Homebrew Golden Sun (both games) "Unable to detect backup memory" issue on 3ds VC

Wahrrelasse

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So yesterday I played Golden Sun on my 3ds (as a cia file) and I couldn't save my game, because the game was unable to detect backup memory. On Virtual Console it's impossible to create any savestates, so is there a way to fix this problem?
 

DerpyPeyton

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As of I know, no. Some games work with saving (Mother 3, Super Mario Advance 2) but games like Pokémon don't save. I hope someone finds a fix for this.
 

CeeDee

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There are fixes for these things, usually. There's fixes for Pokemon, for example. Did you make the ISO yourself or download it off the web?
 

Uwabami

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It's probably an unsupported save-type. There'd need to be an official VC release with the same type to inject to. In the mean time, you can try https://github.com/mgba-emu/mgba/releases - it's not quite full speed yet, but it's more convenient if you install it as a cia and if you use frame skipping, you hardly notice the difference.
 

CeeDee

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I made mine myself, how would I play Pokémon? I would love to play Fire Red and being able to save.
You can either download CIAs from the ISO or Chaos sites (I have a thread on both sites ;)) or there's a fix documented here. (I believe this is the right link?)
 

Wahrrelasse

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The link is right, but it doesn't work for the GS Games, because the string "D0 88 8D 83 42" isn't in the game :/
 

Garro

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Huh... I made my own Golden Sun and Golden Sun 2 CIAs and at least the first is working flawlessly. I haven't played the second yet.

If you care, I uploaded those in some ISO site along with other VC games. Feel free to download them and see if they work for you.
 

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