ROM Hack I might be able to fix the ext-data issue for Hyrule Warriors

Supster131

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As most of you know, there's currently on issue on the released CIA for Hyrule Warriors Legends (the on on that ISO site, which is region free). The issue being that the ext-data is essentially broken, which means you cannot save midbattle or use features such as streetpass/spotpass.

Someone on the thread regarding this CIA (on that iso site) stated that this can be fixed by patching the title id of the American version of this onto the Japanese version. I thought this was impossible as the American version isn't even out yet. He states it's possible though.

While I wouldn't mind patching it (I actually already have a hex editor open and ready to edit the title ID), I would need the title ID for the American version of Hyrule Warriors Legends. So far this is all the guy gave us, a product code: CTR-BZHE-USA. Not sure if this can help, but if someone can help me obtain a US title ID, I can fix the ext-data issue. Thanks!
 

cvskid

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As most of you know, there's currently on issue on the released CIA for Hyrule Warriors Legends (the on on that ISO site, which is region free). The issue being that the ext-data is essentially broken, which means you cannot save midbattle or use features such as streetpass/spotpass.

Someone on the thread regarding this CIA (on that iso site) stated that this can be fixed by patching the title id of the American version of this onto the Japanese version. I thought this was impossible as the American version isn't even out yet. He states it's possible though.

While I wouldn't mind patching it (I actually already have a hex editor open and ready to edit the title ID), I would need the title ID for the American version of Hyrule Warriors Legends. So far this is all the guy gave us, a product code: CTR-BZHE-USA. Not sure if this can help, but if someone can help me obtain a US title ID, I can fix the ext-data issue. Thanks!
It is like that for .3ds version also so can the rom be fixed as well?
 

Supster131

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It's weird because the thing he posted was the serial not a title ID. Title ID looks different then that but I could be wrong. I didn't know a US title ID was available for this game? 3dsdb doesn't even have it.
Yeah, tried looking there too but all I got was the Japanese title ID.
 

Supster131

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Yeah I edited my post after I re-read what he said. You'd have to do the save thing he was explaining to get the Title ID I suppose.
That may be out of my reach though. I'm a noob in all these things, I just know how to do the simple stuff really. If someone can obtain the title ID through the method stated in the screencap, then we can fix the ext-data issue.
 

DarkenedMatter

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That may be out of my reach though. I'm a noob in all these things, I just know how to do the simple stuff really. If someone can obtain the title ID through the method stated in the screencap, then we can fix the ext-data issue.

Yeah, I'm not aware how to exactly do it either. Either someone here does it? Or we wait for the other guy.
 

fafaffy

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Usually the Title ID's are the same except with one letter changed.

For example:
Bravely Default USA: 00040000000FC500
Bravely Default EUR: 00040000000FC600

Maybe we can try to bruteforce it? I'd assume it wouldn't take more than ~30 tries (assuming 2 hexadecimal numbers change)
 

Supster131

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Usually the Title ID's are the same except with one letter changed.

For example:
Bravely Default USA: 00040000000FC500
Bravely Default EUR: 00040000000FC600

Maybe we can try to bruteforce it? I'd assume it wouldn't take more than ~30 tries (assuming 2 hexadecimal numbers change)
I kind of noticed that pattern while looking at Title ID's on 3dsdb.

Here's the title ID for the Japanese version of Hyrule Warriors: 000400000017D500

What do you recommend first? Since of course brute forcing it will take a while (re-installing the CIA over and over, etc).
 

fafaffy

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I kind of noticed that pattern while looking at Title ID's on 3dsdb.

Here's the title ID for the Japanese version of Hyrule Warriors: 000400000017D500

What do you recommend first? Since of course brute forcing it will take a while (re-installing the CIA over and over, etc).
Would it not be possible to test it with the .3ds file? That way you're just copying to a microsd instead of using the abysmal processing power of the 3DS to install it over and over again.

Saying that, assuming chronological order, I would start with: 000400000017D600 as the title ID and move up from there. I'm assuming they wouldn't create a title ID for USA before JPN all things considered.
 

Supster131

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Would it not be possible to test it with the .3ds file? That way you're just copying to a microsd instead of using the abysmal processing power of the 3DS to install it over and over again.

Saying that, assuming chronological order, I would start with: 000400000017D600 as the title ID and move up from there. I'm assuming they wouldn't create a title ID for USA before JPN all things considered.
I don't own a Gateway, so I sadly cannot use .3ds files (unless there's a way of using .3ds files without a gateway).
 
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fafaffy

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I don't own a Gateway, so I sadly cannot use .3ds files (unless there's a way of using .3ds files without a gateway).
Unfortunately not;

In that case, I'd help someone else who does have a gateway (and the time) to know how to decompile/change/recompile and test. It'd save everyone a ton of time. Still, you might be lucky and get it in the first few tries, who knows.
 

Supster131

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Unfortunately not;

In that case, I'd help someone else who does have a gateway (and the time) to know how to decompile/change/recompile and test. It'd save everyone a ton of time. Still, you might be lucky and get it in the first few tries, who knows.
Oh well. I'll report back If I'm able to get the correct Title ID.
 
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nanika

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