Tales of Berseria 2nd Trailer Released



The second trailer for Tales of Berseria has been released by Bandai Namco. With a 2016 release date for japan, Tales of Berseria's theme is emotion and reason.

The game depicts the clash of emotion and reason following the protagonist Velvet, who has strong emotions, as she comes into conflict with characters who have forsaken emotion and only use reason. Particularly, the power that dwells in Velvet’s left hand as seen in today’s trailer does not only hold they key to the story, but can also be though of as an element symbolizing Velvet’s fury.

Coupled with this new theme is more focus on the linear motion battle system, adding in the mechanics of free run character control, free camera control, and artes that focus on all 4 face buttons of the controller.
 

LunaWofl

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Ah o3o so Berseria is in 60fps (for ps4 version at least) this pleases me (for reasons that I should go into detail elsewhere).
Awesome that Velvet's able to use that claw in battle o3o I hope it's something closer to her overlimit or perhaps something similar to Graces' Accel mode~
4 face buttons artes sounds really interesting, if for nothing more than because that would end up mapping items to another button, or perhaps, in battle items will be removed completely? Zesty almost pulled that off (and encouraged it with GRADE output) so.
Freerun would suggest it to play similar to Xillia (or team symphonia flavour tales games, not that team destiny flavour 3D games don't have free run, but it was no where near as useful as side stepping) and if it's free camera in battle I suppose I can say goodbye to the hope of right stick shortcuts. (Which, to be fair, if all face buttons do artes now it's somewhat unneeded)
That little boy (Dat oversized cat (cow?) bell) is called "Lifiset" and seems to be a contrast to Velvet's dark, in terms of elemental attacks at the very least.
Oh, and dat lizard head guy :creep:

Really looking forward to this (like the rabbid tales fangirl wouldn't be) o3o hopefully it'll come to steam for western audiences.

Speaking of Tales of and coming to things, the recently unveiled "Tales of the Rays" (smartphones) had a european trademark... so... that... might be a thing.
And now we wait for the sexist trolls.
Ericzander pls. :glare:
 
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KSP

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Do these guys ever intend to make games that don't look like upresed PS2 games?
Its like Tales graphics are forever stuck in 2001.
 

LunaWofl

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Do these guys ever intend to make games that don't look like upresed PS2 games?
Its like Tales graphics are forever stuck in 2001.
I know right? Looks totally like an upscaled grand theft auto 3 or metal gear solid 2.
I'd mention Tales of games but in 2001, Destiny 2 was still running 2D with 3D overworld maps.

I mean, this looks exactly like Tales of Symphonia.
Gursh darn it, why, there's simply no innovation to the graphical aesthetics since then.

But I suppose if you take any game, reduce the resolution, lower textures quality, remove anti aliasing, anisotropic filtering, degrade lighting effects, environment rendering, ignore the difference in animation quality and ignore gameplay completely and you could say any game looks like a ps2 title.

Witcher 3 looks like a ps2 game
Metal Gear Solid 5 looks like a ps2 game
*insert anything* looks like a ps2 game
Poop looks like a ps2 game

:sleep:
 
Last edited by LunaWofl, , Reason: added more screenshots
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Played Tales of Symphonia on the Gamecube. Finished it. It was good.
Played Tales of Phantasia on the PS1. Got close to the end, but didn't quite finish it. It was good.
Played Tales of Vesperia on the Xbox360. Finished it. It was the best of the three, very good, but not a great game.

I've played a few other Tales games, but never really got into them. Some of them I didn't like and some were good, but not great.

Now I'm over the Tales series. In high school I was fine with spending like 60 hours on a game that was good, but these days I have less free time and a lot of games to pick from. Unless I really like a game I'm not going to put 60 hours (a month or two of gaming time) into it.
 

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