Hi, I've spent a couple months trying to learn everything there is to know about Wii softmodding and I'm left with just a few questions before I finish my modjob. My Wii was completely untouched before I started the process & I'm looking to get this right the first time with the most stable/compatible/up-to-date tools available. GBATemp has been essential reading during my research and it's awesome to see the Wii homebrew community still active after many years. If you're reading this and are also new to Wii modding I found this guide to be one of the most comprehensive/up-to-date ones that wasn't easily surfaced via a Google search.
I plan on updating this post with the best answer to each question in order to help others who may be asking themselves similar questions.
My setup so far:
- The easiest & most obvious step was to use the Letterbomb exploit bundled with the HackMii installer to install The Homebrew Channel and (since my Wii is old enough) BootMii as boot2.
- Then using BootMii I made a NAND backup of my Wii & put it in the cloud for safekeeping.
Now, here come the questions.
1. The fantastic CompleteSoftmodGuide website recommends d2x cIOS installer and it provides a download link for the installer.
- Is there a more official/updated project page for the d2x cIOS project? The closest I've been able to find is this archive of the project on Google Code.
- Is the configuration outlined by the CompleteSoftmodGuide still the best setup for 2016 assuming that I'll be using the cIOS for USB Loader GX to launch Wii/Wiiware/VC games off of a large capacity USB storage device?
2. Similarly, when it comes to WAD managers CompleteSoftmodGuide recommends Yet Another Wad Manager Mod (YAWMM) and provides a download link and a pointer to the project's Google Code archive. Is this still the most preferred WAD manager; and if so is there a more updated project page?
3. Finally, I'd prefer to just bypass any sort of EmuNAND/neek2o/SNEEK funny business and instead purchase a large capacity SDXC card, format it to fat32, load my Wiiware/VC games onto it, and launch them via USB Loader GX. Is there any compatibility issues/drawbacks that would make the previously mentioned routes more preferable?
Thanks for anyone willing to help me answer these questions.
Update 5-15-16:
1. d2x cIOS + Installer
- This is the archive of the d2x cIOS Google Code Project Page
- This Github Project Page is the new home of the project and is hosted by davebaol himself
- This is the archive of the d2x cIOS installer Google Code Project Page
- This Github Project Page appears to host the installer, but it doesn't seem to be official. From what I can gather the dev of the installer never exported his/her project from Google Code to Github.
2. Yet Another Wad Manager Mod (YAWMM)
- This is the archive of the YAWMM Google Code Project Page
- This Github Project Page appears to host YAWMM, but it doesn't seem to be official. From what I can gather the dev of YAWMM never exported his/her project from Google Code to Github.
3. Refer to GreyWolf's answer on the first page
I plan on updating this post with the best answer to each question in order to help others who may be asking themselves similar questions.
My setup so far:
- The easiest & most obvious step was to use the Letterbomb exploit bundled with the HackMii installer to install The Homebrew Channel and (since my Wii is old enough) BootMii as boot2.
- Then using BootMii I made a NAND backup of my Wii & put it in the cloud for safekeeping.
Now, here come the questions.
1. The fantastic CompleteSoftmodGuide website recommends d2x cIOS installer and it provides a download link for the installer.
- Is there a more official/updated project page for the d2x cIOS project? The closest I've been able to find is this archive of the project on Google Code.
- Is the configuration outlined by the CompleteSoftmodGuide still the best setup for 2016 assuming that I'll be using the cIOS for USB Loader GX to launch Wii/Wiiware/VC games off of a large capacity USB storage device?
2. Similarly, when it comes to WAD managers CompleteSoftmodGuide recommends Yet Another Wad Manager Mod (YAWMM) and provides a download link and a pointer to the project's Google Code archive. Is this still the most preferred WAD manager; and if so is there a more updated project page?
3. Finally, I'd prefer to just bypass any sort of EmuNAND/neek2o/SNEEK funny business and instead purchase a large capacity SDXC card, format it to fat32, load my Wiiware/VC games onto it, and launch them via USB Loader GX. Is there any compatibility issues/drawbacks that would make the previously mentioned routes more preferable?
Thanks for anyone willing to help me answer these questions.
Update 5-15-16:
1. d2x cIOS + Installer
- This is the archive of the d2x cIOS Google Code Project Page
- This Github Project Page is the new home of the project and is hosted by davebaol himself
- This is the archive of the d2x cIOS installer Google Code Project Page
- This Github Project Page appears to host the installer, but it doesn't seem to be official. From what I can gather the dev of the installer never exported his/her project from Google Code to Github.
2. Yet Another Wad Manager Mod (YAWMM)
- This is the archive of the YAWMM Google Code Project Page
- This Github Project Page appears to host YAWMM, but it doesn't seem to be official. From what I can gather the dev of YAWMM never exported his/her project from Google Code to Github.
3. Refer to GreyWolf's answer on the first page
Last edited by gbeaytempur,