Homebrew Official [release] Homebrew App Store (for WiiU)

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you are happy with c++? (for all i know you could be better than me, but i have no idea about your skills sorry!)
No . I only made C projects , i know almost nothing about C++ (except bool type , usgae of iostream)
 

cearp

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I would pick this app as a base because it has a UI and networking already done.
Then I would try to cobble in wupinstaller.

Maybe there are better base homebrews to fork from, I'm not sure, but this one looks nice :)
Recommend anything to use though, but yeah I think it is better to start from someone's existing work, since this is opensource. I don't really think of it as lazy.

We won't be able to save nintendo content directly to the usb drive I think, or to the wii u system, only the sd card, then install from sd card to usb/nand.
Or, if someone is really good (like @Drakia did for 3ds) you could stream directly to the system to install, that would be neatest.
Does wupinstaller give us a choice to install to usb or nand? or only nand?

I need to do a little research.

No . I only made C projects , i know almost nothing about C++ (except bool type , usgae of iostream)
ok, that is fine. anyone can help if they have a github account :D
 

ShadowOne333

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I would pick this app as a base because it has a UI and networking already done.
Then I would try to cobble in wupinstaller.

Maybe there are better base homebrews to fork from, I'm not sure, but this one looks nice :)
Recommend anything to use though, but yeah I think it is better to start from someone's existing work, since this is opensource. I don't really think of it as lazy.

We won't be able to save nintendo content directly to the usb drive I think, or to the wii u system, only the sd card, then install from sd card to usb/nand.
Or, if someone is really good (like @Drakia did for 3ds) you could stream directly to the system to install, that would be neatest.
Does wupinstaller give us a choice to install to usb or nand? or only nand?

I need to do a little research.


ok, that is fine. anyone can help if they have a github account :D
WUP installer has the option to install to USB and to NAND if you want by pressing either X (NAND) or A (USB).
 
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I would pick this app as a base because it has a UI and networking already done.
Then I would try to cobble in wupinstaller.

Maybe there are better base homebrews to fork from, I'm not sure, but this one looks nice :)
Recommend anything to use though, but yeah I think it is better to start from someone's existing work, since this is opensource. I don't really think of it as lazy.

We won't be able to save nintendo content directly to the usb drive I think, or to the wii u system, only the sd card, then install from sd card to usb/nand.
Or, if someone is really good (like @Drakia did for 3ds) you could stream directly to the system to install, that would be neatest.
Does wupinstaller give us a choice to install to usb or nand? or only nand?

I need to do a little research.


ok, that is fine. anyone can help if they have a github account :D
HBAS is a good base because it uses downloading files , Homebrew launcher and gx2_test are also good bases
Modified WUPInstaller can isntall to USB and NAND
 
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cearp

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cool ok, so, it might sound simple but here is the plan:

1. fork it and understand it.
2. swap out reading homebrew server stuff (it uses xml files?), and replace with pasring json from the titlekeysite
3. download from nintendo on click, instead of download from homebrew server
4. parse tmd and generate ticket (already made in c++ in CIAngel)
5. add in wupinstaller to code, and install when downloaded :)
 
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ShadowOne333

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cool ok, so, it might sound simple but here is the plan:

1. fork it and understand it.
2. swap out reading homebrew server stuff (it uses xml files?), and replace with pasring json from the titlekeysite
3. download from nintendo on click, instead of download from homebrew server
4. parse tmd and generate ticket (already made in c++ in CIAngel)
5. add in wupinstaller to code, and install when downloaded :)
Sounds really neat!
Although this will still be limited by the WUD only dumps right?
Or are you making this for the upcoming redNAND with sig patches?
 

cearp

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Sounds really neat!
Although this will still be limited by the WUD only dumps right?
Or are you making this for the upcoming redNAND with sig patches?
oh yeah it's looking to the future for when we have nice and easy signature patches :) that is what FunKiiU does too.
i guess it will support the 'brazil' tickets too, since it is very cool to have 'legit' games, but yes it is limiting if that is all it does.
 
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ShadowOne333

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oh yeah it's looking to the future for when we have nice and easy signature patches :) that is what FunKiiU does too.
i guess it will support the 'brazil' tickets too, since it is very cool to have 'legit' games, but yes it is limiting if that is all it does.
Ah nice!
I say that for those games which are available with the Brazilian method, that method should be preferred, as for the others it should be when the sig patches rednand is released.
I'm looking forward to your project :)
 
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nexusmtz

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OT:
3. download from nintendo on click, instead of download from homebrew server
If you use App Store's networking as the base, won't you run into the 1MB/sec speed issue? App Store works well because the files are relatively small. The speed issue is what has kept others from pursuing direct game downloads.
 
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OT:

If you use App Store's networking as the base, won't you run into the 1MB/sec speed issue? App Store works well because the files are relatively small. The speed issue is what has kept others from pursuing direct game downloads.
Yes , some games will be long to download. (But games like mario 3d world will only take 1 hour)
Maybe files on NUS are compressed ?
cool ok, so, it might sound simple but here is the plan:

1. fork it and understand it.
2. swap out reading homebrew server stuff (it uses xml files?), and replace with pasring json from the titlekeysite
3. download from nintendo on click, instead of download from homebrew server
4. parse tmd and generate ticket (already made in c++ in CIAngel)
5. add in wupinstaller to code, and install when downloaded :)
For the first step : https://github.com/OurBrew/game_downloader/
You are also invinted to join OurBrew
 
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vgmoose

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Now that we have a ton of homebrew it is time for a search bar right?
Agree completely, the once small app store has become kinda cluttered, which is great news. Once I get some free time I intend to add new features and clean things up (in the app and on the web) for a 2.0 release.
 
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Agree completely, the once small app store has become kinda cluttered, which is great news. Once I get some free time I intend to add new features and clean things up (in the app and on the web) for a 2.0 release.
If I can, I'll try to help out. :)
 
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This would be great if the app actually functioned. I am LUCKY if it doesn't stop responding after 10 seconds of use. Every single time I try to scroll down it stops scrolling and all I can do is hard reset the console (home button stops functioning too).
 

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