Homebrew gbaemu4ds: GBA emulator for DS(i) (DSi Entry)

Is the graphic better if you use the sc Version and the upper screen on a 3DS

  • I can't do that (have no 3DS) (have not tested that)

    Votes: 110 40.3%
  • Yes

    Votes: 48 17.6%
  • No

    Votes: 26 9.5%
  • I don't know

    Votes: 89 32.6%

  • Total voters
    273

Link-Kenedy

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Hi guys, I tried the emulator on my R4I Gold 3DS and it doesn't works.. The roms are in .agb, the emulator version is aplha 2 fix 4, everything is in a folder "GBA" in my SD card. I choose "hbmenu.nds" but when I launch a game, after the setups I have a red screen with a lot of numbers/letters and this message : "Guru Meditation Error ! data abord !"

Any ideas about where the problem comes from ? Thanks !
 

Fishaman P

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Hi guys, I tried the emulator on my R4I Gold 3DS and it doesn't works.. The roms are in .agb, the emulator version is aplha 2 fix 4, everything is in a folder "GBA" in my SD card. I choose "hbmenu.nds" but when I launch a game, after the setups I have a red screen with a lot of numbers/letters and this message : "Guru Meditation Error ! data abord !"

Any ideas about where the problem comes from ? Thanks !
.agb? You must be thinking of an ANCIENT version. Which ROM are you trying, and which IRQs have you tried?

Didn't feel like reading all 107 pages, so... How non-crappy is this yet?
It can run some games full speed with 1 frameskip and flaky sound. For example, Pokémon Ruby is missing a few instruments, but otherwise runs very well. Yu-Gi-Oh Dungeon Dice Monsters (really underrated BTW) runs at a speed you wouldn't even know is 65% unless you've played it before (it's normally hyper-speed), but the sound is completely static. You can easily turn off sound, of course.

Oh, and the game I just mentioned? On other emulators, including VBA and VBA-M, the save gets destroyed on maybe 80% of resets. That has never happened even once on this emulator!
 

Jayro

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Just tried the DeSmume emulator R4 system, and it works with Wood(dunno the version). You have to use the same directory. You could use that system to emulate homebrews.

I don't know how to set this up, it wouldn't work for me, and I used my real SD card from my R4. I just wanna take screenshots of my R4 theme for Wood.
 

Fishaman P

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I read this here : http://ichfly.github.io/gbaemu4DS/. I was trying Minish Cap and Ruby. At first I tryied in .gba, the games appeared without use "hbmenu.nds" but when I picked them nothing happened.
That tells me your HBMenu is ancient. Your HBMenu version must be the same one that came with the emulator.
 

Link-Kenedy

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But the HBMenu comes from the folder of the aplha 2 fix 4, I took the link wich is gave p.106 so it is the same one, no ?

Edit : I've just tryied another thing. I put all the files on the root of my SD card (not in a 'GBA' folder) except "__rpg" cause there is already a folder called like that. I've proceeded like before and it doesn't works but now I have a black screen with some instructions ("CPULoadRom...generating file map", etc, it finish by "jump to (020F3000)" and it freezes.
 

Fishaman P

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But the HBMenu comes from the folder of the aplha 2 fix 4, I took the link wich is gave p.106 so it is the same one, no ?

Edit : I've just tryied another thing. I put all the files on the root of my SD card (not in a 'GBA' folder) except "__rpg" cause there is already a folder called like that. I've proceeded like before and it doesn't works but now I have a black screen with some instructions ("CPULoadRom...generating file map", etc, it finish by "jump to (020F3000)" and it freezes.
For alpha2fix4, you have to load the default patch for Ruby to work, IIRC.
You could try alpha1fix1, which works better (no patches!) besides for the sound.
 

Eroz

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Ichly, for when can we expect a new update? I keep visiting this topic daily, and i wondered if you could tell us a month for the next update.
 

ichichfly

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Ichly, for when can we expect a new update? I keep visiting this topic daily, and i wondered if you could tell us a month for the next update.
The Project is stalled because of other Project and a missing working DS emulator with slot-1 and PU support in the same release (the PU must also support make the correct exceptions and the correct offsets).


That means most likely the launcher was unable to read the data on the SD card.

When will we dump the DSi's nand laughs evilly :)

I have a DSi nand dump there is nothing interesting in it (it is encrypted)...
 

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