Uploaded new version with import/export option. tested on v-mh3u.3ds.
Probably doesn't work for the EU game yet, v-mh3u.3ds is the US dump.Doesn't work for me.
I get this output:
MountSaveData(): 0xC8A04555
fuck. need to format save data...
2nd mount, almost failed...
I'm trying it with .3DZ named to 00040000000B1D00.3DZ (I have the european game)
Did I make a mistake?
http://filetrip.net/dl?vY9z4wbdrE
install using bluebigmenu or devmenu, and launch your mh4g from GW card.
exported system/user1 files will placed under your SD card "mh4g" folder.
with this tool, we can dump CARD1 game save ? Like Savedatafiler with CARD2 ?
It's just for MH, or all game ?
The first two replies to this thread answer your question. For now, MH3G/U only.
for old games using normal encryption: common elf, need uniqueID, and hash/rsa key from 0x400~0x600 in xorpaded exheader to generate CCI rom.but does it work for MH4G JP rom?
for old games using normal encryption: common elf, need uniqueID, and hash/rsa key from 0x400~0x600 in xorpaded exheader to generate CCI rom.
for newer games using 6.x save encryption: must hack into original exefs/patch, find all apis we used and merge these address into my asm template now. use original exheader with slightly modification. must be CIA format to workaround fingerprint change (due the slightly modification). I have plan to use common elf instead hardly find symbol in exefs, but don't except too much.
Cool looking tool, will it be able to convert mh4g saves to mh4u saves maybe one day?
exefs built from my standalone elf just discard by system. when I launch game, my patch doesn't get load. without an interactive UI, it's hard to select save/load action on startup.Cool looking tool, will it be able to convert mh4g saves to mh4u saves maybe one day?
banxian - do you think this would work with getting a save from a sky3ds, and making the useable on gw?
i have gw and n3ds, but i might buy a sky3ds if i can use the (mh4) save one day on gw.
sky3ds works like retail carts. so the problem is same, if your game used 6.x save encryption (6.0.11 keyY), the *.sav saved in un hacked console is incompatible with GW's rom.
I remember GW tried to fix the save compatible problem but in newest 3.0.x firmware, they still using bad key in GW mode.
I have a idea, if you have a friend, who play MH4 with cyber save editor, you can grab his card id and replace you template.txt, to burn a card with same id to his card.
once your want to transfer your sav to GW mode, send your sav file to he and he can write to card then extract system/user1 for you, that can do a import to GW mode's rom
another workaround, I havn't test it yet, is use a customized CFW, which can export retail MH4 save into system/user1 file by SaveDataFiler. the preparation steps is a bit complex but some Chinese MH4 user reports a success.
I Second that. Can we edit more than just points, name, and money? How about pouch editing? Or weapon modding?can we modify anything else in MH4G other than name/money/points?
I Second that. Can we edit more than just points, name, and money? How about pouch editing? Or weapon modding?
Yeah I guess your right, but its mostly trial and error if it's actually in the data. I'm willing to go through it and post what I find. It's just i want to know if its in there before wasting time and effort.of course it is possible, but who will put in the effort to discover what is where?