CHrono Cross.
 

niuus

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I would love to help, but I'm barely now just taking coding classes and even then I need to know the language they use and emulation coding.
Are there any people who would be willing to teach me how to code emulation?
I have been using these to better understand things. Check them out:
http://www.codemii.com/category/wii-programming-tutorials/
http://wiibrew.org/wiki/Tutorials

Many 3d games are working very well, including "heavy" ones like CHrono Cross.
That's right. I haven't personally tested many 3D games (since most of my favorites are 2D) but the ones i have, run phenomenal.
 

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