During E3 Sony showcased a trailer for the upcoming new installment in the Uncharted series - Uncharted 4: A Thief's End. Many viewers found it disappointing, as it appeared to be pre-rendered footage which naturally does not represent the game in any shape or form. Here's the scoop: according to Corrinne Yu, one of the game's developers... it's not.
When asked whether the footage was pre-rendered or running in-engine in real-time on Twitter, Corrinne responded:
Well... If that's indeed the case, this is a prime example of what is yet to come from current generation systems.Corrinne Yu said:This Uncharted 4 trailer is captured from a real Playstation 4. We just have amazing character artists (...) Our U4 trailer is an in engine real game level running on a real PS4,Paolo.Our trailer doesn't look good enough to be prerender CGI (...) They are in game visuals in 3D captured on a Playstation 4. (...) In engine captured on PS4. The PS4 console is a joy to code, thank you @MarkCernyPS4 and team!
Corrinne Yu is a former Halo 4 principal engine programmer, she joined Naughty Dog last year and is currently working on Uncharted 4 and The Last of Us for the PS4.
EDIT: Naughty Dog also confirms that the trailer is indeed in-engine and runs in real-time... in 1080p resolution at 60 FPS, which are their target resolution and framerate for the game. Their site offers a 1080p at 60FPS version of the trailer, so if you'd like to get as close as possible to how the game will look like, check it out.
Source #1 (Twitter)
Source #2 (Twitter)
Source #3 (Twitter)
Source #4 (Twitter)
Source #5 (Naughty Dog)