Shin Megami Tensei IV: Apocalypse is coming to the West

It's time for all things to end because Shin Megami Tensei IV: Apocalypse (known as Shin Megami Tensei IV: Final in Japan), will finally be arriving to the Americas. Overlapping the story of the original SMTIV, the upcoming game focuses on a Hunter cadet protagonist who gets killed by one of the demons treating post-apocalyptic Tokyo as their personal playground. However, the mysterious god Dagda resurrects the protagonists in exchange for his fealty, and sets him on a perilous path that treads the fine line between peace and anarchy. Is Dagda simply an opportunistic lesser god or is he part of something much bigger? Find out when Shin Megami Tensei IV: Apocalypse arrives on Nintendo 3DS systems in the Americas this summer. Available physically and digitally for $49.99/CA$64.99.

The plot of Shin Megami Tensei IV: Apocalypse overlaps with Shin Megami Tensei IV (and features some familiar characters), but no previous experience with the original is required! The game features:

  • Divine Intrigue - Choose between peace or anarchy while being a pawn in the gods' chess game.
  • Combat Partners - Hunting demons is dangerous, so count on some backup! Alongside the standard three demons, players will be able to rely on one of seven partners to help win battles.
  • Oodles of Demons - Be on your guard because Tokyo is infested with a series record 450+ demons to fight, fuse, or recruit.
  • Revamped Demon Fusion - Demons will have affinities for certain skills, so players can better plan the outcome of fusions.
  • Classic SMT Combat - Prospective Hunters will exploit weaknesses, boost attributes, and unlock skill bonuses with the returning Press Turn and Smirking systems.


It's Time for All Things to End in Shin Megami Tensei IV: Apocalypse
Shin Megami Tensei IV: Apocalypse Pits Pantheons Against Each Other with Humanity as the Prize
IRVINE, Calif. - April 14, 2016 - No one doubts the sacrifices and heroics made by the Samurai of the Eastern Kingdom of Mikado. But in Shin Megami Tensei IV: Apocalypse (known as Shin Megami Tensei IV: Finalin Japan), the focus is on the remaining humans in the ruins of Tokyo. The protagonist is a Hunter cadet who meets an untimely end at the very beginning of the game, but thanks to the machinations of the god Dagda, he returns to live under Dagda's servitude. From there, the protagonist becomes the pawn in a much larger plot that skirts the boundaries of peace and anarchy. Exclusive to the Nintendo 3DS™ family of systems,Shin Megami Tensei IV: Apocalypse is an immersive RPG experience where players will have to negotiate, recruit, and battle more than 450 demons in a post-apocalyptic Tokyo setting as the gods' plots are revealed.Shin Megami Tensei IV: Apocalypse is still a standalone experience that players will be able to understand without prior knowledge of the original Shin Megami Tensei IV. The game will be available in summer 2016 for $49.99/CA$64.99.
The story of Shin Megami Tensei IV: Apocalypse is one of human pawns being shuffled across a chessboard by the higher deities. One lone Hunter, the game's protagonist, meets an early demise and through a pact with a lesser god, is brought back to life in exchange for his pledge of servitude. From there, the protagonist allies with other Hunters in the ruins of post-apocalyptic Tokyo beginning a plot that crosses over with the events of the original Shin Megami Tensei IV.
Shin Megami Tensei IV: Apocalypse features:
  • The Eternal Struggle Between Gods- The Shin Megami Tensei series, known for exploring the tenuous symbiosis between man and deity, reaches deeper than ever in Shin Megami Tensei IV: Apocalypse, as the band of main characters must decide which side of peace or anarchy they are on.
  • Partner Up for Success - A new twist on the SMTIV combat formula allows players to bring one of seven partners to battle (in addition to the standard three demons), each with their own unique skills and AI. Plus, partners will fill up a meter that will interrupt the enemy, do massive damage, and give players an extra turn. Given the excruciating difficulty of battles in Shin Megami Tensei, the partner system will allow for new player strategies.
  • Demons Aplenty - Shin Megami Tensei IV: Apocalypse has a series record 450+ demons to fight, fuse, or recruit to player parties. With demons from a wide selection of cultures and religions to choose from, players will be able to customize their party to their liking.
  • Fuse For Affinities - Demon fusion, combining two or more demons to form a more powerful one, is one of the cornerstones of Shin Megami Tensei games, and now demons will have affinities for certain skills, giving players more decisions to make about which skills fusions will inherit.
  • Press Turns and Smirking - The Press Turn system returns, which gives players (or enemies!) extra turns for exploiting weaknesses. The Smirk system returns as well, which gives huge offensive and defensive boosts to party members (or enemies) and now unlocks bonuses for certain skills, such as insta-kill attacks.
:arrow:Shin Megami Tensei IV: Apocalypse Official Site
 

The Catboy

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weavile001

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does he ? i have not played much through SMT IV, but how would those assists by the other characters mess anything up?

and is this SMT also similar to SMT IV with those battle assists? is walter in this game ?
Yup, everyone of SMT IV is in it, most of everyone if i'm not mistaken.

He sometimes Uses Fire attacks on Bosses that Absorb/Reflect or Nulls the element, or uses Physical attacks with low hit chance and misses.
 
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GuyInDogSuit

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Can't wait to see Walter fuck up my boss battles again.

Yup, everyone of SMT IV is in it, most of everyone if i'm not mistaken.

He sometimes Uses Fire attacks on Bosses that Absorb/Reflect or Nulls the element, or uses Physical attacks with low hit chance and misses.

Hahahaha, I know, right? Fucking assclown.

Everyone except your so-called best friend who turned into a demon, right? Hahaha.
 

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