Xenoblade Chronicles X Nintendo Direct (North America) on 04/24/2015

Taleweaver

Storywriter
Member
Joined
Dec 23, 2009
Messages
8,689
Trophies
2
Age
43
Location
Belgium
XP
8,083
Country
Belgium
PT? Is that a new abbreviation of Pacific (Standard) Time? :unsure:


found this internet site that says it's the Spanish name for "Tiempo del Pacífico", but it sure doesn't make things easier)
 

WiiCube_2013

Well-Known Member
Member
Joined
Oct 19, 2013
Messages
5,943
Trophies
0
XP
2,315
Country
Gaza Strip
It's time they announce the official release date for Europe and US.

Edit: If Taleweaver's correct PST to GMT time will be at 6PM for us.
 

Cyan

GBATemp's lurking knight
Former Staff
Joined
Oct 27, 2002
Messages
23,749
Trophies
4
Age
45
Location
Engine room, learning
XP
15,648
Country
France
it ended.
still no release date, only "available later this year".

The presentation last about an hour, they showed different savegame they had at different point in the story.
It focused on exploration, lots of battle's system explanation (exactly like the Wii's game), missions and mech battle/customization.
 

Osha

Weh
Member
Joined
Jun 19, 2012
Messages
765
Trophies
1
Age
31
XP
2,016
Country
France
it ended.
still no release date, only "available later this year".

The presentation last about an hour, they showed different savegame they had at different point in the story.
It focused on exploration, lots of battle's system explanation (exactly like the Wii's game), missions and mech battle/customization.
Actually, the battle mechanics aren't quite the same. The chain attack gauge has been replaced by a Soul Stage gauge, which, when it triggers, makes a B prompt pop up, allowing you to deal more damage if you hit if correctly. The more bars filled, the more prompts will appear, and I've noticed it can go really crazy at times, the prompt showed up about 4 times in 10 seconds at one point.

There's also a system of double cooldown for the arts, where, if you let them charge more after the cooldown is over, they will deal more damage, and I assume have a higher chance of inflicting a status.

Other than that, yeah, it's essentially the same, but with 4 party members instead of 3. Haven't noticed a tension level but I might have not been looking in the right place. There's also some kind of overdrive but I didn't fully understand everything about it. Something about a green bar filling up during battle, and when you decide to use it, art cooldown gets shorter, I believe ?

Anyway, really excited for the game, can't wait for it to come out !

Edit: When I think about it, maybe Soul Stage is related to the tension.
 

Cyan

GBATemp's lurking knight
Former Staff
Joined
Oct 27, 2002
Messages
23,749
Trophies
4
Age
45
Location
Engine room, learning
XP
15,648
Country
France
yeah, but I meant more about the arts system (the character auto-attack, and you only choose skills which refill after using them).
There were already a "press B" system on Chronicle, not exactly for the same thing but they kept the trigger event.

I probably miss few things too, I didn't look at it very closely.
 

Site & Scene News

Popular threads in this forum

General chit-chat
Help Users
  • No one is chatting at the moment.
    Sonic Angel Knight @ Sonic Angel Knight: :ninja: