Candy Crush Saga devs to sue game they copied

Gahars

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So if you're not up to date on the Candy Crush, well, saga, this thread should serve as something of a refresher.

Now, trademarking "Candy" and "Saga" and trying to claim that any other game with one of those words is stealing from your intellectual property is downright ridiculous, but surely it can't get worse, right? Right?

Candy Crush developer King have been in the headlines for all the wrong reasons lately, as they continue their attempts to trademark the words ‘candy’ and ‘saga’ – which led to them threatening to sue Viking game The Banner Saga.

For an encore it later transpired that King had purposefully cloned somebody else’s game when a publishing deal fell through. Which was sadly ironic considering how paranoid they are about other people copying them.

And now they’re trying to sue the makers of CandySwipe by claiming that it’s a clone. Despite the fact that Candy Swipe came out two years before Candy Crush.
:arrow:Metro (and Veho)

[prebreak]Continue reading[/prebreak]

CandySwipe developer (and potential supervillain) Albert Ransom originally tried to sue King for the numerous similarities between their games, but it seems that he's conceded the case. He instead has penned this open letter.

Dear King,

Congratulations! You win! I created my game CandySwipe in memory of my late mother who passed away at an early age of 62 of leukaemia. I released CandySwipe in 2010 five months after she passed and I made it because she always liked these sorts of games. In fact, if you beat the full version of the Android game, you will still get the message saying ‘…the game was made in memory of my mother, Layla…’ I created this game for warm-hearted people like her and to help support my family, wife and two boys 10 and four. Two years after I released CandySwipe, you released Candy Crush Saga on mobile; the app icon, candy pieces, and even the rewarding, ‘Sweet!’ are nearly identical. So much so, that I have hundreds of instances of actual confusion from users who think CandySwipe is Candy Crush Saga, or that CandySwipe is a Candy Crush Saga knock-off. So when you attempted to register your trademark in 2012, I opposed it for ‘likelihood of confusion’ (which is within my legal right) given I filed for my registered trademark back in 2010 (two years before Candy Crush Saga existed). Now, after quietly battling this trademark opposition for a year, I have learned that you now want to cancel my CandySwipe trademark so that I don’t have the right to use my own game’s name. You are able to do this because only within the last month you purchased the rights to a game named Candy Crusher (which is nothing like CandySwipe or even Candy Crush Saga). Good for you, you win. I hope you’re happy taking the food out of my family’s mouth when CandySwipe clearly existed well before Candy Crush Saga.

I have spent over three years working on this game as an independent app developer. I learned how to code on my own after my mother passed and CandySwipe was my first and most successful game; it’s my livelihood, and you are now attempting to take that away from me. You have taken away the possibility of CandySwipe blossoming into what it has the potential of becoming. I have been quiet, not to exploit the situation, hoping that both sides could agree on a peaceful resolution. However, your move to buy a trademark for the sole purpose of getting away with infringing on the CandySwipe trademark and goodwill just sickens me.

This also contradicts your recent quote by Riccardo in ‘An open letter on intellectual property’ posted on your website which states, ‘We believe in a thriving game development community, and believe that good game developers – both small and large – have every right to protect the hard work they do and the games they create.’

I myself was only trying to protect my hard work.

I wanted to take this moment to write you this letter so that you know who I am. Because I now know exactly what you are. Congratulations on your success!

Sincerely,
Albert Ransom
President (Founder), Runsome Apps Inc.
This whole situation really is an embarrassing mess, and I can only wonder how much worse it's going to become. Sure, it's nice that it is exposing just how copyrights can be abused and the ridiculous nature of the mobile gaming market, but that's little relief for those caught in the middle.

Who knew something as sweet as "Candy" could turn so rotten?
 

BORTZ

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So how many of you arent willing to admit that you like or have played (extensively) CCS or a clone?

I actually like Puzzle Quest quite a bit. I bought it back in 2008 on my old Motorola flip phone, and then again on my enV2 and played the shiz out of it. Easily the best mobile game I've played.
 
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This ridiculous situation is the same of trademark the term "Jesus" and sue the Catholic Church for writing "Jesus" in their Bibles.

Anyway, what is the Candy Crush Saga next move? They will sue Capcom for using Sagat? Or maybe they will sue Pokemon for their Rare Candy. They could even sue the Russians for creating a Puzzle game named Tetris centuries before them.
 

Aeter

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When companies get enough money to sue the crap out of people they will.
Never liked candy crush, I'd rather play good old bejeweled.
Candy C*nts more like.
 

calmwaters

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As the article points out, this sort of gameplay dates all the way back to 1994. I think it's a tad bit late to claim ownership of it now.

The gameplay might date back that far, but I don't see Milton Bradley being sued over Candy Land.
But it's not like anyone will get sued over it.
Money does that to people.

It sure does. And, it's nice to see you again. :)
 

Sanoblue

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ok how is reskining and adding gimic crud to a game you didnt design allow u to do this?

its nothing new they have been cloning games from the beginning so how do they have any intellectual property at all?
 

Gahars

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I do feel bad for the guy, but people lately seem not to realize that business is business.

If it was just business, there wouldn't be any hooplah. Abusing the copyright system to this patently ridiculous degree, however, isn't just business. Just because you're out to make money doesn't mean you're justified in taking sleazy, unethical practices.
 

Ericthegreat

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If it was just business, there wouldn't be any hooplah. Abusing the copyright system to this patently ridiculous degree, however, isn't just business. Just because you're out to make money doesn't mean you're justified in taking sleazy, unethical practices.
In a nice happy world, that would be true. Currently tho, its a good way to take out competition. (Tho why even take the time to mess with small games, idk as the money they gain prob is nothing to king who has made roughly $1 Billion USD as of December.... Seems like incredible greed.)
 

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