I'm currently uploading a replay of me playing "Super Wario Man" vs 3 lv.9 CPUs
Speaking of Wario man, I made a csp portrait for him from a brawl mod picture I found and character name text.
I'm currently uploading a replay of me playing "Super Wario Man" vs 3 lv.9 CPUs
Could you send it to me please and where is is the character name text? because i just managed to change the result screen nameSpeaking of Wario man, I made a csp portrait for him from a brawl mod picture I found and character name text.
Looks nice, mind sharing?Speaking of Wario man, I made a csp portrait for him from a brawl mod picture I found and character name text.
https://www.dropbox.com/sh/0j8foam9aepe0mt/AAA4TDBbWPTNkrXbxkYqCoNya?dl=0Speaking of Wario man, I made a csp portrait for him from a brawl mod picture I found and character name text.
Yes you shouldEdit: and also should I remove DTLS from the folder before rebuilding?
Ok thanks and also the IDSP converter still only created a batch file, not an IDSPYes you should
Did you drag and drop the wav file on sm4shidspbuild.batOk thanks and also the IDSP converter still only created a batch file, not an IDSP
Yeah and it created a batch file in the same folder as the wav file, but then did nothing elseDid you drag and drop the wav file on sm4shidspbuild.bat
Is your computer on 32bits or 86xYeah and it created a batch file in the same folder as the wav file, but then did nothing else
While i look into it, how many GB of ram do you have and do you have at least a few gb on you hddNo 64
Did you convert your audio file with audacityI'm pretty sure I have 6 gb and yes I have a over 500 gb on hdd, left that is
i don't know about why, the only thing that could get the game romfs this big is if you didn't deleted the data folderOrdim3n why is it whenever I rebuild RomFS it creates a file that is 2.8 gb large?
and is this problem?
and if it is how do i fix it?
Witch settings did you used
ok but witch kind of wav fileWell I had a file that I wanted cut down to a certain section for a taunt, so I did that and then exported as a .wav file. I did nothing else