Hah, you been living under a rock for the past few years then laddie - both SSF & Yabause run many Saturn games really well between them. It's notoriously difficult to emulate though of course, and in a sense you're right - I'm not sure we'll ever see a Saturn emu with compatibility as high as the best PS1 emus for instance, but yeah I can quite easily fire up NiGHTS on SSF, fully playable, on this old ass laptop I'm currently using if I wanted to....AFAIK, there is still is no working Sega Saturn emulator.
And that console is 15+ years old.
Hah, you been living under a rock for the past few years then laddie - both SSF & Yabause run many Saturn games really well between them. It's notoriously difficult to emulate though of course, and in a sense you're right - I'm not sure we'll ever see a Saturn emu with compatibility as high as the best PS1 emus for instance, but yeah I can quite easily fire up NiGHTS on SSF, fully playable, on this old ass laptop I'm currently using if I wanted to....
SSF is near-perfect, just... unwieldy.I knew some games were playable, but last I checked it would not run most games.
I'd call 90%+ compatibility a working emulator, and less than that an emulator "under development".
SSF is near-perfect, just... unwieldy.
Well, the Saturn is an especially difficult platform due to all of the processors, co-processors and GPU's. SSF seems to do the job well though, at least well enough to support commercial releases.OK -- then I have been under a rock for the past few years.
That is good news. I remember wanting a SS emulator some time ago and not finding a good one. I have a couple of old Saturns, so I would just use those if I wanted, but it is good they made progress.
The problem with the Xbox is that most efforts are focused on virtualization rather than pure emulation. While the processor is no biggie, the GPU doesn't really have a fully compatible equivalent. The NV2A is a pretty weird concoction of a GeForce 3 and custom functionality, it's hard to interpret its instructions using off-the-shelf GPU's. That paired with poor documentation does make it difficult to develop a working emulator of the system.A better-ish example would be the original XBOX ~13 years later, still nothing playable. But a huge lack of documentation and interest is probably the reason there >.>
A better-ish example would be the original XBOX ~13 years later, still nothing playable. But a huge lack of documentation and interest is probably the reason there >.>
Well as you know most of the stuff on the exploit side of things relies on the CPU, which as Foxi said isn't the problem when it comes to emulating the machine - it's the GPU being one weird hybrid that causes the emulation problems on that. The PS2 on the other hand, once you'd got that CPU sorted it was relatively easy (at least compared to the Xbox) to get running.... Plus like has been said there's arguably not a great deal in the Xbox software library to get anyone really pushing for an emu in the first place, certainly compared to the PS2...Is the original xbox poorly documented then? I was mainly over ever interested in the mechanics of the exploits, and those went into to considerable detail. One typically does not get to that without some level of hardware info. Mind you between the SDK leaks and "it's a PC without some of the legacy stuff" I can see a slight lack of info.
Let me rephrase...AFAIK, there is still is no working Sega Saturn emulator.
And that console is 15+ years old.
to wait 10 years is a loooooooooooooooong time..
*goes back to play his Vita*
True, but maybe in 10 years there will finally actually be something worth playing on the thing.
did you see the part where i said to back playing my Vita...
which mean a game from a choices of other games.....
yes its no 3DS but damn... Pokemon is one in a life time thing.