hi there.
I've been setting RenderScale to 2 for DS games that use a lot of 3D polygons, when playing them on the Wii U.
I remember at one point, someone posting a screenshot of them playing Chrono Trigger for the DS, on their Wii U, and they said that increasing the RenderScale (or PixelArtUpscaler or something, I don't remember what setting he was talking about exactly) made the pixels "Sharper" and that it made chrono trigger and other pixel-only ds games look better.
Is that true, or not?
I've been setting RenderScale to 2 for DS games that use a lot of 3D polygons, when playing them on the Wii U.
I remember at one point, someone posting a screenshot of them playing Chrono Trigger for the DS, on their Wii U, and they said that increasing the RenderScale (or PixelArtUpscaler or something, I don't remember what setting he was talking about exactly) made the pixels "Sharper" and that it made chrono trigger and other pixel-only ds games look better.
Is that true, or not?