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Let's take Phantasy Star as a great example. The art direction and story line used to be bleak and boarder line horrifying at times, and now the series is anything but. Mind you PSO was a blast, but it's not really a full fledged RPG either, not in the Table top or classic Computer Game RPG sense.
So I am wondering, was it for suicide prevention amongst young kids that they began to marketing these shallow fluffy games with boring plots complete with boring characters who's fashion sense often times stands in stark contrast with their environment, or the occasional serious tone the plot might be trying to set... if there is one at all (collect all the pokemon so you can be the pokemon master, blah blah blah). Or is it merely for the sake of dumbing down future generations so that they will make for better sheep?
Also, for a journey down RPG history lane, here are a few fantastic links!
http://www.filfre.net/2016/03/joel-billings-and-ssi/
www.filfre.net/2016/03/ten-odd-years-at-tsr/
http://www.filfre.net/2016/03/opening-the-gold-box-part-3-from-tabletop-to-desktop/
http://www.filfre.net/2016/03/opening-the-gold-box-part-4-pool-of-radiance/
So I am wondering, was it for suicide prevention amongst young kids that they began to marketing these shallow fluffy games with boring plots complete with boring characters who's fashion sense often times stands in stark contrast with their environment, or the occasional serious tone the plot might be trying to set... if there is one at all (collect all the pokemon so you can be the pokemon master, blah blah blah). Or is it merely for the sake of dumbing down future generations so that they will make for better sheep?
Also, for a journey down RPG history lane, here are a few fantastic links!
http://www.filfre.net/2016/03/joel-billings-and-ssi/
www.filfre.net/2016/03/ten-odd-years-at-tsr/
http://www.filfre.net/2016/03/opening-the-gold-box-part-3-from-tabletop-to-desktop/
http://www.filfre.net/2016/03/opening-the-gold-box-part-4-pool-of-radiance/
Last edited by XDel,