Hacking A few questions about undeleteable fake tickets left by Brazilian method

SyphonFi

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From the info I've been able to gather, the Brazilian method has a few advantages, such as installing to USB drives and being able to play online. However, one substantial disadvantage is the fact that the fake tickets being used for installation can not be removed, if you wish to uninstall a game.

Doesn't this mean that you are leaving traces on your device, which may be picked up by Nintendo?
Since the eShop has a list of tickets for titles which were purchased on the shop, they could theoretically compare them to the titles on the device (which can not be deleted) and detect the hack.

Could Rednand be used solve this issue? (If I understand correctly, the tickets would get installed on Rednand and not Sysnand)?

And does Loadiine also leave any detectable traces on the device?
 

icw35

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From the info I've been able to gather, the Brazilian method has a few advantages, such as installing to USB drives and being able to play online. However, one substantial disadvantage is the fact that the fake tickets being used for installation can not be removed, if you wish to uninstall a game.

Doesn't this mean that you are leaving traces on your device, which may be picked up by Nintendo?
Since the eShop has a list of tickets for titles which were purchased on the shop, they could theoretically compare them to the titles on the device (which can not be deleted) and detect the hack.

Could Rednand be used solve this issue? (If I understand correctly, the tickets would get installed on Rednand and not Sysnand)?

And does Loadiine also leave any detectable traces on the device?

Incorrect. They can be removed.
 

Irastris

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Loadiine does not leave traces.

As for removing fake tickets, you can, just not as easily as removing titles in Data Management. You have to use FTPiiU Everywhere, WUPclient, or something similar to get into the tickets folder on the SLC/USB and delete them that way.
 

icw35

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Loadiine does not leave traces.

As for removing fake tickets, you can, just not as easily as removing titles in Data Management. You have to use FTPiiU Everywhere, WUPclient, or something similar to get into the tickets folder on the SLC/USB and delete them that way.

Exactly. I posted how in another thread I started about an error code. Search and ye shall find.
 

SyphonFi

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Exactly. I posted how in another thread I started about an error code. Search and ye shall find.

This?

1. run tik2sd. check your title id on wii u title database and search text file on your sd card that tik2sd created. this tells you where the tik is stored
2. use wupclient or ftpii everywhere or whatever method you prefer to download tik.
3. check if ticket is single tik, or multi tik. if single, just delete it. if multi, splice it, I.e. remove only the tik you dont want or delete entire tik but keep notes of title ids cos you would need to reinstall them all.
 

icw35

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This?

1. run tik2sd. check your title id on wii u title database and search text file on your sd card that tik2sd created. this tells you where the tik is stored
2. use wupclient or ftpii everywhere or whatever method you prefer to download tik.
3. check if ticket is single tik, or multi tik. if single, just delete it. if multi, splice it, I.e. remove only the tik you dont want or delete entire tik but keep notes of title ids cos you would need to reinstall them all.

Yep. There is more info in rest of thread, but thats the crux of it.
 

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