VBlank Entertainment, the developer of Retro City Rampage, has reached out to fans of the game to help achieve the required sales threshold on the Wii Shop before the two year deadline. The game has been generally well received by critics and players alike, and is available on PC/Steam and across all major platforms of the previous generation.
The game is currently 750 units away in the United States and 850 units away in Europe from reaching the dreaded sales threshold for WiiWare titles. If the threshold isn't reached within the first 2 years of publishing, the developer doesn't see a penny. Here's what VBlank Entertainment's Brian Provinciano said about it on Facebook:
Thanks everyone for the support and making Retro City Rampage such a huge success!
Unfortunately, the WiiWare version hasn't done so well. While I knew the odds of releasing on this platform were stacked against me, it was a labor of love and I did it to keep my word, and for the fans. The challenge though, is that it hasn't made a cent in revenue yet, due to the WiiWare sales threshold. WiiWare games must sell a minimum number of units for the developer to be paid, and sadly, too few gamers buy WiiWare games.
The last part of his post is a special appeal to pirates. If you downloaded a .wad instead of buying it, consider putting in a purchase now to help the guy out:
Especially if you downloaded a .wad and enjoyed the game, please consider buying a copy on WiiWare. Remember, you can grab it on both the Wii and Wii U (in Wii mode) via the Wii Shopping Channel.
Thanks!
I didn't buy it (nor did I pirate it), but I'm going to take a serious look at it and maybe chip in to help if I can. Apparently, the WiiWare version is the lowest price of the console releases, so it might just be worth a look.
Via Facebook
UPDATE 7/7/14
Please see THIS post for a direct response to GBAtemp from RCR developer, Brian Provinciano.